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Side by Side Diff: src/gpu/effects/GrRRectEffect.cpp

Issue 194703011: Add effect-based clip for nine-patch SkRRects. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebase again Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrRRectEffect.h" 8 #include "GrRRectEffect.h"
9 9
10 #include "gl/GrGLEffect.h" 10 #include "gl/GrGLEffect.h"
(...skipping 357 matching lines...) Expand 10 before | Expand all | Expand 10 after
368 uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.f Bottom); 368 uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.f Bottom);
369 uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f); 369 uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f);
370 fPrevRRect = rrect; 370 fPrevRRect = rrect;
371 } 371 }
372 } 372 }
373 373
374 ////////////////////////////////////////////////////////////////////////////// 374 //////////////////////////////////////////////////////////////////////////////
375 375
376 class GLEllipticalRRectEffect; 376 class GLEllipticalRRectEffect;
377 377
378 /**
379 * Currently this effect only supports "simple" elliptical round rects (i.e.
380 * the corners all have a common x/y radii pair).
381 */
382 class EllipticalRRectEffect : public GrEffect { 378 class EllipticalRRectEffect : public GrEffect {
383 public: 379 public:
384 // This effect only supports rrects where the radii are >= kRadiusMin 380 // This effect currently works for these two classifications of SkRRects
381 enum RRectType {
382 kSimple_RRectType, // SkRRect::kSimple_Type
383 kNinePatch_RRectType, // The two left x radii are the same, the two
384 // top y radii are the same, etc.
385 };
386
387 // This effect only supports rrects where the radii are >= kRadiusMin.
385 static const SkScalar kRadiusMin; 388 static const SkScalar kRadiusMin;
386 389
387 static GrEffectRef* Create(GrEffectEdgeType, const SkRRect&); 390 static GrEffectRef* Create(GrEffectEdgeType, RRectType, const SkRRect&);
388 391
389 virtual ~EllipticalRRectEffect() {}; 392 virtual ~EllipticalRRectEffect() {};
390 static const char* Name() { return "EllipticalRRect"; } 393 static const char* Name() { return "EllipticalRRect"; }
391 394
392 const SkRRect& getRRect() const { return fRRect; } 395 const SkRRect& getRRect() const { return fRRect; }
393 396
397 RRectType getRRectType() const { return fRRectType; }
398
394 GrEffectEdgeType getEdgeType() const { return fEdgeType; } 399 GrEffectEdgeType getEdgeType() const { return fEdgeType; }
395 400
396 typedef GLEllipticalRRectEffect GLEffect; 401 typedef GLEllipticalRRectEffect GLEffect;
397 402
398 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE; 403 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE;
399 404
400 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; 405 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
401 406
402 private: 407 private:
403 EllipticalRRectEffect(GrEffectEdgeType, const SkRRect&); 408 EllipticalRRectEffect(GrEffectEdgeType, RRectType, const SkRRect&);
404 409
405 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; 410 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
406 411
407 SkRRect fRRect; 412 SkRRect fRRect;
413 RRectType fRRectType;
408 GrEffectEdgeType fEdgeType; 414 GrEffectEdgeType fEdgeType;
409 415
410 GR_DECLARE_EFFECT_TEST; 416 GR_DECLARE_EFFECT_TEST;
411 417
412 typedef GrEffect INHERITED; 418 typedef GrEffect INHERITED;
413 }; 419 };
414 420
415 const SkScalar EllipticalRRectEffect::kRadiusMin = 0.5f; 421 const SkScalar EllipticalRRectEffect::kRadiusMin = 0.5f;
