| Index: cc/trees/property_tree.h
|
| diff --git a/cc/trees/property_tree.h b/cc/trees/property_tree.h
|
| index 8b94fe9c3bdcb67dedadb5e5ef2693bbdf699999..64247f02cc0edfbc9dc543c20caa99b6994ad739 100644
|
| --- a/cc/trees/property_tree.h
|
| +++ b/cc/trees/property_tree.h
|
| @@ -270,6 +270,9 @@ struct CC_EXPORT EffectNodeData {
|
| bool hidden_by_backface_visibility;
|
| bool double_sided;
|
| bool is_drawn;
|
| + // TODO(jaydasika) : Delete this after implementation of
|
| + // SetHideLayerAndSubtree is cleaned up. (crbug.com/595843)
|
| + bool subtree_hidden;
|
| bool has_animated_opacity;
|
| // We need to track changes to effects on the compositor to compute damage
|
| // rect.
|
| @@ -548,6 +551,8 @@ class CC_EXPORT EffectTree final : public PropertyTree<EffectNode> {
|
| public:
|
| bool operator==(const EffectTree& other) const;
|
|
|
| + float EffectiveOpacity(const EffectNode* node) const;
|
| +
|
| void UpdateEffects(int id);
|
|
|
| void UpdateEffectChanged(EffectNode* node, EffectNode* parent_node);
|
|
|