| Index: src/gpu/effects/GrRRectEffect.cpp
|
| diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp
|
| index 1bbf2f7976c2371940e544ee46b086a775b08ab9..1838cf028787fdc78aac672760b5d78120e21d6c 100644
|
| --- a/src/gpu/effects/GrRRectEffect.cpp
|
| +++ b/src/gpu/effects/GrRRectEffect.cpp
|
| @@ -13,11 +13,9 @@
|
|
|
| #include "SkRRect.h"
|
|
|
| -using namespace GrRRectEffect;
|
| +class GLCircularRRectEffect;
|
|
|
| -class GLRRectEffect;
|
| -
|
| -class RRectEffect : public GrEffect {
|
| +class CircularRRectEffect : public GrEffect {
|
| public:
|
| // This effect only supports circular corner rrects where the radius is >= kRadiusMin.
|
| static const SkScalar kRadiusMin;
|
| @@ -42,8 +40,8 @@ public:
|
| // be square).
|
| static GrEffectRef* Create(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&);
|
|
|
| - virtual ~RRectEffect() {};
|
| - static const char* Name() { return "RRect"; }
|
| + virtual ~CircularRRectEffect() {};
|
| + static const char* Name() { return "CircularRRect"; }
|
|
|
| const SkRRect& getRRect() const { return fRRect; }
|
|
|
| @@ -51,14 +49,14 @@ public:
|
|
|
| GrEffectEdgeType getEdgeType() const { return fEdgeType; }
|
|
|
| - typedef GLRRectEffect GLEffect;
|
| + typedef GLCircularRRectEffect GLEffect;
|
|
|
| virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
|
|
|
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
|
|
|
| private:
|
| - RRectEffect(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&);
|
| + CircularRRectEffect(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&);
|
|
|
| virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
|
|
|
| @@ -71,25 +69,25 @@ private:
|
| typedef GrEffect INHERITED;
|
| };
|
|
|
| -const SkScalar RRectEffect::kRadiusMin = 0.5f;
|
| +const SkScalar CircularRRectEffect::kRadiusMin = 0.5f;
|
|
|
| -GrEffectRef* RRectEffect::Create(GrEffectEdgeType edgeType,
|
| +GrEffectRef* CircularRRectEffect::Create(GrEffectEdgeType edgeType,
|
| uint32_t circularCornerFlags,
|
| const SkRRect& rrect) {
|
| SkASSERT(kFillAA_GrEffectEdgeType == edgeType || kInverseFillAA_GrEffectEdgeType == edgeType);
|
| - return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(RRectEffect,
|
| + return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(CircularRRectEffect,
|
| (edgeType, circularCornerFlags, rrect))));
|
| }
|
|
|
| -void RRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
|
| +void CircularRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
|
| *validFlags = 0;
|
| }
|
|
|
| -const GrBackendEffectFactory& RRectEffect::getFactory() const {
|
| - return GrTBackendEffectFactory<RRectEffect>::getInstance();
|
| +const GrBackendEffectFactory& CircularRRectEffect::getFactory() const {
|
| + return GrTBackendEffectFactory<CircularRRectEffect>::getInstance();
|
| }
|
|
|
| -RRectEffect::RRectEffect(GrEffectEdgeType edgeType, uint32_t circularCornerFlags,
|
| +CircularRRectEffect::CircularRRectEffect(GrEffectEdgeType edgeType, uint32_t circularCornerFlags,
|
| const SkRRect& rrect)
|
| : fRRect(rrect)
|
| , fEdgeType(edgeType)
|
| @@ -97,17 +95,17 @@ RRectEffect::RRectEffect(GrEffectEdgeType edgeType, uint32_t circularCornerFlags
|
| this->setWillReadFragmentPosition();
|
| }
|
|
|
| -bool RRectEffect::onIsEqual(const GrEffect& other) const {
|
| - const RRectEffect& rre = CastEffect<RRectEffect>(other);
|
| - // type is derived from fRRect, so no need to check it.