416 422
417 GrEffectRef* EllipticalRRectEffect::Create(GrEffectEdgeType edgeType, 423 GrEffectRef* EllipticalRRectEffect::Create(GrEffectEdgeType edgeType,
424 RRectType rrType,
418 const SkRRect& rrect) { 425 const SkRRect& rrect) {
419 // SkASSERT(kFillAA_GrEffectEdgeType == edgeType || kInverseFillAA_GrEffectEd geType == edgeType); 426 SkASSERT(kFillAA_GrEffectEdgeType == edgeType || kInverseFillAA_GrEffectEdge Type == edgeType);
420 return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipticalRRectEffect, (ed geType, rrect)))); 427 return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipticalRRectEffect, (ed geType, rrType,
428 rr ect))));
421 } 429 }
422 430
423 void EllipticalRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { 431 void EllipticalRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
424 *validFlags = 0; 432 *validFlags = 0;
425 } 433 }
426 434
427 const GrBackendEffectFactory& EllipticalRRectEffect::getFactory() const { 435 const GrBackendEffectFactory& EllipticalRRectEffect::getFactory() const {
428 return GrTBackendEffectFactory<EllipticalRRectEffect>::getInstance(); 436 return GrTBackendEffectFactory<EllipticalRRectEffect>::getInstance();
429 } 437 }
430 438
431 EllipticalRRectEffect::EllipticalRRectEffect(GrEffectEdgeType edgeType, const Sk RRect& rrect) 439 EllipticalRRectEffect::EllipticalRRectEffect(GrEffectEdgeType edgeType, RRectTyp e rrType,
440 const SkRRect& rrect)
432 : fRRect(rrect) 441 : fRRect(rrect)
442 , fRRectType(rrType)
433 , fEdgeType(edgeType){ 443 , fEdgeType(edgeType){
434 this->setWillReadFragmentPosition(); 444 this->setWillReadFragmentPosition();
435 } 445 }
436 446
437 bool EllipticalRRectEffect::onIsEqual(const GrEffect& other) const { 447 bool EllipticalRRectEffect::onIsEqual(const GrEffect& other) const {
438 const EllipticalRRectEffect& erre = CastEffect<EllipticalRRectEffect>(other) ; 448 const EllipticalRRectEffect& erre = CastEffect<EllipticalRRectEffect>(other) ;
449 // No need to check fRRectType as it is derived from fRRect.
439 return fEdgeType == erre.fEdgeType && fRRect == erre.fRRect; 450 return fEdgeType == erre.fEdgeType && fRRect == erre.fRRect;
440 } 451 }
441 452
442 ////////////////////////////////////////////////////////////////////////////// 453 //////////////////////////////////////////////////////////////////////////////
443 454
444 GR_DEFINE_EFFECT_TEST(EllipticalRRectEffect); 455 GR_DEFINE_EFFECT_TEST(EllipticalRRectEffect);
445 456
446 GrEffectRef* EllipticalRRectEffect::TestCreate(SkRandom* random, 457 GrEffectRef* EllipticalRRectEffect::TestCreate(SkRandom* random,
447 GrContext*, 458 GrContext*,
448 const GrDrawTargetCaps& caps, 459 const GrDrawTargetCaps& caps,
449 GrTexture*[]) { 460 GrTexture*[]) {
450 SkScalar w = random->nextRangeScalar(20.f, 1000.f); 461 SkScalar w = random->nextRangeScalar(20.f, 1000.f);
451 SkScalar h = random->nextRangeScalar(20.f, 1000.f); 462 SkScalar h = random->nextRangeScalar(20.f, 1000.f);
452 SkScalar rx = random->nextRangeF(kRadiusMin, 9.f); 463 SkVector r[4];
453 SkScalar ry = random->nextRangeF(kRadiusMin, 9.f); 464 r[SkRRect::kUpperLeft_Corner].fX = random->nextRangeF(kRadiusMin, 9.f);
465 // ensure at least one corner really is elliptical
466 do {
467 r[SkRRect::kUpperLeft_Corner].fY = random->nextRangeF(kRadiusMin, 9.f);
468 } while (r[SkRRect::kUpperLeft_Corner].fY == r[SkRRect::kUpperLeft_Corner].f X);
469
454 SkRRect rrect; 470 SkRRect rrect;
455 rrect.setRectXY(SkRect::MakeWH(w, h), rx, ry); 471 if (random->nextBool()) {
472 // half the time create a four-radii rrect.
