Chromium Code Reviews| Index: src/gpu/effects/GrRRectEffect.cpp |
| diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp |
| index 619cd99daf26d37160e5ce4d11b6213c5cf581eb..571d2b0a7c92292dec5f6eef166d5f4f4c8a3d3e 100644 |
| --- a/src/gpu/effects/GrRRectEffect.cpp |
| +++ b/src/gpu/effects/GrRRectEffect.cpp |
| @@ -13,11 +13,9 @@ |
| #include "SkRRect.h" |
| -using namespace GrRRectEffect; |
| +class GLCircularRRectEffect; |
| -class GLRRectEffect; |
| - |
| -class RRectEffect : public GrEffect { |
| +class CircularRRectEffect : public GrEffect { |
| public: |
| // This effect only supports circular corner rrects where the radius is >= kRadiusMin. |
| static const SkScalar kRadiusMin; |
| @@ -42,8 +40,8 @@ public: |
| // be square). |
| static GrEffectRef* Create(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&); |
| - virtual ~RRectEffect() {}; |
| - static const char* Name() { return "RRect"; } |
| + virtual ~CircularRRectEffect() {}; |
| + static const char* Name() { return "CircularRRect"; } |
| const SkRRect& getRRect() const { return fRRect; } |
| @@ -51,14 +49,14 @@ public: |
| GrEffectEdgeType getEdgeType() const { return fEdgeType; } |
| - typedef GLRRectEffect GLEffect; |
| + typedef GLCircularRRectEffect GLEffect; |
| virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
| private: |
| - RRectEffect(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&); |
| + CircularRRectEffect(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&); |
| virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
| @@ -71,25 +69,25 @@ private: |
| typedef GrEffect INHERITED; |
| }; |
| -const SkScalar RRectEffect::kRadiusMin = 0.5f; |
| +const SkScalar CircularRRectEffect::kRadiusMin = 0.5f; |
| -GrEffectRef* RRectEffect::Create(GrEffectEdgeType edgeType, |
| +GrEffectRef* CircularRRectEffect::Create(GrEffectEdgeType edgeType, |
| uint32_t circularCornerFlags, |
| const SkRRect& rrect) { |
| SkASSERT(kFillAA_GrEffectEdgeType == edgeType || kInverseFillAA_GrEffectEdgeType == edgeType); |
| - return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(RRectEffect, |
| + return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(CircularRRectEffect, |
| (edgeType, circularCornerFlags, rrect)))); |
| } |
| -void RRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
| +void CircularRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
| *validFlags = 0; |
| } |
| -const GrBackendEffectFactory& RRectEffect::getFactory() const { |
| - return GrTBackendEffectFactory<RRectEffect>::getInstance(); |
| +const GrBackendEffectFactory& CircularRRectEffect::getFactory() const { |
| + return GrTBackendEffectFactory<CircularRRectEffect>::getInstance(); |
| } |
| -RRectEffect::RRectEffect(GrEffectEdgeType edgeType, uint32_t circularCornerFlags, |
| +CircularRRectEffect::CircularRRectEffect(GrEffectEdgeType edgeType, uint32_t circularCornerFlags, |
| const SkRRect& rrect) |
| : fRRect(rrect) |
| , fEdgeType(edgeType) |
| @@ -97,17 +95,17 @@ RRectEffect::RRectEffect(GrEffectEdgeType edgeType, uint32_t circularCornerFlags |
| this->setWillReadFragmentPosition(); |
| } |
| -bool RRectEffect::onIsEqual(const GrEffect& other) const { |
| - const RRectEffect& rre = CastEffect<RRectEffect>(other); |
| - // type is derived from fRRect, so no need to check it. |
| - return fEdgeType == rre.fEdgeType && fRRect == rre.fRRect; |
| +bool CircularRRectEffect::onIsEqual(const GrEffect& other) const { |
| + const CircularRRectEffect& crre = CastEffect<CircularRRectEffect>(other); |
| + // The corner flags are derived from fRRect, so no need to check them. |
| + return fEdgeType == crre.fEdgeType && fRRect == crre.fRRect; |
| } |
| ////////////////////////////////////////////////////////////////////////////// |
| -GR_DEFINE_EFFECT_TEST(RRectEffect); |
| +GR_DEFINE_EFFECT_TEST(CircularRRectEffect); |
| -GrEffectRef* RRectEffect::TestCreate(SkRandom* random, |
| +GrEffectRef* CircularRRectEffect::TestCreate(SkRandom* random, |
| GrContext*, |
| const GrDrawTargetCaps& caps, |
| GrTexture*[]) { |
| @@ -126,9 +124,9 @@ GrEffectRef* RRectEffect::TestCreate(SkRandom* random, |