|
| - return fEdgeType == rre.fEdgeType && fRRect == rre.fRRect;
|
| +bool CircularRRectEffect::onIsEqual(const GrEffect& other) const {
|
| + const CircularRRectEffect& crre = CastEffect<CircularRRectEffect>(other);
|
| + // The corner flags are derived from fRRect, so no need to check them.
|
| + return fEdgeType == crre.fEdgeType && fRRect == crre.fRRect;
|
| }
|
|
|
| //////////////////////////////////////////////////////////////////////////////
|
|
|
| -GR_DEFINE_EFFECT_TEST(RRectEffect);
|
| +GR_DEFINE_EFFECT_TEST(CircularRRectEffect);
|
|
|
| -GrEffectRef* RRectEffect::TestCreate(SkRandom* random,
|
| +GrEffectRef* CircularRRectEffect::TestCreate(SkRandom* random,
|
| GrContext*,
|
| const GrDrawTargetCaps& caps,
|
| GrTexture*[]) {
|
| @@ -126,9 +124,9 @@ GrEffectRef* RRectEffect::TestCreate(SkRandom* random,
|
|
|
| //////////////////////////////////////////////////////////////////////////////
|
|
|
| -class GLRRectEffect : public GrGLEffect {
|
| +class GLCircularRRectEffect : public GrGLEffect {
|
| public:
|
| - GLRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
|
| + GLCircularRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
|
|
|
| virtual void emitCode(GrGLShaderBuilder* builder,
|
| const GrDrawEffect& drawEffect,
|
| @@ -149,20 +147,20 @@ private:
|
| typedef GrGLEffect INHERITED;
|
| };
|
|
|
| -GLRRectEffect::GLRRectEffect(const GrBackendEffectFactory& factory,
|
| +GLCircularRRectEffect::GLCircularRRectEffect(const GrBackendEffectFactory& factory,
|
| const GrDrawEffect& drawEffect)
|
| : INHERITED (factory) {
|
| fPrevRRect.setEmpty();
|
| }
|
|
|
| -void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| +void GLCircularRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| const GrDrawEffect& drawEffect,
|
| EffectKey key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray&,
|
| const TextureSamplerArray& samplers) {
|
| - const RRectEffect& rre = drawEffect.castEffect<RRectEffect>();
|
| + const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>();
|
| const char *rectName;
|
| const char *radiusPlusHalfName;
|
| // The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom
|
| @@ -193,16 +191,17 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| // For the cases where one half of the rrect is rectangular we drop one of the x or y
|
| // computations, compute a separate rect edge alpha for the rect side, and mul the two computed
|
| // alphas together.
|
| - switch (rre.getCircularCornerFlags()) {
|
| - case RRectEffect::kAll_CornerFlags:
|
| + switch (crre.getCircularCornerFlags()) {
|
| + case CircularRRectEffect::kAll_CornerFlags:
|
| builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
|
| builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
|
| builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n");
|
| builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| radiusPlusHalfName);
|
| break;
|
| - case RRectEffect::kTopLeft_CornerFlag:
|
| - builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.xy, 0.0);\n", rectName, fragmentPos);
|
| + case CircularRRectEffect::kTopLeft_CornerFlag:
|
| + builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.xy, 0.0);\n",
|
| + rectName, fragmentPos);
|
| builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n",
|
| rectName, fragmentPos);
|
| builder->fsCodeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n",
|
| @@ -210,7 +209,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| radiusPlusHalfName);
|
| break;
|
| - case RRectEffect::kTopRight_CornerFlag:
|
| + case CircularRRectEffect::kTopRight_CornerFlag:
|