473 r[SkRRect::kLowerRight_Corner].fX = random->nextRangeF(kRadiusMin, 9.f);
474 r[SkRRect::kLowerRight_Corner].fY = random->nextRangeF(kRadiusMin, 9.f);
475
476 r[SkRRect::kUpperRight_Corner].fX = r[SkRRect::kLowerRight_Corner].fX;
477 r[SkRRect::kUpperRight_Corner].fY = r[SkRRect::kUpperLeft_Corner].fY;
478
479 r[SkRRect::kLowerLeft_Corner].fX = r[SkRRect::kUpperLeft_Corner].fX;
480 r[SkRRect::kLowerLeft_Corner].fY = r[SkRRect::kLowerRight_Corner].fY;
481
482 rrect.setRectRadii(SkRect::MakeWH(w, h), r);
483 } else {
484 rrect.setRectXY(SkRect::MakeWH(w, h), r[SkRRect::kUpperLeft_Corner].fX,
485 r[SkRRect::kUpperLeft_Corner].fY);
486 }
456 GrEffectRef* effect; 487 GrEffectRef* effect;
457 do { 488 do {
458 GrEffectEdgeType et = random->nextBool() ? kFillAA_GrEffectEdgeType : 489 GrEffectEdgeType et = (GrEffectEdgeType)random->nextULessThan(kGrEffectE dgeTypeCnt);
459 kInverseFillAA_GrEffectEdgeTy pe; 490 effect = GrRRectEffect::Create(et, rrect);
460 effect = EllipticalRRectEffect::Create(et, rrect);
461 } while (NULL == effect); 491 } while (NULL == effect);
462 return effect; 492 return effect;
463 } 493 }
464 494
465 ////////////////////////////////////////////////////////////////////////////// 495 //////////////////////////////////////////////////////////////////////////////
466 496
467 class GLEllipticalRRectEffect : public GrGLEffect { 497 class GLEllipticalRRectEffect : public GrGLEffect {
468 public: 498 public:
469 GLEllipticalRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 499 GLEllipticalRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
470 500
471 virtual void emitCode(GrGLShaderBuilder* builder, 501 virtual void emitCode(GrGLShaderBuilder* builder,
472 const GrDrawEffect& drawEffect, 502 const GrDrawEffect& drawEffect,
473 EffectKey key, 503 EffectKey key,
474 const char* outputColor, 504 const char* outputColor,
475 const char* inputColor, 505 const char* inputColor,
476 const TransformedCoordsArray&, 506 const TransformedCoordsArray&,
477 const TextureSamplerArray&) SK_OVERRIDE; 507 const TextureSamplerArray&) SK_OVERRIDE;
478 508
479 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 509 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
480 510
481 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; 511 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE;
482 512
483 private: 513 private:
484 GrGLUniformManager::UniformHandle fInnerRectUniform; 514 GrGLUniformManager::UniformHandle fInnerRectUniform;
485 GrGLUniformManager::UniformHandle fInvRadiusXYSqdUniform; 515 GrGLUniformManager::UniformHandle fInvRadiiSqdUniform;
486 SkRRect fPrevRRect; 516 SkRRect fPrevRRect;
487 typedef GrGLEffect INHERITED; 517 typedef GrGLEffect INHERITED;
488 }; 518 };
489 519
490 GLEllipticalRRectEffect::GLEllipticalRRectEffect(const GrBackendEffectFactory& f actory, 520 GLEllipticalRRectEffect::GLEllipticalRRectEffect(const GrBackendEffectFactory& f actory,
491 const GrDrawEffect& drawEffect) 521 const GrDrawEffect& drawEffect)
492 : INHERITED (factory) { 522 : INHERITED (factory) {
493 fPrevRRect.setEmpty(); 523 fPrevRRect.setEmpty();
494 } 524 }
495 525
496 void GLEllipticalRRectEffect::emitCode(GrGLShaderBuilder* builder, 526 void GLEllipticalRRectEffect::emitCode(GrGLShaderBuilder* builder,
497 const GrDrawEffect& drawEffect, 527 const GrDrawEffect& drawEffect,
498 EffectKey key, 528 EffectKey key,
499 const char* outputColor, 529 const char* outputColor,
500 const char* inputColor, 530 const char* inputColor,
501 const TransformedCoordsArray&, 531 const TransformedCoordsArray&,
502 const TextureSamplerArray& samplers) { 532 const TextureSamplerArray& samplers) {
