Index: src/gpu/effects/GrRRectEffect.cpp |
diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp |
index 1bbf2f7976c2371940e544ee46b086a775b08ab9..1838cf028787fdc78aac672760b5d78120e21d6c 100644 |
--- a/src/gpu/effects/GrRRectEffect.cpp |
+++ b/src/gpu/effects/GrRRectEffect.cpp |
@@ -13,11 +13,9 @@ |
#include "SkRRect.h" |
-using namespace GrRRectEffect; |
+class GLCircularRRectEffect; |
-class GLRRectEffect; |
- |
-class RRectEffect : public GrEffect { |
+class CircularRRectEffect : public GrEffect { |
public: |
// This effect only supports circular corner rrects where the radius is >= kRadiusMin. |
static const SkScalar kRadiusMin; |
@@ -42,8 +40,8 @@ public: |
// be square). |
static GrEffectRef* Create(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&); |
- virtual ~RRectEffect() {}; |
- static const char* Name() { return "RRect"; } |
+ virtual ~CircularRRectEffect() {}; |
+ static const char* Name() { return "CircularRRect"; } |
const SkRRect& getRRect() const { return fRRect; } |
@@ -51,14 +49,14 @@ public: |
GrEffectEdgeType getEdgeType() const { return fEdgeType; } |
- typedef GLRRectEffect GLEffect; |
+ typedef GLCircularRRectEffect GLEffect; |
virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
private: |
- RRectEffect(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&); |
+ CircularRRectEffect(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&); |
virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
@@ -71,25 +69,25 @@ private: |
typedef GrEffect INHERITED; |
}; |
-const SkScalar RRectEffect::kRadiusMin = 0.5f; |
+const SkScalar CircularRRectEffect::kRadiusMin = 0.5f; |
-GrEffectRef* RRectEffect::Create(GrEffectEdgeType edgeType, |
+GrEffectRef* CircularRRectEffect::Create(GrEffectEdgeType edgeType, |
uint32_t circularCornerFlags, |
const SkRRect& rrect) { |
SkASSERT(kFillAA_GrEffectEdgeType == edgeType || kInverseFillAA_GrEffectEdgeType == edgeType); |
- return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(RRectEffect, |
+ return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(CircularRRectEffect, |
(edgeType, circularCornerFlags, rrect)))); |
} |
-void RRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
+void CircularRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
*validFlags = 0; |
} |
-const GrBackendEffectFactory& RRectEffect::getFactory() const { |
- return GrTBackendEffectFactory<RRectEffect>::getInstance(); |
+const GrBackendEffectFactory& CircularRRectEffect::getFactory() const { |
+ return GrTBackendEffectFactory<CircularRRectEffect>::getInstance(); |
} |
-RRectEffect::RRectEffect(GrEffectEdgeType edgeType, uint32_t circularCornerFlags, |
+CircularRRectEffect::CircularRRectEffect(GrEffectEdgeType edgeType, uint32_t circularCornerFlags, |
const SkRRect& rrect) |
: fRRect(rrect) |
, fEdgeType(edgeType) |
@@ -97,17 +95,17 @@ RRectEffect::RRectEffect(GrEffectEdgeType edgeType, uint32_t circularCornerFlags |
this->setWillReadFragmentPosition(); |
} |
-bool RRectEffect::onIsEqual(const GrEffect& other) const { |
- const RRectEffect& rre = CastEffect<RRectEffect>(other); |
- // type is derived from fRRect, so no need to check it. |
- return fEdgeType == rre.fEdgeType && fRRect == rre.fRRect; |
+bool CircularRRectEffect::onIsEqual(const GrEffect& other) const { |
+ const CircularRRectEffect& crre = CastEffect<CircularRRectEffect>(other); |
+ // The corner flags are derived from fRRect, so no need to check them. |
+ return fEdgeType == crre.fEdgeType && fRRect == crre.fRRect; |
} |
////////////////////////////////////////////////////////////////////////////// |
-GR_DEFINE_EFFECT_TEST(RRectEffect); |
+GR_DEFINE_EFFECT_TEST(CircularRRectEffect); |
-GrEffectRef* RRectEffect::TestCreate(SkRandom* random, |
+GrEffectRef* CircularRRectEffect::TestCreate(SkRandom* random, |
GrContext*, |
const GrDrawTargetCaps& caps, |
GrTexture*[]) { |