| ////////////////////////////////////////////////////////////////////////////// |
| -class GLRRectEffect : public GrGLEffect { |
| +class GLCircularRRectEffect : public GrGLEffect { |
| public: |
| - GLRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
| + GLCircularRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
| virtual void emitCode(GrGLShaderBuilder* builder, |
| const GrDrawEffect& drawEffect, |
| @@ -149,20 +147,20 @@ private: |
| typedef GrGLEffect INHERITED; |
| }; |
| -GLRRectEffect::GLRRectEffect(const GrBackendEffectFactory& factory, |
| +GLCircularRRectEffect::GLCircularRRectEffect(const GrBackendEffectFactory& factory, |
| const GrDrawEffect& drawEffect) |
| : INHERITED (factory) { |
| fPrevRRect.setEmpty(); |
| } |
| -void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| +void GLCircularRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| const GrDrawEffect& drawEffect, |
| EffectKey key, |
| const char* outputColor, |
| const char* inputColor, |
| const TransformedCoordsArray&, |
| const TextureSamplerArray& samplers) { |
| - const RRectEffect& rre = drawEffect.castEffect<RRectEffect>(); |
| + const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>(); |
| const char *rectName; |
| const char *radiusPlusHalfName; |
| // The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom |
| @@ -193,16 +191,17 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| // For the cases where one half of the rrect is rectangular we drop one of the x or y |
| // computations, compute a separate rect edge alpha for the rect side, and mul the two computed |
| // alphas together. |
| - switch (rre.getCircularCornerFlags()) { |
| - case RRectEffect::kAll_CornerFlags: |
| + switch (crre.getCircularCornerFlags()) { |
| + case CircularRRectEffect::kAll_CornerFlags: |
| builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
| builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
| builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
| builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n", |
| radiusPlusHalfName); |
| break; |
| - case RRectEffect::kTopLeft_CornerFlag: |
| - builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.xy, 0.0);\n", rectName, fragmentPos); |
| + case CircularRRectEffect::kTopLeft_CornerFlag: |
| + builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.xy, 0.0);\n", |
| + rectName, fragmentPos); |
| builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n", |
| rectName, fragmentPos); |
| builder->fsCodeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n", |
| @@ -210,7 +209,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
| radiusPlusHalfName); |
| break; |
| - case RRectEffect::kTopRight_CornerFlag: |
| + case CircularRRectEffect::kTopRight_CornerFlag: |
| builder->fsCodeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.z, %s.y - %s.y), 0.0);\n", |
| fragmentPos, rectName, rectName, fragmentPos); |
| builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n", |
| @@ -220,7 +219,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
| radiusPlusHalfName); |
| break; |
| - case RRectEffect::kBottomRight_CornerFlag: |
| + case CircularRRectEffect::kBottomRight_CornerFlag: |
| builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.zw, 0.0);\n", |
| fragmentPos, rectName); |
| builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n", |
| @@ -230,7 +229,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
| radiusPlusHalfName); |
| break; |
| - case RRectEffect::kBottomLeft_CornerFlag: |
| + case CircularRRectEffect::kBottomLeft_CornerFlag: |
| builder->fsCodeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.x, %s.y - %s.w), 0.0);\n", |
| rectName, fragmentPos, fragmentPos, rectName); |
| builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n", |
| @@ -240,7 +239,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
| radiusPlusHalfName); |
| break; |
| - case RRectEffect::kLeft_CornerFlags: |
| + case CircularRRectEffect::kLeft_CornerFlags: |
| builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
| builder->fsCodeAppendf("\t\tfloat dy1 = %s.y - %s.w;\n", fragmentPos, rectName); |
| builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy0.x, max(dxy0.y, dy1)), 0.0);\n"); |
| @@ -249,7 +248,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| builder->fsCodeAppendf("\t\tfloat alpha = rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
| radiusPlusHalfName); |
| break; |
| - case RRectEffect::kTop_CornerFlags: |
| + case CircularRRectEffect::kTop_CornerFlags: |
| builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
| builder->fsCodeAppendf("\t\tfloat dx1 = %s.x - %s.z;\n", fragmentPos, rectName); |
| builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dxy0.x, dx1), dxy0.y), 0.0);\n"); |
| @@ -258,7 +257,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
| radiusPlusHalfName); |
| break; |
| - case RRectEffect::kRight_CornerFlags: |
| + case CircularRRectEffect::kRight_CornerFlags: |
| builder->fsCodeAppendf("\t\tfloat dy0 = %s.y - %s.y;\n", rectName, fragmentPos); |
| builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
| builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy1.x, max(dy0, dxy1.y)), 0.0);\n"); |
| @@ -267,7 +266,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| builder->fsCodeAppendf("\t\tfloat alpha = leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
| radiusPlusHalfName); |
| break; |
| - case RRectEffect::kBottom_CornerFlags: |
| + case CircularRRectEffect::kBottom_CornerFlags: |
| builder->fsCodeAppendf("\t\tfloat dx0 = %s.x - %s.x;\n", rectName, fragmentPos); |
| builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
| builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dx0, dxy1.x), dxy1.y), 0.0);\n"); |
| @@ -278,7 +277,7 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| break; |
| } |
| - if (kInverseFillAA_GrEffectEdgeType == rre.getEdgeType()) { |
| + if (kInverseFillAA_GrEffectEdgeType == crre.getEdgeType()) { |
| builder->fsCodeAppend("\t\talpha = 1.0 - alpha;\n"); |
| } |
| @@ -286,75 +285,77 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); |
| } |
| -GrGLEffect::EffectKey GLRRectEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
| - const RRectEffect& rre = drawEffect.castEffect<RRectEffect>(); |
| +GrGLEffect::EffectKey GLCircularRRectEffect::GenKey(const GrDrawEffect& drawEffect, |
| + const GrGLCaps&) { |
| + const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>(); |
| GR_STATIC_ASSERT(kGrEffectEdgeTypeCnt <= 8); |
| - return (rre.getCircularCornerFlags() << 3) | rre.getEdgeType(); |
| + return (crre.getCircularCornerFlags() << 3) | crre.getEdgeType(); |
| } |
| -void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) { |
| - const RRectEffect& rre = drawEffect.castEffect<RRectEffect>(); |
| - const SkRRect& rrect = rre.getRRect(); |
| +void GLCircularRRectEffect::setData(const GrGLUniformManager& uman, |
| + const GrDrawEffect& drawEffect) { |
| + const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>(); |
| + const SkRRect& rrect = crre.getRRect(); |
| if (rrect != fPrevRRect) { |
| SkRect rect = rrect.getBounds(); |
| SkScalar radius = 0; |
| - switch (rre.getCircularCornerFlags()) { |
| - case RRectEffect::kAll_CornerFlags: |
| + switch (crre.getCircularCornerFlags()) { |
| + case CircularRRectEffect::kAll_CornerFlags: |
| SkASSERT(rrect.isSimpleCircular()); |
| radius = rrect.getSimpleRadii().fX; |
| - SkASSERT(radius >= RRectEffect::kRadiusMin); |
| + SkASSERT(radius >= CircularRRectEffect::kRadiusMin); |
| rect.inset(radius, radius); |
| break; |
| - case RRectEffect::kTopLeft_CornerFlag: |
| + case CircularRRectEffect::kTopLeft_CornerFlag: |
| radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
| rect.fLeft += radius; |
| rect.fTop += radius; |
| rect.fRight += 0.5f; |
| rect.fBottom += 0.5f; |
| break; |
| - case RRectEffect::kTopRight_CornerFlag: |
| + case CircularRRectEffect::kTopRight_CornerFlag: |
| radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; |
| rect.fLeft -= 0.5; |
| rect.fTop += radius; |
| rect.fRight -= radius; |
| rect.fBottom += 0.5f; |
| break; |
| - case RRectEffect::kBottomRight_CornerFlag: |
| + case CircularRRectEffect::kBottomRight_CornerFlag: |
| radius = rrect.radii(SkRRect::kLowerRight_Corner).fX; |