503 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff ect>(); 533 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff ect>();
504 const char *rectName; 534 const char *rectName;
505 const char *invRadiusXYSqdName;
506 // The inner rect is the rrect bounds inset by the x/y radii 535 // The inner rect is the rrect bounds inset by the x/y radii
507 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibil ity, 536 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibil ity,
508 kVec4f_GrSLType, 537 kVec4f_GrSLType,
509 "innerRect", 538 "innerRect",
510 &rectName); 539 &rectName);
511 fInvRadiusXYSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Vi sibility,
512 kVec2f_GrSLType,
513 "invRadiusXY",
514 &invRadiusXYSqdName);
515 const char* fragmentPos = builder->fragmentPosition(); 540 const char* fragmentPos = builder->fragmentPosition();
516 // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos 541 // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos
517 // to the ellipse center. The vector is pinned in x and y to be in the quart er-plane relevant 542 // to the ellipse center. The vector is pinned in x and y to be in the quart er-plane relevant
518 // to that corner. This means that points near the interior near the rrect t op edge will have 543 // to that corner. This means that points near the interior near the rrect t op edge will have
519 // a vector that points straight up for both the TL left and TR corners. Com puting an 544 // a vector that points straight up for both the TL left and TR corners. Com puting an
520 // alpha from this vector at either the TR or TL corner will give the correc t result. Similarly, 545 // alpha from this vector at either the TR or TL corner will give the correc t result. Similarly,
521 // fragments near the other three edges will get the correct AA. Fragments i n the interior of 546 // fragments near the other three edges will get the correct AA. Fragments i n the interior of
522 // the rrect will have a (0,0) vector at all four corners. So long as the ra dii > 0.5 they will 547 // the rrect will have a (0,0) vector at all four corners. So long as the ra dii > 0.5 they will
523 // correctly produce an alpha value of 1 at all four corners. We take the mi n of all the alphas. 548 // correctly produce an alpha value of 1 at all four corners. We take the mi n of all the alphas.
524 // The code below is a simplified version of the above that performs maxs on the vector 549 // The code below is a simplified version of the above that performs maxs on the vector
525 // components before computing distances and alpha values so that only one d istance computation 550 // components before computing distances and alpha values so that only one d istance computation
526 // need be computed to determine the min alpha. 551 // need be computed to determine the min alpha.
527 builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmen tPos); 552 builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmen tPos);
528 builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rect Name); 553 builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rect Name);
529 builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); 554 switch (erre.getRRectType()) {
530 // Z is the x/y offsets divided by squared radii. 555 case EllipticalRRectEffect::kSimple_RRectType: {
531 builder->fsCodeAppendf("\t\tvec2 Z = dxy * %s;\n", invRadiusXYSqdName); 556 const char *invRadiiXYSqdName;
557 fInvRadiiSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragme nt_Visibility,
558 kVec2f_GrSLType,
559 "invRadiiXY",
560 &invRadiiXYSqdName);
561 builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n") ;
562 // Z is the x/y offsets divided by squared radii.