@@ -126,9 +124,9 @@ GrEffectRef* RRectEffect::TestCreate(SkRandom* random, |
////////////////////////////////////////////////////////////////////////////// |
-class GLRRectEffect : public GrGLEffect { |
+class GLCircularRRectEffect : public GrGLEffect { |
public: |
- GLRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
+ GLCircularRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
virtual void emitCode(GrGLShaderBuilder* builder, |
const GrDrawEffect& drawEffect, |
@@ -149,20 +147,20 @@ private: |
typedef GrGLEffect INHERITED; |
}; |
-GLRRectEffect::GLRRectEffect(const GrBackendEffectFactory& factory, |
+GLCircularRRectEffect::GLCircularRRectEffect(const GrBackendEffectFactory& factory, |
const GrDrawEffect& drawEffect) |
: INHERITED (factory) { |
fPrevRRect.setEmpty(); |
} |
-void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
+void GLCircularRRectEffect::emitCode(GrGLShaderBuilder* builder, |
const GrDrawEffect& drawEffect, |
EffectKey key, |
const char* outputColor, |
const char* inputColor, |
const TransformedCoordsArray&, |
const TextureSamplerArray& samplers) { |
- const RRectEffect& rre = drawEffect.castEffect<RRectEffect>(); |
+ const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>(); |
const char *rectName; |
const char *radiusPlusHalfName; |
// The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom |
@@ -193,16 +191,17 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
// For the cases where one half of the rrect is rectangular we drop one of the x or y |
// computations, compute a separate rect edge alpha for the rect side, and mul the two computed |
// alphas together. |
- switch (rre.getCircularCornerFlags()) { |
- case RRectEffect::kAll_CornerFlags: |
+ switch (crre.getCircularCornerFlags()) { |
+ case CircularRRectEffect::kAll_CornerFlags: |
builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n", |
radiusPlusHalfName); |
break; |
- case RRectEffect::kTopLeft_CornerFlag: |
- builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.xy, 0.0);\n", rectName, fragmentPos); |
+ case CircularRRectEffect::kTopLeft_CornerFlag: |
+ builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.xy, 0.0);\n", |
+ rectName, fragmentPos); |
builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n", |
rectName, fragmentPos); |
builder->fsCodeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n", |
@@ -210,7 +209,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
radiusPlusHalfName); |
break; |
- case RRectEffect::kTopRight_CornerFlag: |
+ case CircularRRectEffect::kTopRight_CornerFlag: |
builder->fsCodeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.z, %s.y - %s.y), 0.0);\n", |
fragmentPos, rectName, rectName, fragmentPos); |
builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n", |
@@ -220,7 +219,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
radiusPlusHalfName); |
break; |
- case RRectEffect::kBottomRight_CornerFlag: |
+ case CircularRRectEffect::kBottomRight_CornerFlag: |
builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.zw, 0.0);\n", |
fragmentPos, rectName); |
builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n", |
@@ -230,7 +229,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
radiusPlusHalfName); |
break; |
- case RRectEffect::kBottomLeft_CornerFlag: |
+ case CircularRRectEffect::kBottomLeft_CornerFlag: |
builder->fsCodeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.x, %s.y - %s.w), 0.0);\n", |
rectName, fragmentPos, fragmentPos, rectName); |
builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n", |
@@ -240,7 +239,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
radiusPlusHalfName); |
break; |
- case RRectEffect::kLeft_CornerFlags: |
+ case CircularRRectEffect::kLeft_CornerFlags: |
builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
builder->fsCodeAppendf("\t\tfloat dy1 = %s.y - %s.w;\n", fragmentPos, rectName); |
builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy0.x, max(dxy0.y, dy1)), 0.0);\n"); |
@@ -249,7 +248,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppendf("\t\tfloat alpha = rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
radiusPlusHalfName); |
break; |
- case RRectEffect::kTop_CornerFlags: |
+ case CircularRRectEffect::kTop_CornerFlags: |
builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
builder->fsCodeAppendf("\t\tfloat dx1 = %s.x - %s.z;\n", fragmentPos, rectName); |
builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dxy0.x, dx1), dxy0.y), 0.0);\n"); |
@@ -258,7 +257,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
radiusPlusHalfName); |
break; |
- case RRectEffect::kRight_CornerFlags: |
+ case CircularRRectEffect::kRight_CornerFlags: |
builder->fsCodeAppendf("\t\tfloat dy0 = %s.y - %s.y;\n", rectName, fragmentPos); |
builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy1.x, max(dy0, dxy1.y)), 0.0);\n"); |
@@ -267,7 +266,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppendf("\t\tfloat alpha = leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
radiusPlusHalfName); |
break; |
- case RRectEffect::kBottom_CornerFlags: |
+ case CircularRRectEffect::kBottom_CornerFlags: |
builder->fsCodeAppendf("\t\tfloat dx0 = %s.x - %s.x;\n", rectName, fragmentPos); |
builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dx0, dxy1.x), dxy1.y), 0.0);\n"); |
@@ -278,7 +277,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
break; |
} |
- if (kInverseFillAA_GrEffectEdgeType == rre.getEdgeType()) { |
+ if (kInverseFillAA_GrEffectEdgeType == crre.getEdgeType()) { |
builder->fsCodeAppend("\t\talpha = 1.0 - alpha;\n"); |
} |
@@ -286,75 +285,77 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
(GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); |
} |
-GrGLEffect::EffectKey GLRRectEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
- const RRectEffect& rre = drawEffect.castEffect<RRectEffect>(); |
+GrGLEffect::EffectKey GLCircularRRectEffect::GenKey(const GrDrawEffect& drawEffect, |
+ const GrGLCaps&) { |
+ const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>(); |
GR_STATIC_ASSERT(kGrEffectEdgeTypeCnt <= 8); |
- return (rre.getCircularCornerFlags() << 3) | rre.getEdgeType(); |
+ return (crre.getCircularCornerFlags() << 3) | crre.getEdgeType(); |
} |
-void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) { |
- const RRectEffect& rre = drawEffect.castEffect<RRectEffect>(); |
- const SkRRect& rrect = rre.getRRect(); |
+void GLCircularRRectEffect::setData(const GrGLUniformManager& uman, |
+ const GrDrawEffect& drawEffect) { |
+ const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>(); |
+ const SkRRect& rrect = crre.getRRect(); |
if (rrect != fPrevRRect) { |
SkRect rect = rrect.getBounds(); |
SkScalar radius = 0; |
- switch (rre.getCircularCornerFlags()) { |
- case RRectEffect::kAll_CornerFlags: |
+ switch (crre.getCircularCornerFlags()) { |
+ case CircularRRectEffect::kAll_CornerFlags: |
SkASSERT(rrect.isSimpleCircular()); |
radius = rrect.getSimpleRadii().fX; |
- SkASSERT(radius >= RRectEffect::kRadiusMin); |
+ SkASSERT(radius >= CircularRRectEffect::kRadiusMin); |
rect.inset(radius, radius); |
break; |
- case RRectEffect::kTopLeft_CornerFlag: |
+ case CircularRRectEffect::kTopLeft_CornerFlag: |
radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
rect.fLeft += radius; |
rect.fTop += radius; |
rect.fRight += 0.5f; |
rect.fBottom += 0.5f; |
break; |
- case RRectEffect::kTopRight_CornerFlag: |
+ case CircularRRectEffect::kTopRight_CornerFlag: |
radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; |
rect.fLeft -= 0.5f; |
rect.fTop += radius; |
rect.fRight -= radius; |
rect.fBottom += 0.5f; |
break; |
- case RRectEffect::kBottomRight_CornerFlag: |
+ case CircularRRectEffect::kBottomRight_CornerFlag: |
radius = rrect.radii(SkRRect::kLowerRight_Corner).fX; |