| builder->fsCodeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.z, %s.y - %s.y), 0.0);\n",
|
| fragmentPos, rectName, rectName, fragmentPos);
|
| builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n",
|
| @@ -220,7 +219,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| radiusPlusHalfName);
|
| break;
|
| - case RRectEffect::kBottomRight_CornerFlag:
|
| + case CircularRRectEffect::kBottomRight_CornerFlag:
|
| builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.zw, 0.0);\n",
|
| fragmentPos, rectName);
|
| builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n",
|
| @@ -230,7 +229,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| radiusPlusHalfName);
|
| break;
|
| - case RRectEffect::kBottomLeft_CornerFlag:
|
| + case CircularRRectEffect::kBottomLeft_CornerFlag:
|
| builder->fsCodeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.x, %s.y - %s.w), 0.0);\n",
|
| rectName, fragmentPos, fragmentPos, rectName);
|
| builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n",
|
| @@ -240,7 +239,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| radiusPlusHalfName);
|
| break;
|
| - case RRectEffect::kLeft_CornerFlags:
|
| + case CircularRRectEffect::kLeft_CornerFlags:
|
| builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
|
| builder->fsCodeAppendf("\t\tfloat dy1 = %s.y - %s.w;\n", fragmentPos, rectName);
|
| builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy0.x, max(dxy0.y, dy1)), 0.0);\n");
|
| @@ -249,7 +248,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppendf("\t\tfloat alpha = rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| radiusPlusHalfName);
|
| break;
|
| - case RRectEffect::kTop_CornerFlags:
|
| + case CircularRRectEffect::kTop_CornerFlags:
|
| builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
|
| builder->fsCodeAppendf("\t\tfloat dx1 = %s.x - %s.z;\n", fragmentPos, rectName);
|
| builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dxy0.x, dx1), dxy0.y), 0.0);\n");
|
| @@ -258,7 +257,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| radiusPlusHalfName);
|
| break;
|
| - case RRectEffect::kRight_CornerFlags:
|
| + case CircularRRectEffect::kRight_CornerFlags:
|
| builder->fsCodeAppendf("\t\tfloat dy0 = %s.y - %s.y;\n", rectName, fragmentPos);
|
| builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
|
| builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy1.x, max(dy0, dxy1.y)), 0.0);\n");
|
| @@ -267,7 +266,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppendf("\t\tfloat alpha = leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| radiusPlusHalfName);
|
| break;
|
| - case RRectEffect::kBottom_CornerFlags:
|
| + case CircularRRectEffect::kBottom_CornerFlags:
|
| builder->fsCodeAppendf("\t\tfloat dx0 = %s.x - %s.x;\n", rectName, fragmentPos);
|
| builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
|
| builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dx0, dxy1.x), dxy1.y), 0.0);\n");
|
| @@ -278,7 +277,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| break;
|
| }
|
|
|
| - if (kInverseFillAA_GrEffectEdgeType == rre.getEdgeType()) {
|
| + if (kInverseFillAA_GrEffectEdgeType == crre.getEdgeType()) {
|
| builder->fsCodeAppend("\t\talpha = 1.0 - alpha;\n");
|
| }
|
|
|
| @@ -286,75 +285,77 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
|
| }
|
|
|
| -GrGLEffect::EffectKey GLRRectEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
|
| - const RRectEffect& rre = drawEffect.castEffect<RRectEffect>();
|
| +GrGLEffect::EffectKey GLCircularRRectEffect::GenKey(const GrDrawEffect& drawEffect,
|
| + const GrGLCaps&) {
|
| + const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>();
