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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_state.h" | 5 #include "ash/wm/window_state.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
8 #include "ash/root_window_controller.h" | 8 #include "ash/root_window_controller.h" |
9 #include "ash/screen_util.h" | 9 #include "ash/screen_util.h" |
10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
11 #include "ash/wm/default_state.h" | 11 #include "ash/wm/default_state.h" |
12 #include "ash/wm/window_animations.h" | 12 #include "ash/wm/window_animations.h" |
13 #include "ash/wm/window_properties.h" | 13 #include "ash/wm/window_properties.h" |
14 #include "ash/wm/window_state_delegate.h" | 14 #include "ash/wm/window_state_delegate.h" |
15 #include "ash/wm/window_state_observer.h" | 15 #include "ash/wm/window_state_observer.h" |
16 #include "ash/wm/window_util.h" | 16 #include "ash/wm/window_util.h" |
17 #include "ash/wm/wm_event.h" | 17 #include "ash/wm/wm_event.h" |
18 #include "base/auto_reset.h" | 18 #include "base/auto_reset.h" |
19 #include "base/command_line.h" | 19 #include "base/command_line.h" |
20 #include "ui/aura/client/aura_constants.h" | 20 #include "ui/aura/client/aura_constants.h" |
21 #include "ui/aura/layout_manager.h" | 21 #include "ui/aura/layout_manager.h" |
22 #include "ui/aura/window.h" | 22 #include "ui/aura/window.h" |
23 #include "ui/aura/window_delegate.h" | 23 #include "ui/aura/window_delegate.h" |
24 #include "ui/compositor/layer_tree_owner.h" | 24 #include "ui/compositor/layer_tree_owner.h" |
25 #include "ui/compositor/scoped_layer_animation_settings.h" | 25 #include "ui/compositor/scoped_layer_animation_settings.h" |
26 #include "ui/gfx/display.h" | 26 #include "ui/gfx/display.h" |
27 #include "ui/views/corewm/window_util.h" | 27 #include "ui/wm/core/window_util.h" |
28 | 28 |
29 namespace ash { | 29 namespace ash { |
30 namespace wm { | 30 namespace wm { |
31 | 31 |
32 namespace { | 32 namespace { |
33 | 33 |
34 // A tentative class to set the bounds on the window. | 34 // A tentative class to set the bounds on the window. |
35 // TODO(oshima): Once all logic is cleaned up, move this to the real layout | 35 // TODO(oshima): Once all logic is cleaned up, move this to the real layout |
36 // manager with proper friendship. | 36 // manager with proper friendship. |
37 class BoundsSetter : public aura::LayoutManager { | 37 class BoundsSetter : public aura::LayoutManager { |
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425 } | 425 } |
426 return settings; | 426 return settings; |
427 } | 427 } |
428 | 428 |
429 const WindowState* GetWindowState(const aura::Window* window) { | 429 const WindowState* GetWindowState(const aura::Window* window) { |
430 return GetWindowState(const_cast<aura::Window*>(window)); | 430 return GetWindowState(const_cast<aura::Window*>(window)); |
431 } | 431 } |
432 | 432 |
433 } // namespace wm | 433 } // namespace wm |
434 } // namespace ash | 434 } // namespace ash |
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