| Index: ui/compositor/layer_animator.h
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| diff --git a/ui/compositor/layer_animator.h b/ui/compositor/layer_animator.h
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| index e07de31f9206f4863a7165f10d4a2ad3be7a7dda..81e124959bee8086b841756ce740ef69c2279b23 100644
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| --- a/ui/compositor/layer_animator.h
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| +++ b/ui/compositor/layer_animator.h
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| @@ -17,6 +17,7 @@
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|  #include "base/time/time.h"
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|  #include "cc/animation/animation_delegate.h"
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|  #include "cc/animation/target_property.h"
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| +#include "cc/trees/element_id.h"
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|  #include "ui/compositor/compositor_export.h"
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|  #include "ui/compositor/layer_animation_element.h"
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|  #include "ui/compositor/layer_threaded_animation_delegate.h"
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| @@ -362,8 +363,8 @@ class COMPOSITOR_EXPORT LayerAnimator
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|    void AddThreadedAnimation(std::unique_ptr<cc::Animation> animation) override;
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|    void RemoveThreadedAnimation(int animation_id) override;
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|  
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| -  void AttachLayerToAnimationPlayer(int layer_id);
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| -  void DetachLayerFromAnimationPlayer();
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| +  void AttachElementToAnimationPlayer(cc::ElementId element_id);
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| +  void DetachElementFromAnimationPlayer();
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|  
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|    // This is the queue of animations to run.
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|    AnimationQueue animation_queue_;
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| 
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