|
| GR_STATIC_ASSERT(kGrEffectEdgeTypeCnt <= 8);
|
| - return (rre.getCircularCornerFlags() << 3) | rre.getEdgeType();
|
| + return (crre.getCircularCornerFlags() << 3) | crre.getEdgeType();
|
| }
|
|
|
| -void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
|
| - const RRectEffect& rre = drawEffect.castEffect<RRectEffect>();
|
| - const SkRRect& rrect = rre.getRRect();
|
| +void GLCircularRRectEffect::setData(const GrGLUniformManager& uman,
|
| + const GrDrawEffect& drawEffect) {
|
| + const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>();
|
| + const SkRRect& rrect = crre.getRRect();
|
| if (rrect != fPrevRRect) {
|
| SkRect rect = rrect.getBounds();
|
| SkScalar radius = 0;
|
| - switch (rre.getCircularCornerFlags()) {
|
| - case RRectEffect::kAll_CornerFlags:
|
| + switch (crre.getCircularCornerFlags()) {
|
| + case CircularRRectEffect::kAll_CornerFlags:
|
| SkASSERT(rrect.isSimpleCircular());
|
| radius = rrect.getSimpleRadii().fX;
|
| - SkASSERT(radius >= RRectEffect::kRadiusMin);
|
| + SkASSERT(radius >= CircularRRectEffect::kRadiusMin);
|
| rect.inset(radius, radius);
|
| break;
|
| - case RRectEffect::kTopLeft_CornerFlag:
|
| + case CircularRRectEffect::kTopLeft_CornerFlag:
|
| radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
|
| rect.fLeft += radius;
|
| rect.fTop += radius;
|
| rect.fRight += 0.5f;
|
| rect.fBottom += 0.5f;
|
| break;
|
| - case RRectEffect::kTopRight_CornerFlag:
|
| + case CircularRRectEffect::kTopRight_CornerFlag:
|
| radius = rrect.radii(SkRRect::kUpperRight_Corner).fX;
|
| rect.fLeft -= 0.5f;
|
| rect.fTop += radius;
|
| rect.fRight -= radius;
|
| rect.fBottom += 0.5f;
|
| break;
|
| - case RRectEffect::kBottomRight_CornerFlag:
|
| + case CircularRRectEffect::kBottomRight_CornerFlag:
|
| radius = rrect.radii(SkRRect::kLowerRight_Corner).fX;
|
| rect.fLeft -= 0.5f;
|
| rect.fTop -= 0.5f;
|
| rect.fRight -= radius;
|
| rect.fBottom -= radius;
|
| break;
|
| - case RRectEffect::kBottomLeft_CornerFlag:
|
| + case CircularRRectEffect::kBottomLeft_CornerFlag:
|
| radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX;
|
| rect.fLeft += radius;
|
| rect.fTop -= 0.5f;
|
| rect.fRight += 0.5f;
|
| rect.fBottom -= radius;
|
| break;
|
| - case RRectEffect::kLeft_CornerFlags:
|
| + case CircularRRectEffect::kLeft_CornerFlags:
|
| radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
|
| rect.fLeft += radius;
|
| rect.fTop += radius;
|
| rect.fRight += 0.5f;
|
| rect.fBottom -= radius;
|
| break;
|
| - case RRectEffect::kTop_CornerFlags:
|
| + case CircularRRectEffect::kTop_CornerFlags:
|
| radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
|
| rect.fLeft += radius;
|
| rect.fTop += radius;
|
| rect.fRight -= radius;
|
| rect.fBottom += 0.5f;
|
| break;
|
| - case RRectEffect::kRight_CornerFlags:
|
| + case CircularRRectEffect::kRight_CornerFlags:
|
| radius = rrect.radii(SkRRect::kUpperRight_Corner).fX;
|
| rect.fLeft -= 0.5f;
|
| rect.fTop += radius;
|
| rect.fRight -= radius;
|
| rect.fBottom -= radius;
|
| break;
|
| - case RRectEffect::kBottom_CornerFlags:
|
| + case CircularRRectEffect::kBottom_CornerFlags:
|
| radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX;
|
| rect.fLeft += radius;
|
| rect.fTop -= 0.5f;
|
| @@ -372,16 +373,222 @@ void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect&
|
|
|
| //////////////////////////////////////////////////////////////////////////////
|
|
|
| +class GLEllipticalRRectEffect;
|
| +
|
| +/**
|
| + * Currently this effect only supports "simple" elliptical round rects (i.e.
|
| + * the corners all have a common x/y radii pair).
