| Index: ui/compositor/layer_animator.h
|
| diff --git a/ui/compositor/layer_animator.h b/ui/compositor/layer_animator.h
|
| index e07de31f9206f4863a7165f10d4a2ad3be7a7dda..81e124959bee8086b841756ce740ef69c2279b23 100644
|
| --- a/ui/compositor/layer_animator.h
|
| +++ b/ui/compositor/layer_animator.h
|
| @@ -17,6 +17,7 @@
|
| #include "base/time/time.h"
|
| #include "cc/animation/animation_delegate.h"
|
| #include "cc/animation/target_property.h"
|
| +#include "cc/trees/element_id.h"
|
| #include "ui/compositor/compositor_export.h"
|
| #include "ui/compositor/layer_animation_element.h"
|
| #include "ui/compositor/layer_threaded_animation_delegate.h"
|
| @@ -362,8 +363,8 @@ class COMPOSITOR_EXPORT LayerAnimator
|
| void AddThreadedAnimation(std::unique_ptr<cc::Animation> animation) override;
|
| void RemoveThreadedAnimation(int animation_id) override;
|
|
|
| - void AttachLayerToAnimationPlayer(int layer_id);
|
| - void DetachLayerFromAnimationPlayer();
|
| + void AttachElementToAnimationPlayer(cc::ElementId element_id);
|
| + void DetachElementFromAnimationPlayer();
|
|
|
| // This is the queue of animations to run.
|
| AnimationQueue animation_queue_;
|
|
|