563 builder->fsCodeAppendf("\t\tvec2 Z = dxy * %s;\n", invRadiiXYSqdName );
564 break;
565 }
566 case EllipticalRRectEffect::kNinePatch_RRectType: {
567 const char *invRadiiLTRBSqdName;
568 fInvRadiiSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragme nt_Visibility,
569 kVec4f_GrSLType,
570 "invRadiiLTRB",
571 &invRadiiLTRBSqdName);
572 builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n") ;
573 // Z is the x/y offsets divided by squared radii. We only care about the (at most) one
574 // corner where both the x and y offsets are positive, hence the max es. (The inverse
575 // squared radii will always be positive.)
576 builder->fsCodeAppendf("\t\tvec2 Z = max(max(dxy0 * %s.xy, dxy1 * %s .zw), 0.0);\n",
577 invRadiiLTRBSqdName, invRadiiLTRBSqdName);
578 break;
579 }
580 }
532 // implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1. 581 // implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1.
533 builder->fsCodeAppend("\t\tfloat implicit = dot(Z, dxy) - 1.0;\n"); 582 builder->fsCodeAppend("\t\tfloat implicit = dot(Z, dxy) - 1.0;\n");
534 // grad_dot is the squared length of the gradient of the implicit. 583 // grad_dot is the squared length of the gradient of the implicit.
535 builder->fsCodeAppendf("\t\tfloat grad_dot = 4.0 * dot(Z, Z);\n"); 584 builder->fsCodeAppendf("\t\tfloat grad_dot = 4.0 * dot(Z, Z);\n");
536 builder->fsCodeAppend("\t\tgrad_dot = max(grad_dot, 1.0e-4);\n"); 585 builder->fsCodeAppend("\t\tgrad_dot = max(grad_dot, 1.0e-4);\n");
537 builder->fsCodeAppendf("\t\tfloat approx_dist = implicit * inversesqrt(grad_ dot);\n"); 586 builder->fsCodeAppendf("\t\tfloat approx_dist = implicit * inversesqrt(grad_ dot);\n");
538 587
539 if (kFillAA_GrEffectEdgeType == erre.getEdgeType()) { 588 if (kFillAA_GrEffectEdgeType == erre.getEdgeType()) {
540 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1 .0);\n"); 589 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1 .0);\n");
541 } else { 590 } else {
542 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1 .0);\n"); 591 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1 .0);\n");
543 } 592 }
544 593
545 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, 594 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
546 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st r()); 595 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st r());
547 } 596 }
548 597
549 GrGLEffect::EffectKey GLEllipticalRRectEffect::GenKey(const GrDrawEffect& drawEf fect, 598 GrGLEffect::EffectKey GLEllipticalRRectEffect::GenKey(const GrDrawEffect& drawEf fect,
550 const GrGLCaps&) { 599 const GrGLCaps&) {
551 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff ect>(); 600 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff ect>();
552 return erre.getEdgeType(); 601 GR_STATIC_ASSERT(kLast_GrEffectEdgeType < (1 << 3));
602 return erre.getRRectType() | erre.getEdgeType() << 3;
553 } 603 }
554 604
555 void GLEllipticalRRectEffect::setData(const GrGLUniformManager& uman, 605 void GLEllipticalRRectEffect::setData(const GrGLUniformManager& uman,
556 const GrDrawEffect& drawEffect) { 606 const GrDrawEffect& drawEffect) {
557 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff ect>(); 607 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff ect>();
558 const SkRRect& rrect = erre.getRRect(); 608 const SkRRect& rrect = erre.getRRect();
559 if (rrect != fPrevRRect) { 609 if (rrect != fPrevRRect) {
