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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/views/corewm/shadow_controller.h" | |
6 | |
7 #include <utility> | |
8 | |
9 #include "base/command_line.h" | |
10 #include "base/logging.h" | |
11 #include "base/memory/linked_ptr.h" | |
12 #include "base/scoped_observer.h" | |
13 #include "ui/aura/client/activation_client.h" | |
14 #include "ui/aura/env.h" | |
15 #include "ui/aura/env_observer.h" | |
16 #include "ui/aura/window.h" | |
17 #include "ui/aura/window_event_dispatcher.h" | |
18 #include "ui/aura/window_observer.h" | |
19 #include "ui/compositor/layer.h" | |
20 #include "ui/views/corewm/shadow.h" | |
21 #include "ui/views/corewm/shadow_types.h" | |
22 #include "ui/views/corewm/window_util.h" | |
23 | |
24 using std::make_pair; | |
25 | |
26 namespace views { | |
27 namespace corewm { | |
28 | |
29 namespace { | |
30 | |
31 ShadowType GetShadowTypeFromWindow(aura::Window* window) { | |
32 switch (window->type()) { | |
33 case ui::wm::WINDOW_TYPE_NORMAL: | |
34 case ui::wm::WINDOW_TYPE_PANEL: | |
35 case ui::wm::WINDOW_TYPE_MENU: | |
36 case ui::wm::WINDOW_TYPE_TOOLTIP: | |
37 return SHADOW_TYPE_RECTANGULAR; | |
38 default: | |
39 break; | |
40 } | |
41 return SHADOW_TYPE_NONE; | |
42 } | |
43 | |
44 bool ShouldUseSmallShadowForWindow(aura::Window* window) { | |
45 switch (window->type()) { | |
46 case ui::wm::WINDOW_TYPE_MENU: | |
47 case ui::wm::WINDOW_TYPE_TOOLTIP: | |
48 return true; | |
49 default: | |
50 break; | |
51 } | |
52 return false; | |
53 } | |
54 | |
55 // Returns the shadow style to be applied to |losing_active| when it is losing | |
56 // active to |gaining_active|. |gaining_active| may be of a type that hides when | |
57 // inactive, and as such we do not want to render |losing_active| as inactive. | |
58 Shadow::Style GetShadowStyleForWindowLosingActive( | |
59 aura::Window* losing_active, | |
60 aura::Window* gaining_active) { | |
61 if (gaining_active && aura::client::GetHideOnDeactivate(gaining_active)) { | |
62 aura::Window::Windows::const_iterator it = | |
63 std::find(GetTransientChildren(losing_active).begin(), | |
64 GetTransientChildren(losing_active).end(), | |
65 gaining_active); | |
66 if (it != GetTransientChildren(losing_active).end()) | |
67 return Shadow::STYLE_ACTIVE; | |
68 } | |
69 return Shadow::STYLE_INACTIVE; | |
70 } | |
71 | |
72 } // namespace | |
73 | |
74 // ShadowController::Impl ------------------------------------------------------ | |
75 | |
76 // Real implementation of the ShadowController. ShadowController observes | |
77 // ActivationChangeObserver, which are per ActivationClient, where as there is | |
78 // only a single Impl (as it observes all window creation by way of an | |
79 // EnvObserver). | |
80 class ShadowController::Impl : | |
81 public aura::EnvObserver, | |
82 public aura::WindowObserver, | |
83 public base::RefCounted<Impl> { | |
84 public: | |
85 // Returns the singleton instance, destroyed when there are no more refs. | |
86 static Impl* GetInstance(); | |
87 | |
88 // aura::EnvObserver override: | |
89 virtual void OnWindowInitialized(aura::Window* window) OVERRIDE; | |
90 | |
91 // aura::WindowObserver overrides: | |
92 virtual void OnWindowPropertyChanged( | |
93 aura::Window* window, const void* key, intptr_t old) OVERRIDE; | |
94 virtual void OnWindowBoundsChanged( | |