|
| + */
|
| +class EllipticalRRectEffect : public GrEffect {
|
| +public:
|
| + // This effect only supports rrects where the radii are >= kRadiusMin
|
| + static const SkScalar kRadiusMin;
|
| +
|
| + static GrEffectRef* Create(GrEffectEdgeType, const SkRRect&);
|
| +
|
| + virtual ~EllipticalRRectEffect() {};
|
| + static const char* Name() { return "EllipticalRRect"; }
|
| +
|
| + const SkRRect& getRRect() const { return fRRect; }
|
| +
|
| + GrEffectEdgeType getEdgeType() const { return fEdgeType; }
|
| +
|
| + typedef GLEllipticalRRectEffect GLEffect;
|
| +
|
| + virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
|
| +
|
| + virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
|
| +
|
| +private:
|
| + EllipticalRRectEffect(GrEffectEdgeType, const SkRRect&);
|
| +
|
| + virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
|
| +
|
| + SkRRect fRRect;
|
| + GrEffectEdgeType fEdgeType;
|
| +
|
| + GR_DECLARE_EFFECT_TEST;
|
| +
|
| + typedef GrEffect INHERITED;
|
| +};
|
| +
|
| +const SkScalar EllipticalRRectEffect::kRadiusMin = 0.5f;
|
| +
|
| +GrEffectRef* EllipticalRRectEffect::Create(GrEffectEdgeType edgeType,
|
| + const SkRRect& rrect) {
|
| + SkASSERT(kFillAA_GrEffectEdgeType == edgeType || kInverseFillAA_GrEffectEdgeType == edgeType);
|
| + return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipticalRRectEffect, (edgeType, rrect))));
|
| +}
|
| +
|
| +void EllipticalRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
|
| + *validFlags = 0;
|
| +}
|
| +
|
| +const GrBackendEffectFactory& EllipticalRRectEffect::getFactory() const {
|
| + return GrTBackendEffectFactory<EllipticalRRectEffect>::getInstance();
|
| +}
|
| +
|
| +EllipticalRRectEffect::EllipticalRRectEffect(GrEffectEdgeType edgeType, const SkRRect& rrect)
|
| + : fRRect(rrect)
|
| + , fEdgeType(edgeType){
|
| + this->setWillReadFragmentPosition();
|
| +}
|
| +
|
| +bool EllipticalRRectEffect::onIsEqual(const GrEffect& other) const {
|
| + const EllipticalRRectEffect& erre = CastEffect<EllipticalRRectEffect>(other);
|
| + return fEdgeType == erre.fEdgeType && fRRect == erre.fRRect;
|
| +}
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +
|
| +GR_DEFINE_EFFECT_TEST(EllipticalRRectEffect);
|
| +
|
| +GrEffectRef* EllipticalRRectEffect::TestCreate(SkRandom* random,
|
| + GrContext*,
|
| + const GrDrawTargetCaps& caps,
|
| + GrTexture*[]) {
|
| + SkScalar w = random->nextRangeScalar(20.f, 1000.f);
|
| + SkScalar h = random->nextRangeScalar(20.f, 1000.f);
|
| + SkScalar rx = random->nextRangeF(kRadiusMin, 9.f);
|
| + SkScalar ry = random->nextRangeF(kRadiusMin, 9.f);
|
| + SkRRect rrect;
|
| + rrect.setRectXY(SkRect::MakeWH(w, h), rx, ry);
|
| + GrEffectRef* effect;
|
| + do {
|
| + GrEffectEdgeType et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt);
|
| + effect = EllipticalRRectEffect::Create(et, rrect);
|
| + } while (NULL == effect);
|
| + return effect;
|
| +}
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +
|
| +class GLEllipticalRRectEffect : public GrGLEffect {
|
| +public:
|
| + GLEllipticalRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
|
| +
|
| + virtual void emitCode(GrGLShaderBuilder* builder,
|
| + const GrDrawEffect& drawEffect,
|
| + EffectKey key,
|
| + const char* outputColor,
|
| + const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| + const TextureSamplerArray&) SK_OVERRIDE;
|
| +
|
| + static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
|
| +
|
| + virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
