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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/stacking_controller.h" | 5 #include "ash/wm/stacking_controller.h" |
| 6 | 6 |
| 7 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
| 8 #include "ash/session_state_delegate.h" | 8 #include "ash/session_state_delegate.h" |
| 9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
| 10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
| 11 #include "ash/wm/always_on_top_controller.h" | 11 #include "ash/wm/always_on_top_controller.h" |
| 12 #include "ash/wm/coordinate_conversion.h" | 12 #include "ash/wm/coordinate_conversion.h" |
| 13 #include "ash/wm/window_state.h" | 13 #include "ash/wm/window_state.h" |
| 14 #include "ui/aura/client/aura_constants.h" | 14 #include "ui/aura/client/aura_constants.h" |
| 15 #include "ui/aura/window.h" | 15 #include "ui/aura/window.h" |
| 16 #include "ui/aura/window_event_dispatcher.h" | 16 #include "ui/aura/window_event_dispatcher.h" |
| 17 #include "ui/base/ui_base_types.h" | 17 #include "ui/base/ui_base_types.h" |
| 18 #include "ui/views/corewm/window_util.h" | 18 #include "ui/wm/core/window_util.h" |
| 19 | 19 |
| 20 namespace ash { | 20 namespace ash { |
| 21 namespace { | 21 namespace { |
| 22 | 22 |
| 23 // Find a root window that matches the |bounds|. If the virtual screen | 23 // Find a root window that matches the |bounds|. If the virtual screen |
| 24 // coordinates is enabled and the bounds is specified, the root window | 24 // coordinates is enabled and the bounds is specified, the root window |
| 25 // that matches the window's bound will be used. Otherwise, it'll | 25 // that matches the window's bound will be used. Otherwise, it'll |
| 26 // return the active root window. | 26 // return the active root window. |
| 27 aura::Window* FindContainerRoot(const gfx::Rect& bounds) { | 27 aura::Window* FindContainerRoot(const gfx::Rect& bounds) { |
| 28 if (bounds.x() == 0 && bounds.y() == 0 && bounds.IsEmpty()) | 28 if (bounds.x() == 0 && bounds.y() == 0 && bounds.IsEmpty()) |
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| 138 root, internal::kShellWindowId_SystemModalContainer); | 138 root, internal::kShellWindowId_SystemModalContainer); |
| 139 } else { | 139 } else { |
| 140 container = GetContainerById( | 140 container = GetContainerById( |
| 141 root, internal::kShellWindowId_LockSystemModalContainer); | 141 root, internal::kShellWindowId_LockSystemModalContainer); |
| 142 } | 142 } |
| 143 | 143 |
| 144 return container; | 144 return container; |
| 145 } | 145 } |
| 146 | 146 |
| 147 } // namespace ash | 147 } // namespace ash |
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