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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/test/animation_test_common.h" | 5 #include "cc/test/animation_test_common.h" |
6 | 6 |
7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
8 #include "cc/animation/animation_host.h" | 8 #include "cc/animation/animation_host.h" |
9 #include "cc/animation/animation_id_provider.h" | 9 #include "cc/animation/animation_id_provider.h" |
10 #include "cc/animation/animation_player.h" | 10 #include "cc/animation/animation_player.h" |
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288 | 288 |
289 std::unique_ptr<Animation> animation(Animation::Create( | 289 std::unique_ptr<Animation> animation(Animation::Create( |
290 std::move(curve), id, AnimationIdProvider::NextGroupId(), | 290 std::move(curve), id, AnimationIdProvider::NextGroupId(), |
291 TargetProperty::OPACITY)); | 291 TargetProperty::OPACITY)); |
292 animation->set_needs_synchronized_start_time(true); | 292 animation->set_needs_synchronized_start_time(true); |
293 | 293 |
294 target->AddAnimation(std::move(animation)); | 294 target->AddAnimation(std::move(animation)); |
295 return id; | 295 return id; |
296 } | 296 } |
297 | 297 |
298 void AddAnimationToLayerWithPlayer(int layer_id, | 298 void AddAnimationToElementWithPlayer(ElementId element_id, |
299 scoped_refptr<AnimationTimeline> timeline, | 299 scoped_refptr<AnimationTimeline> timeline, |
300 std::unique_ptr<Animation> animation) { | 300 std::unique_ptr<Animation> animation) { |
| 301 DCHECK(element_id); |
301 scoped_refptr<AnimationPlayer> player = | 302 scoped_refptr<AnimationPlayer> player = |
302 AnimationPlayer::Create(AnimationIdProvider::NextPlayerId()); | 303 AnimationPlayer::Create(AnimationIdProvider::NextPlayerId()); |
303 timeline->AttachPlayer(player); | 304 timeline->AttachPlayer(player); |
304 player->AttachElement(layer_id); | 305 player->AttachElement(element_id); |
305 DCHECK(player->element_animations()); | 306 DCHECK(player->element_animations()); |
306 player->AddAnimation(std::move(animation)); | 307 player->AddAnimation(std::move(animation)); |
307 } | 308 } |
308 | 309 |
309 void AddAnimationToLayerWithExistingPlayer( | 310 void AddAnimationToElementWithExistingPlayer( |
310 int layer_id, | 311 ElementId element_id, |
311 scoped_refptr<AnimationTimeline> timeline, | 312 scoped_refptr<AnimationTimeline> timeline, |
312 std::unique_ptr<Animation> animation) { | 313 std::unique_ptr<Animation> animation) { |
| 314 DCHECK(element_id); |
313 scoped_refptr<ElementAnimations> element_animations = | 315 scoped_refptr<ElementAnimations> element_animations = |
314 timeline->animation_host()->GetElementAnimationsForElementId(layer_id); | 316 timeline->animation_host()->GetElementAnimationsForElementId(element_id); |
315 DCHECK(element_animations); | 317 DCHECK(element_animations); |
316 element_animations->AddAnimation(std::move(animation)); | 318 element_animations->AddAnimation(std::move(animation)); |
317 } | 319 } |
318 | 320 |
319 void RemoveAnimationFromLayerWithExistingPlayer( | 321 void RemoveAnimationFromElementWithExistingPlayer( |
320 int layer_id, | 322 ElementId element_id, |
321 scoped_refptr<AnimationTimeline> timeline, | 323 scoped_refptr<AnimationTimeline> timeline, |
322 int animation_id) { | 324 int animation_id) { |
| 325 DCHECK(element_id); |
323 scoped_refptr<ElementAnimations> element_animations = | 326 scoped_refptr<ElementAnimations> element_animations = |
324 timeline->animation_host()->GetElementAnimationsForElementId(layer_id); | 327 timeline->animation_host()->GetElementAnimationsForElementId(element_id); |
325 DCHECK(element_animations); | 328 DCHECK(element_animations); |
326 element_animations->RemoveAnimation(animation_id); | 329 element_animations->RemoveAnimation(animation_id); |
327 } | 330 } |
328 | 331 |
329 Animation* GetAnimationFromLayerWithExistingPlayer( | 332 Animation* GetAnimationFromElementWithExistingPlayer( |
330 int layer_id, | 333 ElementId element_id, |
331 scoped_refptr<AnimationTimeline> timeline, | 334 scoped_refptr<AnimationTimeline> timeline, |
332 int animation_id) { | 335 int animation_id) { |
| 336 DCHECK(element_id); |
333 scoped_refptr<ElementAnimations> element_animations = | 337 scoped_refptr<ElementAnimations> element_animations = |
334 timeline->animation_host()->GetElementAnimationsForElementId(layer_id); | 338 timeline->animation_host()->GetElementAnimationsForElementId(element_id); |
335 DCHECK(element_animations); | 339 DCHECK(element_animations); |
336 return element_animations->GetAnimationById(animation_id); | 340 return element_animations->GetAnimationById(animation_id); |
337 } | 341 } |
338 | 342 |
339 int AddAnimatedFilterToLayerWithPlayer( | 343 int AddAnimatedFilterToElementWithPlayer( |
340 int layer_id, | 344 ElementId element_id, |
341 scoped_refptr<AnimationTimeline> timeline, | 345 scoped_refptr<AnimationTimeline> timeline, |
342 double duration, | 346 double duration, |
343 float start_brightness, | 347 float start_brightness, |
344 float end_brightness) { | 348 float end_brightness) { |
| 349 DCHECK(element_id); |