|
| +
|
| +private:
|
| + GrGLUniformManager::UniformHandle fInnerRectUniform;
|
| + GrGLUniformManager::UniformHandle fInvRadiusXYSqdUniform;
|
| + SkRRect fPrevRRect;
|
| + typedef GrGLEffect INHERITED;
|
| +};
|
| +
|
| +GLEllipticalRRectEffect::GLEllipticalRRectEffect(const GrBackendEffectFactory& factory,
|
| + const GrDrawEffect& drawEffect)
|
| + : INHERITED (factory) {
|
| + fPrevRRect.setEmpty();
|
| +}
|
| +
|
| +void GLEllipticalRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| + const GrDrawEffect& drawEffect,
|
| + EffectKey key,
|
| + const char* outputColor,
|
| + const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| + const TextureSamplerArray& samplers) {
|
| + const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>();
|
| + const char *rectName;
|
| + const char *invRadiusXYSqdName;
|
| + // The inner rect is the rrect bounds inset by the x/y radii
|
| + fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| + kVec4f_GrSLType,
|
| + "innerRect",
|
| + &rectName);
|
| + fInvRadiusXYSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| + kVec2f_GrSLType,
|
| + "invRadiusXY",
|
| + &invRadiusXYSqdName);
|
| + const char* fragmentPos = builder->fragmentPosition();
|
| + // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos
|
| + // to the ellipse center. The vector is pinned in x and y to be in the quarter-plane relevant
|
| + // to that corner. This means that points near the interior near the rrect top edge will have
|
| + // a vector that points straight up for both the TL left and TR corners. Computing an
|
| + // alpha from this vector at either the TR or TL corner will give the correct result. Similarly,
|
| + // fragments near the other three edges will get the correct AA. Fragments in the interior of
|
| + // the rrect will have a (0,0) vector at all four corners. So long as the radii > 0.5 they will
|
| + // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas.
|
| + // The code below is a simplified version of the above that performs maxs on the vector
|
| + // components before computing distances and alpha values so that only one distance computation
|
| + // need be computed to determine the min alpha.
|
| + builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
|
| + builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n");
|
| + // Z is the x/y offsets divided by squared radii.
|
| + builder->fsCodeAppendf("\t\tvec2 Z = dxy * %s;\n", invRadiusXYSqdName);
|
| + // implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1.
|
| + builder->fsCodeAppend("\t\tfloat implicit = dot(Z, dxy) - 1.0;\n");
|
| + // grad_dot is the squared length of the gradient of the implicit.
|
| + builder->fsCodeAppendf("\t\tfloat grad_dot = 4.0 * dot(Z, Z);\n");
|
| + builder->fsCodeAppend("\t\tgrad_dot = max(grad_dot, 1.0e-4);\n");
|
| + builder->fsCodeAppendf("\t\tfloat approx_dist = implicit * inversesqrt(grad_dot);\n");
|
| +
|
| + if (kFillAA_GrEffectEdgeType == erre.getEdgeType()) {
|
| + builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1.0);\n");
|
| + } else {
|
| + builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1.0);\n");
|
| + }
|
| +
|
| + builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
|
| + (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
|
| +}
|
| +
|
| +GrGLEffect::EffectKey GLEllipticalRRectEffect::GenKey(const GrDrawEffect& drawEffect,
|
| + const GrGLCaps&) {
|
| + const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>();
|