| rect.fLeft -= 0.5; |
| rect.fTop -= 0.5; |
| rect.fRight -= radius; |
| rect.fBottom -= radius; |
| break; |
| - case RRectEffect::kBottomLeft_CornerFlag: |
| + case CircularRRectEffect::kBottomLeft_CornerFlag: |
| radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; |
| rect.fLeft += radius; |
| rect.fTop -= 0.5; |
| rect.fRight += 0.5; |
| rect.fBottom -= radius; |
| break; |
| - case RRectEffect::kLeft_CornerFlags: |
| + case CircularRRectEffect::kLeft_CornerFlags: |
| radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
| rect.fLeft += radius; |
| rect.fTop += radius; |
| rect.fRight += 0.5f; |
| rect.fBottom -= radius; |
| break; |
| - case RRectEffect::kTop_CornerFlags: |
| + case CircularRRectEffect::kTop_CornerFlags: |
| radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
| rect.fLeft += radius; |
| rect.fTop += radius; |
| rect.fRight -= radius; |
| rect.fBottom += 0.5f; |
| break; |
| - case RRectEffect::kRight_CornerFlags: |
| + case CircularRRectEffect::kRight_CornerFlags: |
| radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; |
| rect.fLeft -= 0.5f; |
| rect.fTop += radius; |
| rect.fRight -= radius; |
| rect.fBottom -= radius; |
| break; |
| - case RRectEffect::kBottom_CornerFlags: |
| + case CircularRRectEffect::kBottom_CornerFlags: |
| radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; |
| rect.fLeft += radius; |
| rect.fTop -= 0.5f; |
| @@ -372,16 +373,219 @@ void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& |
| ////////////////////////////////////////////////////////////////////////////// |
| +class GLEllipticalRRectEffect; |
| + |
| +class EllipticalRRectEffect : public GrEffect { |
| +public: |
| + // This effect only supports circular corner rrects where the radius is >= kRadiusMin. |
|
jvanverth1
2014/03/12 13:44:28
Fix comment? It might also be worth mentioning tha
bsalomon
2014/03/12 14:20:15
Done.
|
| + static const SkScalar kRadiusMin; |
| + |
| + static GrEffectRef* Create(GrEffectEdgeType, const SkRRect&); |
| + |
| + virtual ~EllipticalRRectEffect() {}; |
| + static const char* Name() { return "EllipticalRRect"; } |
| + |
| + const SkRRect& getRRect() const { return fRRect; } |
| + |
| + GrEffectEdgeType getEdgeType() const { return fEdgeType; } |
| + |
| + typedef GLEllipticalRRectEffect GLEffect; |
| + |
| + virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
| + |
| + virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
| + |
| +private: |
| + EllipticalRRectEffect(GrEffectEdgeType, const SkRRect&); |
| + |
| + virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
| + |
| + SkRRect fRRect; |
| + GrEffectEdgeType fEdgeType; |
| + |
| + GR_DECLARE_EFFECT_TEST; |
| + |
| + typedef GrEffect INHERITED; |
| +}; |
| + |
| +const SkScalar EllipticalRRectEffect::kRadiusMin = 0.5f; |
| + |
| +GrEffectRef* EllipticalRRectEffect::Create(GrEffectEdgeType edgeType, |
| + const SkRRect& rrect) { |
| + SkASSERT(kFillAA_GrEffectEdgeType == edgeType || kInverseFillAA_GrEffectEdgeType == edgeType); |
| + return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipticalRRectEffect, (edgeType, rrect)))); |
| +} |
| + |
| +void EllipticalRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
| + *validFlags = 0; |
| +} |
| + |
| +const GrBackendEffectFactory& EllipticalRRectEffect::getFactory() const { |
| + return GrTBackendEffectFactory<EllipticalRRectEffect>::getInstance(); |
| +} |
| + |
| +EllipticalRRectEffect::EllipticalRRectEffect(GrEffectEdgeType edgeType, const SkRRect& rrect) |
| + : fRRect(rrect) |
| + , fEdgeType(edgeType){ |
| + this->setWillReadFragmentPosition(); |
| +} |
| + |
| +bool EllipticalRRectEffect::onIsEqual(const GrEffect& other) const { |
| + const EllipticalRRectEffect& erre = CastEffect<EllipticalRRectEffect>(other); |
| + return fEdgeType == erre.fEdgeType && fRRect == erre.fRRect; |
| +} |
| + |
| +////////////////////////////////////////////////////////////////////////////// |
| + |
| +GR_DEFINE_EFFECT_TEST(EllipticalRRectEffect); |
| + |
| +GrEffectRef* EllipticalRRectEffect::TestCreate(SkRandom* random, |
| + GrContext*, |
| + const GrDrawTargetCaps& caps, |
| + GrTexture*[]) { |
