| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Sk4fLinearGradient.h" | 8 #include "Sk4fLinearGradient.h" |
| 9 #include "SkGradientShaderPriv.h" | 9 #include "SkGradientShaderPriv.h" |
| 10 #include "SkLinearGradient.h" | 10 #include "SkLinearGradient.h" |
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| 618 if (!fCache || fCache->getAlpha() != alpha || fCache->getDither() != dither)
{ | 618 if (!fCache || fCache->getAlpha() != alpha || fCache->getDither() != dither)
{ |
| 619 fCache.reset(new GradientShaderCache(alpha, dither, *this)); | 619 fCache.reset(new GradientShaderCache(alpha, dither, *this)); |
| 620 } | 620 } |
| 621 // Increment the ref counter inside the mutex to ensure the returned pointer
is still valid. | 621 // Increment the ref counter inside the mutex to ensure the returned pointer
is still valid. |
| 622 // Otherwise, the pointer may have been overwritten on a different thread be
fore the object's | 622 // Otherwise, the pointer may have been overwritten on a different thread be
fore the object's |
| 623 // ref count was incremented. | 623 // ref count was incremented. |
| 624 fCache.get()->ref(); | 624 fCache.get()->ref(); |
| 625 return fCache; | 625 return fCache; |
| 626 } | 626 } |
| 627 | 627 |
| 628 static SkMutex gGradientCacheMutex; | 628 SK_DECLARE_STATIC_MUTEX(gGradientCacheMutex); |
| 629 /* | 629 /* |
| 630 * Because our caller might rebuild the same (logically the same) gradient | 630 * Because our caller might rebuild the same (logically the same) gradient |
| 631 * over and over, we'd like to return exactly the same "bitmap" if possible, | 631 * over and over, we'd like to return exactly the same "bitmap" if possible, |
| 632 * allowing the client to utilize a cache of our bitmap (e.g. with a GPU). | 632 * allowing the client to utilize a cache of our bitmap (e.g. with a GPU). |
| 633 * To do that, we maintain a private cache of built-bitmaps, based on our | 633 * To do that, we maintain a private cache of built-bitmaps, based on our |
| 634 * colors and positions. Note: we don't try to flatten the fMapper, so if one | 634 * colors and positions. Note: we don't try to flatten the fMapper, so if one |
| 635 * is present, we skip the cache for now. | 635 * is present, we skip the cache for now. |
| 636 */ | 636 */ |
| 637 void SkGradientShaderBase::getGradientTableBitmap(SkBitmap* bitmap) const { | 637 void SkGradientShaderBase::getGradientTableBitmap(SkBitmap* bitmap) const { |
| 638 // our caller assumes no external alpha, so we ensure that our cache is | 638 // our caller assumes no external alpha, so we ensure that our cache is |
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| 1203 (*stops)[i] = stop; | 1203 (*stops)[i] = stop; |
| 1204 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 1204 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
| 1205 } | 1205 } |
| 1206 } | 1206 } |
| 1207 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 1207 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
| 1208 | 1208 |
| 1209 return outColors; | 1209 return outColors; |
| 1210 } | 1210 } |
| 1211 | 1211 |
| 1212 #endif | 1212 #endif |
| OLD | NEW |