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Side by Side Diff: ash/wm/window_animations.h

Issue 194843004: Move files from ui/views/corewm to ui/wm/core (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WINDOW_ANIMATIONS_H_ 5 #ifndef ASH_WM_WINDOW_ANIMATIONS_H_
6 #define ASH_WM_WINDOW_ANIMATIONS_H_ 6 #define ASH_WM_WINDOW_ANIMATIONS_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gfx/animation/tween.h" 10 #include "ui/gfx/animation/tween.h"
11 #include "ui/gfx/transform.h" 11 #include "ui/gfx/transform.h"
12 #include "ui/views/corewm/window_animations.h" 12 #include "ui/wm/core/window_animations.h"
13 13
14 namespace aura { 14 namespace aura {
15 class Window; 15 class Window;
16 } 16 }
17 namespace ui { 17 namespace ui {
18 class Layer; 18 class Layer;
19 class LayerTreeOwner; 19 class LayerTreeOwner;
20 } 20 }
21 namespace views { 21 namespace views {
22 } 22 }
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71 71
72 // Returns the approximate bounds to which |window| will be animated when it 72 // Returns the approximate bounds to which |window| will be animated when it
73 // is minimized. The bounds are approximate because the minimize animation 73 // is minimized. The bounds are approximate because the minimize animation
74 // involves rotation. 74 // involves rotation.
75 ASH_EXPORT gfx::Rect GetMinimizeAnimationTargetBoundsInScreen( 75 ASH_EXPORT gfx::Rect GetMinimizeAnimationTargetBoundsInScreen(
76 aura::Window* window); 76 aura::Window* window);
77 77
78 } // namespace ash 78 } // namespace ash
79 79
80 #endif // ASH_WM_WINDOW_ANIMATIONS_H_ 80 #endif // ASH_WM_WINDOW_ANIMATIONS_H_
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