95 aura::Window* window, | |
96 const gfx::Rect& old_bounds, | |
97 const gfx::Rect& new_bounds) OVERRIDE; | |
98 virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE; | |
99 | |
100 private: | |
101 friend class base::RefCounted<Impl>; | |
102 friend class ShadowController; | |
103 friend class ShadowController::TestApi; | |
104 | |
105 typedef std::map<aura::Window*, linked_ptr<Shadow> > WindowShadowMap; | |
106 | |
107 Impl(); | |
108 virtual ~Impl(); | |
109 | |
110 // Forwarded from ShadowController. | |
111 void OnWindowActivated(aura::Window* gained_active, | |
112 aura::Window* lost_active); | |
113 | |
114 // Checks if |window| is visible and contains a property requesting a shadow. | |
115 bool ShouldShowShadowForWindow(aura::Window* window) const; | |
116 | |
117 // Returns |window|'s shadow from |window_shadows_|, or NULL if no shadow | |
118 // exists. | |
119 Shadow* GetShadowForWindow(aura::Window* window); | |
120 | |
121 // Updates the shadow styles for windows when activation changes. | |
122 void HandleWindowActivationChange(aura::Window* gaining_active, | |
123 aura::Window* losing_active); | |
124 | |
125 // Shows or hides |window|'s shadow as needed (creating the shadow if | |
126 // necessary). | |
127 void HandlePossibleShadowVisibilityChange(aura::Window* window); | |
128 | |
129 // Creates a new shadow for |window| and stores it in |window_shadows_|. The | |
130 // shadow's bounds are initialized and it is added to the window's layer. | |
131 void CreateShadowForWindow(aura::Window* window); | |
132 | |
133 WindowShadowMap window_shadows_; | |
134 | |
135 ScopedObserver<aura::Window, aura::WindowObserver> observer_manager_; | |
136 | |
137 static Impl* instance_; | |
138 | |
139 DISALLOW_COPY_AND_ASSIGN(Impl); | |
140 }; | |
141 | |
142 // static | |
143 ShadowController::Impl* ShadowController::Impl::instance_ = NULL; | |
144 | |
145 // static | |
146 ShadowController::Impl* ShadowController::Impl::GetInstance() { | |
147 if (!instance_) | |
148 instance_ = new Impl(); | |
149 return instance_; | |
150 } | |
151 | |
152 void ShadowController::Impl::OnWindowInitialized(aura::Window* window) { | |
153 observer_manager_.Add(window); | |
154 SetShadowType(window, GetShadowTypeFromWindow(window)); | |
155 HandlePossibleShadowVisibilityChange(window); | |
156 } | |
157 | |
158 void ShadowController::Impl::OnWindowPropertyChanged(aura::Window* window, | |
159 const void* key, | |
160 intptr_t old) { | |
161 if (key == kShadowTypeKey) { | |
162 HandlePossibleShadowVisibilityChange(window); | |
163 return; | |
164 } | |
165 } | |
166 | |
167 void ShadowController::Impl::OnWindowBoundsChanged( | |
168 aura::Window* window, | |
169 const gfx::Rect& old_bounds, | |
170 const gfx::Rect& new_bounds) { | |
171 Shadow* shadow = GetShadowForWindow(window); | |
172 if (shadow) | |
173 shadow->SetContentBounds(gfx::Rect(new_bounds.size())); | |
174 } | |
175 | |
176 void ShadowController::Impl::OnWindowDestroyed(aura::Window* window) { | |
177 window_shadows_.erase(window); | |
178 observer_manager_.Remove(window); | |
179 } | |
180 | |
181 void ShadowController::Impl::OnWindowActivated(aura::Window* gained_active, | |
182 aura::Window* lost_active) { | |
183 if (gained_active) { | |
184 Shadow* shadow = GetShadowForWindow(gained_active); | |
185 if (shadow && !ShouldUseSmallShadowForWindow(gained_active)) | |
