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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/mus/screen_mus.h" | 5 #include "ui/views/mus/screen_mus.h" |
| 6 | 6 |
| 7 #include "mojo/converters/geometry/geometry_type_converters.h" | 7 #include "mojo/converters/geometry/geometry_type_converters.h" |
| 8 #include "services/shell/public/cpp/connection.h" | 8 #include "services/shell/public/cpp/connection.h" |
| 9 #include "services/shell/public/cpp/connector.h" | 9 #include "services/shell/public/cpp/connector.h" |
| 10 #include "ui/aura/window.h" | 10 #include "ui/aura/window.h" |
| 11 #include "ui/display/display_finder.h" |
| 11 #include "ui/display/display_observer.h" | 12 #include "ui/display/display_observer.h" |
| 12 #include "ui/gfx/display_finder.h" | |
| 13 #include "ui/views/mus/screen_mus_delegate.h" | 13 #include "ui/views/mus/screen_mus_delegate.h" |
| 14 #include "ui/views/mus/window_manager_frame_values.h" | 14 #include "ui/views/mus/window_manager_frame_values.h" |
| 15 | 15 |
| 16 namespace mojo { | 16 namespace mojo { |
| 17 | 17 |
| 18 template <> | 18 template <> |
| 19 struct TypeConverter<display::Display, mus::mojom::DisplayPtr> { | 19 struct TypeConverter<display::Display, mus::mojom::DisplayPtr> { |
| 20 static display::Display Convert(const mus::mojom::DisplayPtr& input) { | 20 static display::Display Convert(const mus::mojom::DisplayPtr& input) { |
| 21 display::Display result(input->id); | 21 display::Display result(input->id); |
| 22 gfx::Rect pixel_bounds = input->bounds.To<gfx::Rect>(); | 22 gfx::Rect pixel_bounds = input->bounds.To<gfx::Rect>(); |
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| 192 } | 192 } |
| 193 | 193 |
| 194 display::Display ScreenMus::GetDisplayNearestWindow( | 194 display::Display ScreenMus::GetDisplayNearestWindow( |
| 195 gfx::NativeView view) const { | 195 gfx::NativeView view) const { |
| 196 //NOTIMPLEMENTED(); | 196 //NOTIMPLEMENTED(); |
| 197 return GetPrimaryDisplay(); | 197 return GetPrimaryDisplay(); |
| 198 } | 198 } |
| 199 | 199 |
| 200 display::Display ScreenMus::GetDisplayNearestPoint( | 200 display::Display ScreenMus::GetDisplayNearestPoint( |
| 201 const gfx::Point& point) const { | 201 const gfx::Point& point) const { |
| 202 return *gfx::FindDisplayNearestPoint(displays_, point); | 202 return *display::FindDisplayNearestPoint(displays_, point); |
| 203 } | 203 } |
| 204 | 204 |
| 205 int ScreenMus::GetNumDisplays() const { | 205 int ScreenMus::GetNumDisplays() const { |
| 206 return static_cast<int>(displays_.size()); | 206 return static_cast<int>(displays_.size()); |
| 207 } | 207 } |
| 208 | 208 |
| 209 std::vector<display::Display> ScreenMus::GetAllDisplays() const { | 209 std::vector<display::Display> ScreenMus::GetAllDisplays() const { |
| 210 return displays_; | 210 return displays_; |
| 211 } | 211 } |
| 212 | 212 |
| 213 display::Display ScreenMus::GetDisplayMatching( | 213 display::Display ScreenMus::GetDisplayMatching( |
| 214 const gfx::Rect& match_rect) const { | 214 const gfx::Rect& match_rect) const { |
| 215 const display::Display* match = | 215 const display::Display* match = |
| 216 gfx::FindDisplayWithBiggestIntersection(displays_, match_rect); | 216 display::FindDisplayWithBiggestIntersection(displays_, match_rect); |
| 217 return match ? *match : GetPrimaryDisplay(); | 217 return match ? *match : GetPrimaryDisplay(); |
| 218 } | 218 } |
| 219 | 219 |
| 220 void ScreenMus::AddObserver(display::DisplayObserver* observer) { | 220 void ScreenMus::AddObserver(display::DisplayObserver* observer) { |
| 221 observers_.AddObserver(observer); | 221 observers_.AddObserver(observer); |
| 222 } | 222 } |
| 223 | 223 |
| 224 void ScreenMus::RemoveObserver(display::DisplayObserver* observer) { | 224 void ScreenMus::RemoveObserver(display::DisplayObserver* observer) { |
| 225 observers_.RemoveObserver(observer); | 225 observers_.RemoveObserver(observer); |
| 226 } | 226 } |
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| 264 DCHECK_NE(-1, index); | 264 DCHECK_NE(-1, index); |
| 265 // Another display must become primary before the existing primary is | 265 // Another display must become primary before the existing primary is |
| 266 // removed. | 266 // removed. |
| 267 DCHECK_NE(index, primary_display_index_); | 267 DCHECK_NE(index, primary_display_index_); |
| 268 const display::Display display = displays_[index]; | 268 const display::Display display = displays_[index]; |
| 269 FOR_EACH_OBSERVER(display::DisplayObserver, observers_, | 269 FOR_EACH_OBSERVER(display::DisplayObserver, observers_, |
| 270 OnDisplayRemoved(display)); | 270 OnDisplayRemoved(display)); |
| 271 } | 271 } |
| 272 | 272 |
| 273 } // namespace views | 273 } // namespace views |
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