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Unified Diff: tests/SurfaceTest.cpp

Issue 1943843002: Revert of Make stencils be attachable to render targets created via SkSurface::MakeFromBackendTextureAsRender… (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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Index: tests/SurfaceTest.cpp
diff --git a/tests/SurfaceTest.cpp b/tests/SurfaceTest.cpp
index a3e0f8f4e3f832b976c04ca10588dc3c2b37098e..878adeda3d957a86fe2805b429c2c8e5626c425f 100644
--- a/tests/SurfaceTest.cpp
+++ b/tests/SurfaceTest.cpp
@@ -80,6 +80,75 @@
REPORTER_ASSERT(reporter, nullptr ==
SkSurface::MakeRenderTarget(ctxInfo.fGrContext, SkBudgeted::kNo, info, 0,
nullptr));
+}
+#endif
+
+#if SK_SUPPORT_GPU
+DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceWrappedTexture, reporter, ctxInfo) {
+ GrGpu* gpu = ctxInfo.fGrContext->getGpu();
+ if (!gpu) {
+ return;
+ }
+
+ // Test the wrapped factory for SkSurface by creating a backend texture and then wrap it in
+ // a SkSurface.
+ static const int kW = 100;
+ static const int kH = 100;
+ static const uint32_t kOrigColor = 0xFFAABBCC;
+ SkAutoTArray<uint32_t> pixels(kW * kH);
+ sk_memset32(pixels.get(), kOrigColor, kW * kH);
+ GrBackendObject texHandle = gpu->createTestingOnlyBackendTexture(pixels.get(), kW, kH,
+ kRGBA_8888_GrPixelConfig);
+
+ GrBackendTextureDesc wrappedDesc;
+ wrappedDesc.fConfig = kRGBA_8888_GrPixelConfig;
+ wrappedDesc.fWidth = kW;
+ wrappedDesc.fHeight = kH;
+ wrappedDesc.fOrigin = kBottomLeft_GrSurfaceOrigin;
+ wrappedDesc.fSampleCnt = 0;
+ wrappedDesc.fFlags = kRenderTarget_GrBackendTextureFlag;
+ wrappedDesc.fTextureHandle = texHandle;
+
+ auto surface(SkSurface::MakeFromBackendTexture(ctxInfo.fGrContext, wrappedDesc, nullptr));
+ REPORTER_ASSERT(reporter, surface);
+ if (surface) {
+ // Validate that we can draw to the canvas and that the original texture color is preserved
+ // in pixels that aren't rendered to via the surface.
+ SkPaint paint;
+ static const SkColor kRectColor = ~kOrigColor | 0xFF000000;
+ paint.setColor(kRectColor);
+ surface->getCanvas()->drawRect(SkRect::MakeWH(SkIntToScalar(kW), SkIntToScalar(kH)/2),
+ paint);
+ SkImageInfo readInfo = SkImageInfo::MakeN32Premul(kW, kH);
+ surface->readPixels(readInfo, pixels.get(), kW * sizeof(uint32_t), 0, 0);
+ bool stop = false;
+ SkPMColor origColorPM = SkPackARGB32((kOrigColor >> 24 & 0xFF),
+ (kOrigColor >> 0 & 0xFF),
+ (kOrigColor >> 8 & 0xFF),
+ (kOrigColor >> 16 & 0xFF));
+ SkPMColor rectColorPM = SkPackARGB32((kRectColor >> 24 & 0xFF),
+ (kRectColor >> 16 & 0xFF),
+ (kRectColor >> 8 & 0xFF),
+ (kRectColor >> 0 & 0xFF));
+ for (int y = 0; y < kH/2 && !stop; ++y) {
+ for (int x = 0; x < kW && !stop; ++x) {
+ REPORTER_ASSERT(reporter, rectColorPM == pixels[x + y * kW]);
+ if (rectColorPM != pixels[x + y * kW]) {
+ stop = true;
+ }
+ }
+ }
+ stop = false;
+ for (int y = kH/2; y < kH && !stop; ++y) {
+ for (int x = 0; x < kW && !stop; ++x) {
+ REPORTER_ASSERT(reporter, origColorPM == pixels[x + y * kW]);
+ if (origColorPM != pixels[x + y * kW]) {
+ stop = true;
+ }
+ }
+ }
+ }
+ gpu->deleteTestingOnlyBackendTexture(texHandle);
}
#endif
@@ -751,54 +820,10 @@
}
#if SK_SUPPORT_GPU
-static sk_sp<SkSurface> create_gpu_surface_backend_texture(
- GrContext* context, int sampleCnt, uint32_t color, GrBackendObject* outTexture) {
- const int kWidth = 10;
- const int kHeight = 10;
- SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kWidth * kHeight]);
- sk_memset32(pixels.get(), color, kWidth * kHeight);
- GrBackendTextureDesc desc;
- desc.fConfig = kRGBA_8888_GrPixelConfig;
- desc.fWidth = kWidth;
- desc.fHeight = kHeight;
- desc.fFlags = kRenderTarget_GrBackendTextureFlag;
- desc.fTextureHandle = context->getGpu()->createTestingOnlyBackendTexture(
- pixels.get(), kWidth, kHeight, kRGBA_8888_GrPixelConfig);
- sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, desc, nullptr);
