| Index: cc/test/animation_test_common.h
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| diff --git a/cc/test/animation_test_common.h b/cc/test/animation_test_common.h
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| index 255bdace499cecbb50cb4e5774e1261c6cdfdf2f..ac913fbba52636cc68e32cfed03c9a150d01285c 100644
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| --- a/cc/test/animation_test_common.h
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| +++ b/cc/test/animation_test_common.h
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| @@ -11,6 +11,7 @@
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|  #include "cc/animation/transform_operations.h"
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|  #include "cc/output/filter_operations.h"
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|  #include "cc/test/geometry_test_utils.h"
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| +#include "cc/test/test_element_id.h"
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|  
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|  namespace cc {
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|  class AnimationPlayer;
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| @@ -117,56 +118,57 @@ int AddOpacityStepsToElementAnimations(ElementAnimations* target,
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|                                         float end_opacity,
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|                                         int num_steps);
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|  
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| -void AddAnimationToLayerWithPlayer(int layer_id,
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| -                                   scoped_refptr<AnimationTimeline> timeline,
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| -                                   std::unique_ptr<Animation> animation);
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| -void AddAnimationToLayerWithExistingPlayer(
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| +void AddAnimationToElementWithPlayer(ElementId element_id,
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| +                                     scoped_refptr<AnimationTimeline> timeline,
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| +                                     std::unique_ptr<Animation> animation);
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| +void AddAnimationToElementWithExistingPlayer(
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|      int layer_id,
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|      scoped_refptr<AnimationTimeline> timeline,
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|      std::unique_ptr<Animation> animation);
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|  
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| -void RemoveAnimationFromLayerWithExistingPlayer(
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| -    int layer_id,
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| +void RemoveAnimationFromElementWithExistingPlayer(
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| +    ElementId element_id,
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|      scoped_refptr<AnimationTimeline> timeline,
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|      int animation_id);
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|  
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| -Animation* GetAnimationFromLayerWithExistingPlayer(
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| -    int layer_id,
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| +Animation* GetAnimationFromElementWithExistingPlayer(
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| +    ElementId element_id,
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|      scoped_refptr<AnimationTimeline> timeline,
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|      int animation_id);
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|  
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| -int AddAnimatedFilterToLayerWithPlayer(
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| -    int layer_id,
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| +int AddAnimatedFilterToElementWithPlayer(
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| +    ElementId element_id,
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|      scoped_refptr<AnimationTimeline> timeline,
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|      double duration,
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|      float start_brightness,
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|      float end_brightness);
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|  
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| -int AddAnimatedTransformToLayerWithPlayer(
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| -    int layer_id,
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| +int AddAnimatedTransformToElementWithPlayer(
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| +    ElementId element_id,
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|      scoped_refptr<AnimationTimeline> timeline,
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|      double duration,
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|      int delta_x,
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|      int delta_y);
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|  
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| -int AddAnimatedTransformToLayerWithPlayer(
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| -    int layer_id,
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| +int AddAnimatedTransformToElementWithPlayer(
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| +    ElementId element_id,
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|      scoped_refptr<AnimationTimeline> timeline,
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|      double duration,
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|      TransformOperations start_operations,
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|      TransformOperations operations);
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|  
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| -int AddOpacityTransitionToLayerWithPlayer(
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| -    int layer_id,
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| +int AddOpacityTransitionToElementWithPlayer(
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| +    ElementId element_id,
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|      scoped_refptr<AnimationTimeline> timeline,
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|      double duration,
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|      float start_opacity,
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|      float end_opacity,
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|      bool use_timing_function);
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|  
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| -void AbortAnimationsOnLayerWithPlayer(int layer_id,
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| -                                      scoped_refptr<AnimationTimeline> timeline,
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| -                                      TargetProperty::Type target_property);
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| +void AbortAnimationsOnElementWithPlayer(
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| +    ElementId element_id,
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| +    scoped_refptr<AnimationTimeline> timeline,
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| +    TargetProperty::Type target_property);
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|  
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|  }  // namespace cc
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|  
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| 
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