| + SkScalar w = random->nextRangeScalar(20.f, 1000.f); |
| + SkScalar h = random->nextRangeScalar(20.f, 1000.f); |
| + SkScalar rx = random->nextRangeF(kRadiusMin, 9.f); |
| + SkScalar ry = random->nextRangeF(kRadiusMin, 9.f); |
| + SkRRect rrect; |
| + rrect.setRectXY(SkRect::MakeWH(w, h), rx, ry); |
| + GrEffectRef* effect; |
| + do { |
| + GrEffectEdgeType et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt); |
| + effect = EllipticalRRectEffect::Create(et, rrect); |
| + } while (NULL == effect); |
| + return effect; |
| +} |
| + |
| +////////////////////////////////////////////////////////////////////////////// |
| + |
| +class GLEllipticalRRectEffect : public GrGLEffect { |
| +public: |
| + GLEllipticalRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
| + |
| + virtual void emitCode(GrGLShaderBuilder* builder, |
| + const GrDrawEffect& drawEffect, |
| + EffectKey key, |
| + const char* outputColor, |
| + const char* inputColor, |
| + const TransformedCoordsArray&, |
| + const TextureSamplerArray&) SK_OVERRIDE; |
| + |
| + static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
| + |
| + virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
| + |
| +private: |
| + GrGLUniformManager::UniformHandle fInnerRectUniform; |
| + GrGLUniformManager::UniformHandle fInvRadiusXYSqdUniform; |
| + SkRRect fPrevRRect; |
| + typedef GrGLEffect INHERITED; |
| +}; |
| + |
| +GLEllipticalRRectEffect::GLEllipticalRRectEffect(const GrBackendEffectFactory& factory, |
| + const GrDrawEffect& drawEffect) |
| + : INHERITED (factory) { |
| + fPrevRRect.setEmpty(); |
| +} |
| + |
| +void GLEllipticalRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| + const GrDrawEffect& drawEffect, |
| + EffectKey key, |
| + const char* outputColor, |
| + const char* inputColor, |
| + const TransformedCoordsArray&, |
| + const TextureSamplerArray& samplers) { |
| + const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>(); |
| + const char *rectName; |
| + const char *invRadiusXYSqdName; |
| + // The inner rect is the rrect bounds inset by the x/y radii |
| + fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
| + kVec4f_GrSLType, |
| + "innerRect", |
| + &rectName); |
| + fInvRadiusXYSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
| + kVec2f_GrSLType, |
| + "invRadiusXY", |
| + &invRadiusXYSqdName); |
| + const char* fragmentPos = builder->fragmentPosition(); |
| + // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos |
| + // to the ellipse center. The vector is pinned in x and y to be in the quarter-plane relevant |
| + // to that corner. This means that points near the interior near the rrect top edge will have |
| + // a vector that points straight up for both the TL left and TR corners. Computing an |
| + // alpha from this vector at either the TR or TL corner will give the correct result. Similarly, |
| + // fragments near the other three edges will get the correct AA. Fragments in the interior of |
| + // the rrect will have a (0,0) vector at all four corners. So long as the radii > 0.5 they will |
| + // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas. |
| + // The code below is a simplified version of the above that performs maxs on the vector |
| + // components before computing distances and alpha values so that only one distance computation |
| + // need be computed to determine the min alpha. |
| + builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
| + builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
| + builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
| + // Z is the x/y offsets divided by squared radii. |
| + builder->fsCodeAppendf("\t\tvec2 Z = dxy * %s;\n", invRadiusXYSqdName); |
| + // implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1. |
| + builder->fsCodeAppend("\t\tfloat implicit = dot(Z, dxy) - 1.0;\n"); |
| + // grad_dot is the squared length of the gradient of the implicit. |
| + builder->fsCodeAppendf("\t\tfloat grad_dot = 4.0 * dot(Z, Z);\n", fragmentPos); |
| + builder->fsCodeAppend("\t\tgrad_dot = max(grad_dot, 1.0e-4);\n"); |
| + builder->fsCodeAppendf("\t\tfloat approx_dist = implicit * inversesqrt(grad_dot);\n", |