186 shadow->SetStyle(Shadow::STYLE_ACTIVE); | |
187 } | |
188 if (lost_active) { | |
189 Shadow* shadow = GetShadowForWindow(lost_active); | |
190 if (shadow && !ShouldUseSmallShadowForWindow(lost_active)) { | |
191 shadow->SetStyle(GetShadowStyleForWindowLosingActive(lost_active, | |
192 gained_active)); | |
193 } | |
194 } | |
195 } | |
196 | |
197 bool ShadowController::Impl::ShouldShowShadowForWindow( | |
198 aura::Window* window) const { | |
199 const ShadowType type = GetShadowType(window); | |
200 switch (type) { | |
201 case SHADOW_TYPE_NONE: | |
202 return false; | |
203 case SHADOW_TYPE_RECTANGULAR: | |
204 return true; | |
205 default: | |
206 NOTREACHED() << "Unknown shadow type " << type; | |
207 return false; | |
208 } | |
209 } | |
210 | |
211 Shadow* ShadowController::Impl::GetShadowForWindow(aura::Window* window) { | |
212 WindowShadowMap::const_iterator it = window_shadows_.find(window); | |
213 return it != window_shadows_.end() ? it->second.get() : NULL; | |
214 } | |
215 | |
216 void ShadowController::Impl::HandlePossibleShadowVisibilityChange( | |
217 aura::Window* window) { | |
218 const bool should_show = ShouldShowShadowForWindow(window); | |
219 Shadow* shadow = GetShadowForWindow(window); | |
220 if (shadow) | |
221 shadow->layer()->SetVisible(should_show); | |
222 else if (should_show && !shadow) | |
223 CreateShadowForWindow(window); | |
224 } | |
225 | |
226 void ShadowController::Impl::CreateShadowForWindow(aura::Window* window) { | |
227 linked_ptr<Shadow> shadow(new Shadow()); | |
228 window_shadows_.insert(make_pair(window, shadow)); | |
229 | |
230 shadow->Init(ShouldUseSmallShadowForWindow(window) ? | |
231 Shadow::STYLE_SMALL : Shadow::STYLE_ACTIVE); | |
232 shadow->SetContentBounds(gfx::Rect(window->bounds().size())); | |
233 shadow->layer()->SetVisible(ShouldShowShadowForWindow(window)); | |
234 window->layer()->Add(shadow->layer()); | |
235 } | |
236 | |
237 ShadowController::Impl::Impl() | |
238 : observer_manager_(this) { | |
239 aura::Env::GetInstance()->AddObserver(this); | |
240 } | |
241 | |
242 ShadowController::Impl::~Impl() { | |
243 DCHECK_EQ(instance_, this); | |
244 aura::Env::GetInstance()->RemoveObserver(this); | |
245 instance_ = NULL; | |
246 } | |
247 | |
248 // ShadowController ------------------------------------------------------------ | |
249 | |
250 ShadowController::ShadowController( | |
251 aura::client::ActivationClient* activation_client) | |
252 : activation_client_(activation_client), | |
253 impl_(Impl::GetInstance()) { | |
254 // Watch for window activation changes. | |
255 activation_client_->AddObserver(this); | |
256 } | |
257 | |
258 ShadowController::~ShadowController() { | |
259 activation_client_->RemoveObserver(this); | |
260 } | |
261 | |
262 void ShadowController::OnWindowActivated(aura::Window* gained_active, | |
263 aura::Window* lost_active) { | |
264 impl_->OnWindowActivated(gained_active, lost_active); | |
265 } | |
266 | |
267 // ShadowController::TestApi --------------------------------------------------- | |
268 | |
269 Shadow* ShadowController::TestApi::GetShadowForWindow(aura::Window* window) { | |
270 return controller_->impl_->GetShadowForWindow(window); | |
271 } | |
272 | |
273 } // namespace corewm | |
274 } // namespace views | |
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