- if (!surface) {
- context->getGpu()->deleteTestingOnlyBackendTexture(desc.fTextureHandle);
- return nullptr;
- }
- *outTexture = desc.fTextureHandle;
- return surface;
-}
-
-static sk_sp<SkSurface> create_gpu_surface_backend_texture_as_render_target(
- GrContext* context, int sampleCnt, uint32_t color, GrBackendObject* outTexture) {
- const int kWidth = 10;
- const int kHeight = 10;
- SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kWidth * kHeight]);
- sk_memset32(pixels.get(), color, kWidth * kHeight);
- GrBackendTextureDesc desc;
- desc.fConfig = kRGBA_8888_GrPixelConfig;
- desc.fWidth = kWidth;
- desc.fHeight = kHeight;
- desc.fFlags = kRenderTarget_GrBackendTextureFlag;
- desc.fTextureHandle = context->getGpu()->createTestingOnlyBackendTexture(
- pixels.get(), kWidth, kHeight, kRGBA_8888_GrPixelConfig);
- sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTextureAsRenderTarget(context, desc,
- nullptr);
- if (!surface) {
- context->getGpu()->deleteTestingOnlyBackendTexture(desc.fTextureHandle);
- return nullptr;
- }
- *outTexture = desc.fTextureHandle;
- return surface;
-}
-
-static void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> surface,
- std::function<GrSurface*(SkSurface*)> grSurfaceGetter,
- uint32_t expectedValue) {
+
+void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> surface,
+ std::function<GrSurface*(SkSurface*)> grSurfaceGetter,
+ uint32_t expectedValue) {
if (!surface) {
ERRORF(reporter, "Could not create GPU SkSurface.");
return;
@@ -806,7 +831,7 @@
int w = surface->width();
int h = surface->height();
SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[w * h]);
- sk_memset32(pixels.get(), ~expectedValue, w * h);
+ memset(pixels.get(), ~expectedValue, sizeof(uint32_t) * w * h);
SkAutoTUnref<GrSurface> grSurface(SkSafeRef(grSurfaceGetter(surface.get())));
if (!grSurface) {
@@ -847,127 +872,31 @@
[] (SkSurface* s){ sk_sp<SkImage> i(s->makeImageSnapshot());
return as_IB(i)->peekTexture(); },
};
-
for (auto grSurfaceGetter : grSurfaceGetters) {
- // Test that non-wrapped RTs are created clear.
for (auto& surface_func : {&create_gpu_surface, &create_gpu_scratch_surface}) {
auto surface = surface_func(context, kPremul_SkAlphaType, nullptr);
test_surface_clear(reporter, surface, grSurfaceGetter, 0x0);
}
// Wrapped RTs are *not* supposed to clear (to allow client to partially update a surface).
- // This is applicable only when sample count is 0. Otherwise contents are undefined.
- const uint32_t kOrigColor = 0xABABABAB;
- for (auto& surface_func : {&create_gpu_surface_backend_texture,
- &create_gpu_surface_backend_texture_as_render_target}) {
- GrBackendObject textureObject;
- int sampleCnt = 0;
- auto surface = surface_func(context, sampleCnt, kOrigColor, &textureObject);
- test_surface_clear(reporter, surface, grSurfaceGetter, kOrigColor);
- surface.reset();
- context->getGpu()->deleteTestingOnlyBackendTexture(textureObject);
- }
- }
-}
-#endif
-
-#if SK_SUPPORT_GPU
-static void test_surface_draw_path_triggering_stencil(
- skiatest::Reporter* reporter, int sampleCnt, sk_sp<SkSurface> surface,
- uint32_t origColor) {
- const int kW = surface->width();
- const int kH = surface->height();
- SkPaint paint;
- paint.setAntiAlias(true);
- paint.setColor(SK_ColorGREEN);
- SkPath clipPath;
- clipPath.quadTo(SkIntToScalar(kW), SkIntToScalar(0), SkIntToScalar(kW), SkIntToScalar(kH));
- clipPath.lineTo(SkIntToScalar(0), SkIntToScalar(kH));
- clipPath.lineTo(SkIntToScalar(0), SkIntToScalar(0));
- clipPath.close();
- SkPath path;
- path.quadTo(SkIntToScalar(0), SkIntToScalar(kH), SkIntToScalar(kW), SkIntToScalar(kH));
- path.lineTo(SkIntToScalar(kW), SkIntToScalar(0));
- path.lineTo(SkIntToScalar(0), SkIntToScalar(0));
- path.close();
- surface->getCanvas()->clipPath(clipPath, SkRegion::kIntersect_Op, true);
- surface->getCanvas()->drawPath(path, paint);
- // TODO: verify the drawing in a way that passes all platforms.