rect.fLeft -= 0.5f; |
rect.fTop -= 0.5f; |
rect.fRight -= radius; |
rect.fBottom -= radius; |
break; |
- case RRectEffect::kBottomLeft_CornerFlag: |
+ case CircularRRectEffect::kBottomLeft_CornerFlag: |
radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; |
rect.fLeft += radius; |
rect.fTop -= 0.5f; |
rect.fRight += 0.5f; |
rect.fBottom -= radius; |
break; |
- case RRectEffect::kLeft_CornerFlags: |
+ case CircularRRectEffect::kLeft_CornerFlags: |
radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
rect.fLeft += radius; |
rect.fTop += radius; |
rect.fRight += 0.5f; |
rect.fBottom -= radius; |
break; |
- case RRectEffect::kTop_CornerFlags: |
+ case CircularRRectEffect::kTop_CornerFlags: |
radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
rect.fLeft += radius; |
rect.fTop += radius; |
rect.fRight -= radius; |
rect.fBottom += 0.5f; |
break; |
- case RRectEffect::kRight_CornerFlags: |
+ case CircularRRectEffect::kRight_CornerFlags: |
radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; |
rect.fLeft -= 0.5f; |
rect.fTop += radius; |
rect.fRight -= radius; |
rect.fBottom -= radius; |
break; |
- case RRectEffect::kBottom_CornerFlags: |
+ case CircularRRectEffect::kBottom_CornerFlags: |
radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; |
rect.fLeft += radius; |
rect.fTop -= 0.5f; |
@@ -372,16 +373,222 @@ void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& |
////////////////////////////////////////////////////////////////////////////// |
+class GLEllipticalRRectEffect; |
+ |
+/** |
+ * Currently this effect only supports "simple" elliptical round rects (i.e. |
+ * the corners all have a common x/y radii pair). |
+ */ |
+class EllipticalRRectEffect : public GrEffect { |
+public: |
+ // This effect only supports rrects where the radii are >= kRadiusMin |
+ static const SkScalar kRadiusMin; |
+ |
+ static GrEffectRef* Create(GrEffectEdgeType, const SkRRect&); |
+ |
+ virtual ~EllipticalRRectEffect() {}; |
+ static const char* Name() { return "EllipticalRRect"; } |
+ |
+ const SkRRect& getRRect() const { return fRRect; } |
+ |
+ GrEffectEdgeType getEdgeType() const { return fEdgeType; } |
+ |
+ typedef GLEllipticalRRectEffect GLEffect; |
+ |
+ virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
+ |
+ virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
+ |
+private: |
+ EllipticalRRectEffect(GrEffectEdgeType, const SkRRect&); |
+ |
+ virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
+ |
+ SkRRect fRRect; |
+ GrEffectEdgeType fEdgeType; |
+ |
+ GR_DECLARE_EFFECT_TEST; |
+ |
+ typedef GrEffect INHERITED; |
+}; |
+ |
+const SkScalar EllipticalRRectEffect::kRadiusMin = 0.5f; |
+ |
+GrEffectRef* EllipticalRRectEffect::Create(GrEffectEdgeType edgeType, |
+ const SkRRect& rrect) { |
+ SkASSERT(kFillAA_GrEffectEdgeType == edgeType || kInverseFillAA_GrEffectEdgeType == edgeType); |
+ return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipticalRRectEffect, (edgeType, rrect)))); |
+} |
+ |
+void EllipticalRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
+ *validFlags = 0; |
+} |
+ |
+const GrBackendEffectFactory& EllipticalRRectEffect::getFactory() const { |
+ return GrTBackendEffectFactory<EllipticalRRectEffect>::getInstance(); |
+} |
+ |
+EllipticalRRectEffect::EllipticalRRectEffect(GrEffectEdgeType edgeType, const SkRRect& rrect) |
+ : fRRect(rrect) |
+ , fEdgeType(edgeType){ |
+ this->setWillReadFragmentPosition(); |
+} |
+ |
+bool EllipticalRRectEffect::onIsEqual(const GrEffect& other) const { |
+ const EllipticalRRectEffect& erre = CastEffect<EllipticalRRectEffect>(other); |
+ return fEdgeType == erre.fEdgeType && fRRect == erre.fRRect; |
+} |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+GR_DEFINE_EFFECT_TEST(EllipticalRRectEffect); |
+ |
+GrEffectRef* EllipticalRRectEffect::TestCreate(SkRandom* random, |
+ GrContext*, |
+ const GrDrawTargetCaps& caps, |