345 scoped_refptr<AnimationPlayer> player = | 350 scoped_refptr<AnimationPlayer> player = |
346 AnimationPlayer::Create(AnimationIdProvider::NextPlayerId()); | 351 AnimationPlayer::Create(AnimationIdProvider::NextPlayerId()); |
347 timeline->AttachPlayer(player); | 352 timeline->AttachPlayer(player); |
348 player->AttachElement(layer_id); | 353 player->AttachElement(element_id); |
349 DCHECK(player->element_animations()); | 354 DCHECK(player->element_animations()); |
350 return AddAnimatedFilterToPlayer(player.get(), duration, start_brightness, | 355 return AddAnimatedFilterToPlayer(player.get(), duration, start_brightness, |
351 end_brightness); | 356 end_brightness); |
352 } | 357 } |
353 | 358 |
354 int AddAnimatedTransformToLayerWithPlayer( | 359 int AddAnimatedTransformToElementWithPlayer( |
355 int layer_id, | 360 ElementId element_id, |
356 scoped_refptr<AnimationTimeline> timeline, | 361 scoped_refptr<AnimationTimeline> timeline, |
357 double duration, | 362 double duration, |
358 int delta_x, | 363 int delta_x, |
359 int delta_y) { | 364 int delta_y) { |
| 365 DCHECK(element_id); |
360 scoped_refptr<AnimationPlayer> player = | 366 scoped_refptr<AnimationPlayer> player = |
361 AnimationPlayer::Create(AnimationIdProvider::NextPlayerId()); | 367 AnimationPlayer::Create(AnimationIdProvider::NextPlayerId()); |
362 timeline->AttachPlayer(player); | 368 timeline->AttachPlayer(player); |
363 player->AttachElement(layer_id); | 369 player->AttachElement(element_id); |
364 DCHECK(player->element_animations()); | 370 DCHECK(player->element_animations()); |
365 return AddAnimatedTransformToPlayer(player.get(), duration, delta_x, delta_y); | 371 return AddAnimatedTransformToPlayer(player.get(), duration, delta_x, delta_y); |
366 } | 372 } |
367 | 373 |
368 int AddAnimatedTransformToLayerWithPlayer( | 374 int AddAnimatedTransformToElementWithPlayer( |
369 int layer_id, | 375 ElementId element_id, |
370 scoped_refptr<AnimationTimeline> timeline, | 376 scoped_refptr<AnimationTimeline> timeline, |
371 double duration, | 377 double duration, |
372 TransformOperations start_operations, | 378 TransformOperations start_operations, |
373 TransformOperations operations) { | 379 TransformOperations operations) { |
| 380 DCHECK(element_id); |
374 scoped_refptr<AnimationPlayer> player = | 381 scoped_refptr<AnimationPlayer> player = |
375 AnimationPlayer::Create(AnimationIdProvider::NextPlayerId()); | 382 AnimationPlayer::Create(AnimationIdProvider::NextPlayerId()); |
376 timeline->AttachPlayer(player); | 383 timeline->AttachPlayer(player); |
377 player->AttachElement(layer_id); | 384 player->AttachElement(element_id); |
378 DCHECK(player->element_animations()); | 385 DCHECK(player->element_animations()); |
379 return AddAnimatedTransformToPlayer(player.get(), duration, start_operations, | 386 return AddAnimatedTransformToPlayer(player.get(), duration, start_operations, |
380 operations); | 387 operations); |
381 } | 388 } |
382 | 389 |
383 int AddOpacityTransitionToLayerWithPlayer( | 390 int AddOpacityTransitionToElementWithPlayer( |
384 int layer_id, | 391 ElementId element_id, |
385 scoped_refptr<AnimationTimeline> timeline, | 392 scoped_refptr<AnimationTimeline> timeline, |
386 double duration, | 393 double duration, |
387 float start_opacity, | 394 float start_opacity, |
388 float end_opacity, | 395 float end_opacity, |
389 bool use_timing_function) { | 396 bool use_timing_function) { |
| 397 DCHECK(element_id); |
390 scoped_refptr<AnimationPlayer> player = | 398 scoped_refptr<AnimationPlayer> player = |
391 AnimationPlayer::Create(AnimationIdProvider::NextPlayerId()); | 399 AnimationPlayer::Create(AnimationIdProvider::NextPlayerId()); |
392 timeline->AttachPlayer(player); | 400 timeline->AttachPlayer(player); |
393 player->AttachElement(layer_id); | 401 player->AttachElement(element_id); |
394 DCHECK(player->element_animations()); | 402 DCHECK(player->element_animations()); |
395 return AddOpacityTransitionToPlayer(player.get(), duration, start_opacity, | 403 return AddOpacityTransitionToPlayer(player.get(), duration, start_opacity, |
396 end_opacity, use_timing_function); | 404 end_opacity, use_timing_function); |
397 } | 405 } |
398 | 406 |
399 void AbortAnimationsOnLayerWithPlayer(int layer_id, | 407 void AbortAnimationsOnElementWithPlayer( |
400 scoped_refptr<AnimationTimeline> timeline, | 408 ElementId element_id, |
401 TargetProperty::Type target_property) { | 409 scoped_refptr<AnimationTimeline> timeline, |
| 410 TargetProperty::Type target_property) { |
| 411 DCHECK(element_id); |
402 scoped_refptr<ElementAnimations> element_animations = | 412 scoped_refptr<ElementAnimations> element_animations = |
403 timeline->animation_host()->GetElementAnimationsForElementId(layer_id); | 413 timeline->animation_host()->GetElementAnimationsForElementId(element_id); |
404 DCHECK(element_animations); | 414 DCHECK(element_animations); |
405 element_animations->AbortAnimations(target_property); | 415 element_animations->AbortAnimations(target_property); |
406 } | 416 } |
407 | 417 |
408 } // namespace cc | 418 } // namespace cc |
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