Index: content/browser/renderer_host/text_input_manager.cc |
diff --git a/content/browser/renderer_host/text_input_manager.cc b/content/browser/renderer_host/text_input_manager.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..37ac9db6263967abc6c3ecdb2a62b5b9b7a17d03 |
--- /dev/null |
+++ b/content/browser/renderer_host/text_input_manager.cc |
@@ -0,0 +1,114 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/browser/renderer_host/text_input_manager.h" |
+ |
+#include "content/browser/renderer_host/render_widget_host_view_base.h" |
+ |
+namespace content { |
+ |
+namespace { |
+ |
+bool AreDifferentTextInputStates(const content::TextInputState& old_state, |
+ const content::TextInputState& new_state) { |
+#if defined(USE_AURA) |
+ return old_state.type != new_state.type || old_state.mode != new_state.mode || |
+ old_state.flags != new_state.flags || |
+ old_state.can_compose_inline != new_state.can_compose_inline; |
+#else |
+ // TODO(ekaramad): Implement this logic for other platforms. |
+ NOTREACHED(); |
+#endif |
+} |
+ |
+} // namespace |
+ |
+TextInputManager::TextInputManager() : active_view_(nullptr) {} |
+ |
+TextInputManager::~TextInputManager() { |
+ // If there is an active view, we should unregister it first so that the |
+ // the tab's top-level RWHV will be notified about |TextInputState.type| |
+ // resetting to none (i.e., we do not have an active RWHV anymore). |
+ if (active_view_) |
+ Unregister(active_view_); |
+ |
+ // Unregister all the remaining views. |
+ std::vector<RenderWidgetHostViewBase*> views; |
+ for (auto pair : text_input_state_map_) |
+ views.push_back(pair.first); |
+ |
+ for (auto view : views) |
+ Unregister(view); |
+} |
+ |
+const TextInputState* TextInputManager::GetTextInputState() { |
+ return !!active_view_ ? &text_input_state_map_[active_view_] : nullptr; |
+} |
+ |
+RenderWidgetHostViewBase* TextInputManager::GetActiveView() const { |
+ return active_view_; |
+} |
+ |
+void TextInputManager::UpdateTextInputState( |
+ RenderWidgetHostViewBase* view, |
+ const TextInputState& text_input_state) { |
+ DCHECK(IsRegistered(view)); |
+ |
+ // Since |view| is registgered, we already have a previous value for its |
Charlie Reis
2016/06/02 22:03:29
nit: registered
|
+ // TextInputState. |
+ bool changed = AreDifferentTextInputStates(text_input_state_map_[view], |
+ text_input_state); |
+ |
+ text_input_state_map_[view] = text_input_state; |
+ |
+ // |active_view_| is only updated when the state for |view| is not none. |
+ if (text_input_state.type != ui::TEXT_INPUT_TYPE_NONE) |
+ active_view_ = view; |
+ |
+ // If the state for |active_view_| is none, then we no longer have an |
+ // |active_view_|. |
+ if (active_view_ == view && text_input_state.type == ui::TEXT_INPUT_TYPE_NONE) |
+ active_view_ = nullptr; |
+ |
+ NotifyObserversAboutInputStateUpdate(view, changed); |
+} |
+ |
+void TextInputManager::Register(RenderWidgetHostViewBase* view) { |
+ DCHECK(!IsRegistered(view)); |
+ |
+ text_input_state_map_[view] = TextInputState(); |
+} |
+ |
+void TextInputManager::Unregister(RenderWidgetHostViewBase* view) { |
+ DCHECK(IsRegistered(view)); |
+ |
+ text_input_state_map_.erase(view); |
+ if (active_view_ == view) { |
+ active_view_ = nullptr; |
+ NotifyObserversAboutInputStateUpdate(view, true); |
+ } |
+ view->DidUnregisterFromTextInputManager(this); |
+} |
+ |
+bool TextInputManager::IsRegistered(RenderWidgetHostViewBase* view) const { |
+ return text_input_state_map_.count(view) == 1; |
+} |
+ |
+void TextInputManager::AddObserver(Observer* observer) { |
+ observer_list_.AddObserver(observer); |
+} |
+ |
+void TextInputManager::RemoveObserver(Observer* observer) { |
+ observer_list_.RemoveObserver(observer); |
+} |
+ |
+void TextInputManager::NotifyObserversAboutInputStateUpdate( |
+ RenderWidgetHostViewBase* updated_view, |
+ bool did_update_state) { |
+ FOR_EACH_OBSERVER( |
+ Observer, observer_list_, |
+ OnUpdateTextInputStateCalled(this, updated_view, did_update_state)); |
+} |
+ |
+} // namespace content |