+ GrTexture*[]) { |
+ SkScalar w = random->nextRangeScalar(20.f, 1000.f); |
+ SkScalar h = random->nextRangeScalar(20.f, 1000.f); |
+ SkScalar rx = random->nextRangeF(kRadiusMin, 9.f); |
+ SkScalar ry = random->nextRangeF(kRadiusMin, 9.f); |
+ SkRRect rrect; |
+ rrect.setRectXY(SkRect::MakeWH(w, h), rx, ry); |
+ GrEffectRef* effect; |
+ do { |
+ GrEffectEdgeType et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt); |
+ effect = EllipticalRRectEffect::Create(et, rrect); |
+ } while (NULL == effect); |
+ return effect; |
+} |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+class GLEllipticalRRectEffect : public GrGLEffect { |
+public: |
+ GLEllipticalRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
+ |
+ virtual void emitCode(GrGLShaderBuilder* builder, |
+ const GrDrawEffect& drawEffect, |
+ EffectKey key, |
+ const char* outputColor, |
+ const char* inputColor, |
+ const TransformedCoordsArray&, |
+ const TextureSamplerArray&) SK_OVERRIDE; |
+ |
+ static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
+ |
+ virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
+ |
+private: |
+ GrGLUniformManager::UniformHandle fInnerRectUniform; |
+ GrGLUniformManager::UniformHandle fInvRadiusXYSqdUniform; |
+ SkRRect fPrevRRect; |
+ typedef GrGLEffect INHERITED; |
+}; |
+ |
+GLEllipticalRRectEffect::GLEllipticalRRectEffect(const GrBackendEffectFactory& factory, |
+ const GrDrawEffect& drawEffect) |
+ : INHERITED (factory) { |
+ fPrevRRect.setEmpty(); |
+} |
+ |
+void GLEllipticalRRectEffect::emitCode(GrGLShaderBuilder* builder, |
+ const GrDrawEffect& drawEffect, |
+ EffectKey key, |
+ const char* outputColor, |
+ const char* inputColor, |
+ const TransformedCoordsArray&, |
+ const TextureSamplerArray& samplers) { |
+ const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>(); |
+ const char *rectName; |
+ const char *invRadiusXYSqdName; |
+ // The inner rect is the rrect bounds inset by the x/y radii |
+ fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
+ kVec4f_GrSLType, |
+ "innerRect", |
+ &rectName); |
+ fInvRadiusXYSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
+ kVec2f_GrSLType, |
+ "invRadiusXY", |
+ &invRadiusXYSqdName); |
+ const char* fragmentPos = builder->fragmentPosition(); |
+ // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos |
+ // to the ellipse center. The vector is pinned in x and y to be in the quarter-plane relevant |
+ // to that corner. This means that points near the interior near the rrect top edge will have |
+ // a vector that points straight up for both the TL left and TR corners. Computing an |
+ // alpha from this vector at either the TR or TL corner will give the correct result. Similarly, |
+ // fragments near the other three edges will get the correct AA. Fragments in the interior of |
+ // the rrect will have a (0,0) vector at all four corners. So long as the radii > 0.5 they will |
+ // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas. |
+ // The code below is a simplified version of the above that performs maxs on the vector |
+ // components before computing distances and alpha values so that only one distance computation |
+ // need be computed to determine the min alpha. |
+ builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
+ builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
+ builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
+ // Z is the x/y offsets divided by squared radii. |
+ builder->fsCodeAppendf("\t\tvec2 Z = dxy * %s;\n", invRadiusXYSqdName); |
+ // implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1. |
+ builder->fsCodeAppend("\t\tfloat implicit = dot(Z, dxy) - 1.0;\n"); |
+ // grad_dot is the squared length of the gradient of the implicit. |
+ builder->fsCodeAppendf("\t\tfloat grad_dot = 4.0 * dot(Z, Z);\n"); |
+ builder->fsCodeAppend("\t\tgrad_dot = max(grad_dot, 1.0e-4);\n"); |