560 SkRect rect = rrect.getBounds(); 610 SkRect rect = rrect.getBounds();
561 SkASSERT(rrect.isSimple()); 611 const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner);
562 const SkVector& radius = rrect.getSimpleRadii(); 612 SkASSERT(r0.fX >= EllipticalRRectEffect::kRadiusMin);
563 SkASSERT(radius.fX >= EllipticalRRectEffect::kRadiusMin); 613 SkASSERT(r0.fY >= EllipticalRRectEffect::kRadiusMin);
564 SkASSERT(radius.fY >= EllipticalRRectEffect::kRadiusMin); 614 switch (erre.getRRectType()) {
565 rect.inset(radius.fX, radius.fY); 615 case EllipticalRRectEffect::kSimple_RRectType:
616 rect.inset(r0.fX, r0.fY);
617 uman.set2f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX),
618 1.f / (r0.fY * r0.fY));
619 break;
620 case EllipticalRRectEffect::kNinePatch_RRectType: {
621 const SkVector& r1 = rrect.radii(SkRRect::kLowerRight_Corner);
622 SkASSERT(r1.fX >= EllipticalRRectEffect::kRadiusMin);
623 SkASSERT(r1.fY >= EllipticalRRectEffect::kRadiusMin);
624 rect.fLeft += r0.fX;
625 rect.fTop += r0.fY;
626 rect.fRight -= r1.fX;
627 rect.fBottom -= r1.fY;
628 uman.set4f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX),
629 1.f / (r0.fY * r0.fY),
630 1.f / (r1.fX * r1.fX),
631 1.f / (r1.fY * r1.fY));
632 break;
633 }
634 }
566 uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.f Bottom); 635 uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.f Bottom);
567 uman.set2f(fInvRadiusXYSqdUniform, 1.f / (radius.fX * radius.fX),
568 1.f / (radius.fY * radius.fY));
569 fPrevRRect = rrect; 636 fPrevRRect = rrect;
570 } 637 }
571 } 638 }
572 639
573 ////////////////////////////////////////////////////////////////////////////// 640 //////////////////////////////////////////////////////////////////////////////
574 641
575 GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre ct) { 642 GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre ct) {
576 if (kFillAA_GrEffectEdgeType != edgeType && kInverseFillAA_GrEffectEdgeType != edgeType) { 643 if (kFillAA_GrEffectEdgeType != edgeType && kInverseFillAA_GrEffectEdgeType != edgeType) {
577 return NULL; 644 return NULL;
578 } 645 }
579 uint32_t cornerFlags; 646 uint32_t cornerFlags;
580 if (rrect.isSimple()) { 647 if (rrect.isSimple()) {
581 if (rrect.getSimpleRadii().fX == rrect.getSimpleRadii().fY) { 648 if (rrect.getSimpleRadii().fX == rrect.getSimpleRadii().fY) {
582 if (rrect.getSimpleRadii().fX < CircularRRectEffect::kRadiusMin) { 649 if (rrect.getSimpleRadii().fX < CircularRRectEffect::kRadiusMin) {
583 return NULL; 650 return NULL;
584 } 651 }
585 cornerFlags = CircularRRectEffect::kAll_CornerFlags; 652 cornerFlags = CircularRRectEffect::kAll_CornerFlags;
586 } else { 653 } else {
587 if (rrect.getSimpleRadii().fX < EllipticalRRectEffect::kRadiusMin || 654 if (rrect.getSimpleRadii().fX < EllipticalRRectEffect::kRadiusMin ||
588 rrect.getSimpleRadii().fY < EllipticalRRectEffect::kRadiusMin) { 655 rrect.getSimpleRadii().fY < EllipticalRRectEffect::kRadiusMin) {
589 return NULL; 656 return NULL;
590 } 657 }
591 return EllipticalRRectEffect::Create(edgeType, rrect); 658 return EllipticalRRectEffect::Create(edgeType,
659 EllipticalRRectEffect::kSimple_ RRectType, rrect);
592 } 660 }
593 } else if (rrect.isComplex()) { 661 } else if (rrect.isComplex()) {
594 // Check for the "tab" cases - two adjacent circular corners and two squ are corners. 662 // Check for the "tab" cases - two adjacent circular corners and two squ are corners.