| + return erre.getEdgeType();
|
| +}
|
| +
|
| +void GLEllipticalRRectEffect::setData(const GrGLUniformManager& uman,
|
| + const GrDrawEffect& drawEffect) {
|
| + const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>();
|
| + const SkRRect& rrect = erre.getRRect();
|
| + if (rrect != fPrevRRect) {
|
| + SkRect rect = rrect.getBounds();
|
| + SkASSERT(rrect.isSimple());
|
| + const SkVector& radius = rrect.getSimpleRadii();
|
| + SkASSERT(radius.fX >= EllipticalRRectEffect::kRadiusMin);
|
| + SkASSERT(radius.fY >= EllipticalRRectEffect::kRadiusMin);
|
| + rect.inset(radius.fX, radius.fY);
|
| + uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
|
| + uman.set2f(fInvRadiusXYSqdUniform, 1.f / (radius.fX * radius.fX),
|
| + 1.f / (radius.fY * radius.fY));
|
| + fPrevRRect = rrect;
|
| + }
|
| +}
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +
|
| GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rrect) {
|
| if (kFillAA_GrEffectEdgeType != edgeType && kInverseFillAA_GrEffectEdgeType != edgeType) {
|
| return NULL;
|
| }
|
| uint32_t cornerFlags;
|
| - if (rrect.isSimpleCircular()) {
|
| - if (rrect.getSimpleRadii().fX < RRectEffect::kRadiusMin) {
|
| - return NULL;
|
| + if (rrect.isSimple()) {
|
| + if (rrect.getSimpleRadii().fX == rrect.getSimpleRadii().fY) {
|
| + if (rrect.getSimpleRadii().fX < CircularRRectEffect::kRadiusMin) {
|
| + return NULL;
|
| + }
|
| + cornerFlags = CircularRRectEffect::kAll_CornerFlags;
|
| + } else {
|
| + if (rrect.getSimpleRadii().fX < EllipticalRRectEffect::kRadiusMin ||
|
| + rrect.getSimpleRadii().fY < EllipticalRRectEffect::kRadiusMin) {
|
| + return NULL;
|
| + }
|
| + return EllipticalRRectEffect::Create(edgeType, rrect);
|
| }
|
| - cornerFlags = RRectEffect::kAll_CornerFlags;
|
| } else if (rrect.isComplex()) {
|
| // Check for the "tab" cases - two adjacent circular corners and two square corners.
|
| SkScalar radius = 0;
|
| @@ -397,7 +604,7 @@ GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre
|
| }
|
| if (!cornerFlags) {
|
| radius = r.fX;
|
| - if (radius < RRectEffect::kRadiusMin) {
|
| + if (radius < CircularRRectEffect::kRadiusMin) {
|
| return NULL;
|
| }
|
| cornerFlags = 1 << c;
|
| @@ -410,15 +617,15 @@ GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre
|
| }
|
|
|
| switch (cornerFlags) {
|
| - case RRectEffect::kTopLeft_CornerFlag:
|
| - case RRectEffect::kTopRight_CornerFlag:
|
| - case RRectEffect::kBottomRight_CornerFlag:
|
| - case RRectEffect::kBottomLeft_CornerFlag:
|
| - case RRectEffect::kLeft_CornerFlags:
|
| - case RRectEffect::kTop_CornerFlags:
|
| - case RRectEffect::kRight_CornerFlags:
|
| - case RRectEffect::kBottom_CornerFlags:
|
| - case RRectEffect::kAll_CornerFlags:
|
| + case CircularRRectEffect::kTopLeft_CornerFlag:
|
| + case CircularRRectEffect::kTopRight_CornerFlag:
|
| + case CircularRRectEffect::kBottomRight_CornerFlag:
|
| + case CircularRRectEffect::kBottomLeft_CornerFlag:
|
| + case CircularRRectEffect::kLeft_CornerFlags:
|
| + case CircularRRectEffect::kTop_CornerFlags:
|
| + case CircularRRectEffect::kRight_CornerFlags:
|
| + case CircularRRectEffect::kBottom_CornerFlags:
|
| + case CircularRRectEffect::kAll_CornerFlags:
|
| break;
|
| default:
|
| return NULL;
|
| @@ -426,5 +633,5 @@ GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre
|
| } else {
|
| return NULL;
|
| }
|
| - return RRectEffect::Create(edgeType, cornerFlags, rrect);
|
| + return CircularRRectEffect::Create(edgeType, cornerFlags, rrect);
|
| }
|
|
|