+ builder->fsCodeAppendf("\t\tfloat approx_dist = implicit * inversesqrt(grad_dot);\n"); |
+ |
+ if (kFillAA_GrEffectEdgeType == erre.getEdgeType()) { |
+ builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1.0);\n"); |
+ } else { |
+ builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1.0);\n"); |
+ } |
+ |
+ builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
+ (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); |
+} |
+ |
+GrGLEffect::EffectKey GLEllipticalRRectEffect::GenKey(const GrDrawEffect& drawEffect, |
+ const GrGLCaps&) { |
+ const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>(); |
+ return erre.getEdgeType(); |
+} |
+ |
+void GLEllipticalRRectEffect::setData(const GrGLUniformManager& uman, |
+ const GrDrawEffect& drawEffect) { |
+ const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>(); |
+ const SkRRect& rrect = erre.getRRect(); |
+ if (rrect != fPrevRRect) { |
+ SkRect rect = rrect.getBounds(); |
+ SkASSERT(rrect.isSimple()); |
+ const SkVector& radius = rrect.getSimpleRadii(); |
+ SkASSERT(radius.fX >= EllipticalRRectEffect::kRadiusMin); |
+ SkASSERT(radius.fY >= EllipticalRRectEffect::kRadiusMin); |
+ rect.inset(radius.fX, radius.fY); |
+ uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
+ uman.set2f(fInvRadiusXYSqdUniform, 1.f / (radius.fX * radius.fX), |
+ 1.f / (radius.fY * radius.fY)); |
+ fPrevRRect = rrect; |
+ } |
+} |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rrect) { |
if (kFillAA_GrEffectEdgeType != edgeType && kInverseFillAA_GrEffectEdgeType != edgeType) { |
return NULL; |
} |
uint32_t cornerFlags; |
- if (rrect.isSimpleCircular()) { |
- if (rrect.getSimpleRadii().fX < RRectEffect::kRadiusMin) { |
- return NULL; |
+ if (rrect.isSimple()) { |
+ if (rrect.getSimpleRadii().fX == rrect.getSimpleRadii().fY) { |
+ if (rrect.getSimpleRadii().fX < CircularRRectEffect::kRadiusMin) { |
+ return NULL; |
+ } |
+ cornerFlags = CircularRRectEffect::kAll_CornerFlags; |
+ } else { |
+ if (rrect.getSimpleRadii().fX < EllipticalRRectEffect::kRadiusMin || |
+ rrect.getSimpleRadii().fY < EllipticalRRectEffect::kRadiusMin) { |
+ return NULL; |
+ } |
+ return EllipticalRRectEffect::Create(edgeType, rrect); |
} |
- cornerFlags = RRectEffect::kAll_CornerFlags; |
} else if (rrect.isComplex()) { |
// Check for the "tab" cases - two adjacent circular corners and two square corners. |
SkScalar radius = 0; |
@@ -397,7 +604,7 @@ GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre |
} |
if (!cornerFlags) { |
radius = r.fX; |
- if (radius < RRectEffect::kRadiusMin) { |
+ if (radius < CircularRRectEffect::kRadiusMin) { |
return NULL; |
} |
cornerFlags = 1 << c; |
@@ -410,15 +617,15 @@ GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre |
} |
switch (cornerFlags) { |
- case RRectEffect::kTopLeft_CornerFlag: |
- case RRectEffect::kTopRight_CornerFlag: |
- case RRectEffect::kBottomRight_CornerFlag: |
- case RRectEffect::kBottomLeft_CornerFlag: |
- case RRectEffect::kLeft_CornerFlags: |
- case RRectEffect::kTop_CornerFlags: |
- case RRectEffect::kRight_CornerFlags: |
- case RRectEffect::kBottom_CornerFlags: |
- case RRectEffect::kAll_CornerFlags: |
+ case CircularRRectEffect::kTopLeft_CornerFlag: |
+ case CircularRRectEffect::kTopRight_CornerFlag: |
+ case CircularRRectEffect::kBottomRight_CornerFlag: |
+ case CircularRRectEffect::kBottomLeft_CornerFlag: |
+ case CircularRRectEffect::kLeft_CornerFlags: |
+ case CircularRRectEffect::kTop_CornerFlags: |
+ case CircularRRectEffect::kRight_CornerFlags: |
+ case CircularRRectEffect::kBottom_CornerFlags: |
+ case CircularRRectEffect::kAll_CornerFlags: |
break; |
default: |
return NULL; |
@@ -426,5 +633,5 @@ GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre |
} else { |
return NULL; |
} |
- return RRectEffect::Create(edgeType, cornerFlags, rrect); |
+ return CircularRRectEffect::Create(edgeType, cornerFlags, rrect); |
} |