| Index: src/gpu/vk/GrVkTextureRenderTarget.cpp
|
| diff --git a/src/gpu/vk/GrVkTextureRenderTarget.cpp b/src/gpu/vk/GrVkTextureRenderTarget.cpp
|
| index 2a89817713dfb4cfe6cbe8569055e46444f4277d..c33a6800b837a2647c0c282273ead8b35eb3f351 100644
|
| --- a/src/gpu/vk/GrVkTextureRenderTarget.cpp
|
| +++ b/src/gpu/vk/GrVkTextureRenderTarget.cpp
|
| @@ -29,7 +29,7 @@ GrVkTextureRenderTarget* GrVkTextureRenderTarget::Create(GrVkGpu* gpu,
|
| uint32_t mipLevels = 1;
|
| //TODO: does a mipmapped textureRenderTarget make sense?
|
| //if (desc.fIsMipMapped) {
|
| - // mipLevels = SkMipMap::ComputeLevelCount(this->width(), this->height());
|
| + // mipLevels = SkMipMap::ComputeLevelCount(this->width(), this->height()) + 1;
|
| //}
|
| const GrVkImageView* imageView = GrVkImageView::Create(gpu, image, format,
|
| GrVkImageView::kColor_Type, mipLevels);
|
|
|