| + fragmentPos); |
| + |
| + if (kFillAA_GrEffectEdgeType == erre.getEdgeType()) { |
| + builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1.0);\n"); |
| + } else { |
| + builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1.0);\n"); |
| + } |
| + |
| + builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
| + (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); |
| +} |
| + |
| +GrGLEffect::EffectKey GLEllipticalRRectEffect::GenKey(const GrDrawEffect& drawEffect, |
| + const GrGLCaps&) { |
| + const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>(); |
| + return erre.getEdgeType(); |
| +} |
| + |
| +void GLEllipticalRRectEffect::setData(const GrGLUniformManager& uman, |
| + const GrDrawEffect& drawEffect) { |
| + const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>(); |
| + const SkRRect& rrect = erre.getRRect(); |
| + if (rrect != fPrevRRect) { |
| + SkRect rect = rrect.getBounds(); |
| + SkASSERT(rrect.isSimple()); |
| + const SkVector& radius = rrect.getSimpleRadii(); |
| + SkASSERT(radius.fX >= EllipticalRRectEffect::kRadiusMin); |
| + SkASSERT(radius.fY >= EllipticalRRectEffect::kRadiusMin); |
| + rect.inset(radius.fX, radius.fY); |
| + uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
| + uman.set2f(fInvRadiusXYSqdUniform, 1.f / (radius.fX * radius.fX), |
| + 1.f / (radius.fY * radius.fY)); |
| + fPrevRRect = rrect; |
| + } |
| +} |
| + |
| +////////////////////////////////////////////////////////////////////////////// |
| + |
| GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rrect) { |
| if (kFillAA_GrEffectEdgeType != edgeType && kInverseFillAA_GrEffectEdgeType != edgeType) { |
| return NULL; |
| } |
| uint32_t cornerFlags; |
| - if (rrect.isSimpleCircular()) { |
| - if (rrect.getSimpleRadii().fX < RRectEffect::kRadiusMin) { |
| - return NULL; |
| + if (rrect.isSimple()) { |
| + if (rrect.getSimpleRadii().fX == rrect.getSimpleRadii().fY) { |
| + if (rrect.getSimpleRadii().fX < CircularRRectEffect::kRadiusMin) { |
| + return NULL; |
| + } |
| + cornerFlags = CircularRRectEffect::kAll_CornerFlags; |
| + } else { |
| + if (rrect.getSimpleRadii().fX < EllipticalRRectEffect::kRadiusMin || |
| + rrect.getSimpleRadii().fY < EllipticalRRectEffect::kRadiusMin) { |
| + return NULL; |
| + } |
| + return EllipticalRRectEffect::Create(edgeType, rrect); |
| } |
| - cornerFlags = RRectEffect::kAll_CornerFlags; |
| } else if (rrect.isComplex()) { |
| // Check for the "tab" cases - two adjacent circular corners and two square corners. |
| SkScalar radius = 0; |
| @@ -397,7 +601,7 @@ GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre |
| } |
| if (!cornerFlags) { |
| radius = r.fX; |
| - if (radius < RRectEffect::kRadiusMin) { |
| + if (radius < CircularRRectEffect::kRadiusMin) { |
| return NULL; |
| } |
| cornerFlags = 1 << c; |
| @@ -410,15 +614,15 @@ GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre |
| } |
| switch (cornerFlags) { |
| - case RRectEffect::kTopLeft_CornerFlag: |
| - case RRectEffect::kTopRight_CornerFlag: |
| - case RRectEffect::kBottomRight_CornerFlag: |
| - case RRectEffect::kBottomLeft_CornerFlag: |
| - case RRectEffect::kLeft_CornerFlags: |
| - case RRectEffect::kTop_CornerFlags: |
| - case RRectEffect::kRight_CornerFlags: |
| - case RRectEffect::kBottom_CornerFlags: |
| - case RRectEffect::kAll_CornerFlags: |
| + case CircularRRectEffect::kTopLeft_CornerFlag: |
| + case CircularRRectEffect::kTopRight_CornerFlag: |
| + case CircularRRectEffect::kBottomRight_CornerFlag: |
| + case CircularRRectEffect::kBottomLeft_CornerFlag: |
| + case CircularRRectEffect::kLeft_CornerFlags: |
| + case CircularRRectEffect::kTop_CornerFlags: |
| + case CircularRRectEffect::kRight_CornerFlags: |
| + case CircularRRectEffect::kBottom_CornerFlags: |
| + case CircularRRectEffect::kAll_CornerFlags: |
| break; |
| default: |
| return NULL; |
| @@ -426,5 +630,5 @@ GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre |
| } else { |
| return NULL; |
| } |
| - return RRectEffect::Create(edgeType, cornerFlags, rrect); |
| + return CircularRRectEffect::Create(edgeType, cornerFlags, rrect); |
| } |