-}
-
-static void test_surface_draw_partially(
- skiatest::Reporter* reporter, sk_sp<SkSurface> surface, uint32_t origColor) {
- const int kW = surface->width();
- const int kH = surface->height();
- SkPaint paint;
- const SkColor kRectColor = ~origColor | 0xFF000000;
- paint.setColor(kRectColor);
- surface->getCanvas()->drawRect(SkRect::MakeWH(SkIntToScalar(kW), SkIntToScalar(kH)/2),
- paint);
- SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kW * kH]);
- sk_memset32(pixels.get(), ~origColor, kW * kH);
- SkImageInfo readInfo = SkImageInfo::MakeN32Premul(kW, kH);
- SkAssertResult(surface->readPixels(readInfo, pixels.get(), kW * sizeof(uint32_t), 0, 0));
- bool stop = false;
- SkPMColor origColorPM = SkPackARGB32((origColor >> 24 & 0xFF),
- (origColor >> 0 & 0xFF),
- (origColor >> 8 & 0xFF),
- (origColor >> 16 & 0xFF));
- SkPMColor rectColorPM = SkPackARGB32((kRectColor >> 24 & 0xFF),
- (kRectColor >> 16 & 0xFF),
- (kRectColor >> 8 & 0xFF),
- (kRectColor >> 0 & 0xFF));
- for (int y = 0; y < kH/2 && !stop; ++y) {
- for (int x = 0; x < kW && !stop; ++x) {
- REPORTER_ASSERT(reporter, rectColorPM == pixels[x + y * kW]);
- if (rectColorPM != pixels[x + y * kW]) {
- stop = true;
- }
- }
- }
- stop = false;
- for (int y = kH/2; y < kH && !stop; ++y) {
- for (int x = 0; x < kW && !stop; ++x) {
- REPORTER_ASSERT(reporter, origColorPM == pixels[x + y * kW]);
- if (origColorPM != pixels[x + y * kW]) {
- stop = true;
- }
- }
- }
-}
-
-DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceWrappedTextureDrawTests, reporter, ctxInfo) {
- GrGpu* gpu = ctxInfo.fGrContext->getGpu();
- if (!gpu) {
- return;
- }
- static const uint32_t kOrigColor = 0xFFAABBCC;
-
- for (auto& surface_func : {&create_gpu_surface_backend_texture,
- &create_gpu_surface_backend_texture_as_render_target}) {
- for (int sampleCnt : {0, 4, 8}) {
- GrBackendObject textureObject;
- auto surface = surface_func(ctxInfo.fGrContext, sampleCnt, kOrigColor, &textureObject);
- if (!surface) {
- continue;
- }
- // Validate that we can draw paths to a canvas of a surface created with
- // SkSurface::MakeFromBackendTextureAsRenderTarget. The code intends to enforce the use
- // of stencil buffer. The original bug prevented the creation of stencil buffer, causing
- // an assert while drawing paths.
- test_surface_draw_path_triggering_stencil(reporter, sampleCnt, surface, kOrigColor);
- surface.reset();
- gpu->deleteTestingOnlyBackendTexture(textureObject);
- }
- // Validate that we can draw to the canvas and that the original texture color is
- // preserved in pixels that aren't rendered to via the surface.
- // This works only for non-multisampled case.
- GrBackendObject textureObject;
- auto surface = surface_func(ctxInfo.fGrContext, 0, kOrigColor, &textureObject);
- if (surface) {
- test_surface_draw_partially(reporter, surface, kOrigColor);
- surface.reset();
- gpu->deleteTestingOnlyBackendTexture(textureObject);
- }
- }
-}
-#endif
+ static const int kWidth = 10;
+ static const int kHeight = 10;
+ SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kWidth * kHeight]);
+ memset(pixels.get(), 0xAB, sizeof(uint32_t) * kWidth * kHeight);
+
+ GrBackendObject textureObject =
+ context->getGpu()->createTestingOnlyBackendTexture(pixels.get(), kWidth, kHeight,
+ kRGBA_8888_GrPixelConfig);
+
+ GrBackendTextureDesc desc;
+ desc.fConfig = kRGBA_8888_GrPixelConfig;
+ desc.fWidth = kWidth;
+ desc.fHeight = kHeight;
+ desc.fFlags = kRenderTarget_GrBackendTextureFlag;
+ desc.fTextureHandle = textureObject;
+
+ auto surface = SkSurface::MakeFromBackendTexture(context, desc, nullptr);
+ test_surface_clear(reporter, surface, grSurfaceGetter, 0xABABABAB);
+ context->getGpu()->deleteTestingOnlyBackendTexture(textureObject);
+ }
+}
+#endif
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