595 SkScalar radius = 0; 663 SkScalar radius = 0;
596 cornerFlags = 0; 664 cornerFlags = 0;
597 for (int c = 0; c < 4; ++c) { 665 for (int c = 0; c < 4; ++c) {
598 const SkVector& r = rrect.radii((SkRRect::Corner)c); 666 const SkVector& r = rrect.radii((SkRRect::Corner)c);
599 SkASSERT((0 == r.fX) == (0 == r.fY)); 667 SkASSERT((0 == r.fX) == (0 == r.fY));
600 if (0 == r.fX) { 668 if (0 == r.fX) {
601 continue; 669 continue;
602 } 670 }
603 if (r.fX != r.fY) { 671 if (r.fX != r.fY) {
604 return NULL; 672 cornerFlags = -1;
673 break;
605 } 674 }
606 if (!cornerFlags) { 675 if (!cornerFlags) {
607 radius = r.fX; 676 radius = r.fX;
608 if (radius < CircularRRectEffect::kRadiusMin) { 677 if (radius < CircularRRectEffect::kRadiusMin) {
609 return NULL; 678 cornerFlags = -1;
679 break;
610 } 680 }
611 cornerFlags = 1 << c; 681 cornerFlags = 1 << c;
612 } else { 682 } else {
613 if (r.fX != radius) { 683 if (r.fX != radius) {
614 return NULL; 684 cornerFlags = -1;
685 break;
615 } 686 }
616 cornerFlags |= 1 << c; 687 cornerFlags |= 1 << c;
617 } 688 }
618 } 689 }
619 690
620 switch (cornerFlags) { 691 switch (cornerFlags) {
621 case CircularRRectEffect::kTopLeft_CornerFlag: 692 case CircularRRectEffect::kTopLeft_CornerFlag:
622 case CircularRRectEffect::kTopRight_CornerFlag: 693 case CircularRRectEffect::kTopRight_CornerFlag:
623 case CircularRRectEffect::kBottomRight_CornerFlag: 694 case CircularRRectEffect::kBottomRight_CornerFlag:
624 case CircularRRectEffect::kBottomLeft_CornerFlag: 695 case CircularRRectEffect::kBottomLeft_CornerFlag:
625 case CircularRRectEffect::kLeft_CornerFlags: 696 case CircularRRectEffect::kLeft_CornerFlags:
626 case CircularRRectEffect::kTop_CornerFlags: 697 case CircularRRectEffect::kTop_CornerFlags:
627 case CircularRRectEffect::kRight_CornerFlags: 698 case CircularRRectEffect::kRight_CornerFlags:
628 case CircularRRectEffect::kBottom_CornerFlags: 699 case CircularRRectEffect::kBottom_CornerFlags:
629 case CircularRRectEffect::kAll_CornerFlags: 700 case CircularRRectEffect::kAll_CornerFlags:
630 break; 701 break;
631 default: 702 default:
703 if (rrect.isNinePatch()) {
704 const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner) ;
705 const SkVector& r1 = rrect.radii(SkRRect::kLowerRight_Corner );
706 if (r0.fX >= EllipticalRRectEffect::kRadiusMin &&
707 r0.fY >= EllipticalRRectEffect::kRadiusMin &&
708 r1.fX >= EllipticalRRectEffect::kRadiusMin &&
709 r1.fY >= EllipticalRRectEffect::kRadiusMin) {
710 return EllipticalRRectEffect::Create(edgeType,
711 EllipticalRRectEffect::k NinePatch_RRectType,
712 rrect);
713 }
714 }
632 return NULL; 715 return NULL;
633 } 716 }
634 } else { 717 } else {
635 return NULL; 718 return NULL;
636 } 719 }
637 return CircularRRectEffect::Create(edgeType, cornerFlags, rrect); 720 return CircularRRectEffect::Create(edgeType, cornerFlags, rrect);
638 } 721 }
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