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Issue 194843004: Move files from ui/views/corewm to ui/wm/core (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_animations.h" 5 #include "ash/wm/window_animations.h"
6 6
7 #include <math.h> 7 #include <math.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <vector> 10 #include <vector>
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29 #include "ui/compositor/compositor_observer.h" 29 #include "ui/compositor/compositor_observer.h"
30 #include "ui/compositor/layer.h" 30 #include "ui/compositor/layer.h"
31 #include "ui/compositor/layer_animation_observer.h" 31 #include "ui/compositor/layer_animation_observer.h"
32 #include "ui/compositor/layer_animation_sequence.h" 32 #include "ui/compositor/layer_animation_sequence.h"
33 #include "ui/compositor/layer_animator.h" 33 #include "ui/compositor/layer_animator.h"
34 #include "ui/compositor/layer_tree_owner.h" 34 #include "ui/compositor/layer_tree_owner.h"
35 #include "ui/compositor/scoped_layer_animation_settings.h" 35 #include "ui/compositor/scoped_layer_animation_settings.h"
36 #include "ui/gfx/interpolated_transform.h" 36 #include "ui/gfx/interpolated_transform.h"
37 #include "ui/gfx/screen.h" 37 #include "ui/gfx/screen.h"
38 #include "ui/gfx/vector3d_f.h" 38 #include "ui/gfx/vector3d_f.h"
39 #include "ui/views/corewm/window_util.h"
40 #include "ui/views/view.h" 39 #include "ui/views/view.h"
41 #include "ui/views/widget/widget.h" 40 #include "ui/views/widget/widget.h"
41 #include "ui/wm/core/window_util.h"
42 42
43 namespace ash { 43 namespace ash {
44 namespace { 44 namespace {
45 const int kLayerAnimationsForMinimizeDurationMS = 200; 45 const int kLayerAnimationsForMinimizeDurationMS = 200;
46 46
47 // Durations for the cross-fade animation, in milliseconds. 47 // Durations for the cross-fade animation, in milliseconds.
48 const float kCrossFadeDurationMinMs = 200.f; 48 const float kCrossFadeDurationMinMs = 200.f;
49 const float kCrossFadeDurationMaxMs = 400.f; 49 const float kCrossFadeDurationMaxMs = 400.f;
50 50
51 // Durations for the brightness/grayscale fade animation, in milliseconds. 51 // Durations for the brightness/grayscale fade animation, in milliseconds.
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498 } 498 }
499 499
500 // Assume the shelf is overflowed, zoom off to the bottom right of the 500 // Assume the shelf is overflowed, zoom off to the bottom right of the
501 // work area. 501 // work area.
502 gfx::Rect work_area = 502 gfx::Rect work_area =
503 Shell::GetScreen()->GetDisplayNearestWindow(window).work_area(); 503 Shell::GetScreen()->GetDisplayNearestWindow(window).work_area();
504 return gfx::Rect(work_area.right(), work_area.bottom(), 0, 0); 504 return gfx::Rect(work_area.right(), work_area.bottom(), 0, 0);
505 } 505 }
506 506
507 } // namespace ash 507 } // namespace ash
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