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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Window.h" | 8 #include "Window.h" |
| 9 | 9 |
| 10 #include "SkSurface.h" | 10 #include "SkSurface.h" |
| 11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
| 12 #include "VulkanTestContext.h" | 12 #include "VulkanWindowContext.h" |
| 13 | 13 |
| 14 namespace sk_app { | 14 namespace sk_app { |
| 15 | 15 |
| 16 static bool default_char_func(SkUnichar c, uint32_t modifiers, void* userData) { | 16 static bool default_char_func(SkUnichar c, uint32_t modifiers, void* userData) { |
| 17 return false; | 17 return false; |
| 18 } | 18 } |
| 19 | 19 |
| 20 static bool default_key_func(Window::Key key, Window::InputState state, uint32_t
modifiers, | 20 static bool default_key_func(Window::Key key, Window::InputState state, uint32_t
modifiers, |
| 21 void* userData) { | 21 void* userData) { |
| 22 return false; | 22 return false; |
| 23 } | 23 } |
| 24 | 24 |
| 25 static bool default_mouse_func(int x, int y, Window::InputState state, uint32_t
modifiers, | 25 static bool default_mouse_func(int x, int y, Window::InputState state, uint32_t
modifiers, |
| 26 void* userData) { | 26 void* userData) { |
| 27 return false; | 27 return false; |
| 28 } | 28 } |
| 29 | 29 |
| 30 static void default_paint_func(SkCanvas*, void* userData) {} | 30 static void default_paint_func(SkCanvas*, void* userData) {} |
| 31 | 31 |
| 32 Window::Window() : fCharFunc(default_char_func) | 32 Window::Window() : fCharFunc(default_char_func) |
| 33 , fKeyFunc(default_key_func) | 33 , fKeyFunc(default_key_func) |
| 34 , fMouseFunc(default_mouse_func) | 34 , fMouseFunc(default_mouse_func) |
| 35 , fPaintFunc(default_paint_func) { | 35 , fPaintFunc(default_paint_func) { |
| 36 } | 36 } |
| 37 | 37 |
| 38 void Window::detach() { | 38 void Window::detach() { |
| 39 delete fTestContext; | 39 delete fWindowContext; |
| 40 fTestContext = nullptr; | 40 fWindowContext = nullptr; |
| 41 } | 41 } |
| 42 | 42 |
| 43 bool Window::onChar(SkUnichar c, uint32_t modifiers) { | 43 bool Window::onChar(SkUnichar c, uint32_t modifiers) { |
| 44 return fCharFunc(c, modifiers, fCharUserData); | 44 return fCharFunc(c, modifiers, fCharUserData); |
| 45 } | 45 } |
| 46 | 46 |
| 47 bool Window::onKey(Key key, InputState state, uint32_t modifiers) { | 47 bool Window::onKey(Key key, InputState state, uint32_t modifiers) { |
| 48 return fKeyFunc(key, state, modifiers, fKeyUserData); | 48 return fKeyFunc(key, state, modifiers, fKeyUserData); |
| 49 } | 49 } |
| 50 | 50 |
| 51 bool Window::onMouse(int x, int y, InputState state, uint32_t modifiers) { | 51 bool Window::onMouse(int x, int y, InputState state, uint32_t modifiers) { |
| 52 return fMouseFunc(x, y, state, modifiers, fMouseUserData); | 52 return fMouseFunc(x, y, state, modifiers, fMouseUserData); |
| 53 } | 53 } |
| 54 | 54 |
| 55 void Window::onPaint() { | 55 void Window::onPaint() { |
| 56 SkSurface* backbuffer = fTestContext->getBackbufferSurface(); | 56 SkSurface* backbuffer = fWindowContext->getBackbufferSurface(); |
| 57 if (backbuffer) { | 57 if (backbuffer) { |
| 58 // draw into the canvas of this surface | 58 // draw into the canvas of this surface |
| 59 SkCanvas* canvas = backbuffer->getCanvas(); | 59 SkCanvas* canvas = backbuffer->getCanvas(); |
| 60 | 60 |
| 61 fPaintFunc(canvas, fPaintUserData); | 61 fPaintFunc(canvas, fPaintUserData); |
| 62 | 62 |
| 63 canvas->flush(); | 63 canvas->flush(); |
| 64 | 64 |
| 65 fTestContext->swapBuffers(); | 65 fWindowContext->swapBuffers(); |
| 66 } else { | 66 } else { |
| 67 // try recreating testcontext | 67 // try recreating testcontext |
| 68 } | 68 } |
| 69 | 69 |
| 70 } | 70 } |
| 71 | 71 |
| 72 void Window::onResize(uint32_t w, uint32_t h) { | 72 void Window::onResize(uint32_t w, uint32_t h) { |
| 73 fWidth = w; | 73 fWidth = w; |
| 74 fHeight = h; | 74 fHeight = h; |
| 75 fTestContext->resize(w, h); | 75 fWindowContext->resize(w, h); |
| 76 } | 76 } |
| 77 | 77 |
| 78 } // namespace sk_app | 78 } // namespace sk_app |
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