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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkLuaCanvas.h" | 8 #include "SkLuaCanvas.h" |
| 9 #include "SkLua.h" | 9 #include "SkLua.h" |
| 10 | 10 |
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| 74 /////////////////////////////////////////////////////////////////////////////// | 74 /////////////////////////////////////////////////////////////////////////////// |
| 75 | 75 |
| 76 SkLuaCanvas::SkLuaCanvas(int width, int height, lua_State* L, const char func[]) | 76 SkLuaCanvas::SkLuaCanvas(int width, int height, lua_State* L, const char func[]) |
| 77 : INHERITED(width, height) | 77 : INHERITED(width, height) |
| 78 , fL(L) | 78 , fL(L) |
| 79 , fFunc(func) { | 79 , fFunc(func) { |
| 80 } | 80 } |
| 81 | 81 |
| 82 SkLuaCanvas::~SkLuaCanvas() {} | 82 SkLuaCanvas::~SkLuaCanvas() {} |
| 83 | 83 |
| 84 int SkLuaCanvas::save(SaveFlags flags) { | 84 void SkLuaCanvas::willSave(SaveFlags flags) { |
| 85 AUTO_LUA("save"); | 85 AUTO_LUA("save"); |
| 86 return this->INHERITED::save(flags); | 86 this->INHERITED::willSave(flags); |
| 87 } | 87 } |
| 88 | 88 |
| 89 int SkLuaCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, | 89 SkCanvas::SaveLayerStrategy SkLuaCanvas::willSaveLayer(const SkRect* bounds, con
st SkPaint* paint, |
| 90 SaveFlags flags) { | 90 SaveFlags flags) { |
| 91 AUTO_LUA("saveLayer"); | 91 AUTO_LUA("saveLayer"); |
| 92 if (bounds) { | 92 if (bounds) { |
| 93 lua.pushRect(*bounds, "bounds"); | 93 lua.pushRect(*bounds, "bounds"); |
| 94 } | 94 } |
| 95 if (paint) { | 95 if (paint) { |
| 96 lua.pushPaint(*paint, "paint"); | 96 lua.pushPaint(*paint, "paint"); |
| 97 } | 97 } |
| 98 return this->INHERITED::save(flags); | 98 |
| 99 this->INHERITED::willSaveLayer(bounds, paint, flags); |
| 100 // No need for a layer. |
| 101 return kNoLayer_SaveLayerStrategy; |
| 99 } | 102 } |
| 100 | 103 |
| 101 void SkLuaCanvas::restore() { | 104 void SkLuaCanvas::willRestore() { |
| 102 AUTO_LUA("restore"); | 105 AUTO_LUA("restore"); |
| 103 this->INHERITED::restore(); | 106 this->INHERITED::willRestore(); |
| 104 } | 107 } |
| 105 | 108 |
| 106 bool SkLuaCanvas::translate(SkScalar dx, SkScalar dy) { | 109 bool SkLuaCanvas::translate(SkScalar dx, SkScalar dy) { |
| 107 AUTO_LUA("translate"); | 110 AUTO_LUA("translate"); |
| 108 lua.pushScalar(dx, "dx"); | 111 lua.pushScalar(dx, "dx"); |
| 109 lua.pushScalar(dy, "dy"); | 112 lua.pushScalar(dy, "dy"); |
| 110 return this->INHERITED::translate(dx, dy); | 113 return this->INHERITED::translate(dx, dy); |
| 111 } | 114 } |
| 112 | 115 |
| 113 bool SkLuaCanvas::scale(SkScalar sx, SkScalar sy) { | 116 bool SkLuaCanvas::scale(SkScalar sx, SkScalar sy) { |
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| 283 const SkColor colors[], SkXfermode* xmode, | 286 const SkColor colors[], SkXfermode* xmode, |
| 284 const uint16_t indices[], int indexCount, | 287 const uint16_t indices[], int indexCount, |
| 285 const SkPaint& paint) { | 288 const SkPaint& paint) { |
| 286 AUTO_LUA("drawVertices"); | 289 AUTO_LUA("drawVertices"); |
| 287 lua.pushPaint(paint, "paint"); | 290 lua.pushPaint(paint, "paint"); |
| 288 } | 291 } |
| 289 | 292 |
| 290 void SkLuaCanvas::drawData(const void* data, size_t length) { | 293 void SkLuaCanvas::drawData(const void* data, size_t length) { |
| 291 AUTO_LUA("drawData"); | 294 AUTO_LUA("drawData"); |
| 292 } | 295 } |
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