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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ | 5 #ifndef ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ |
| 6 #define ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ | 6 #define ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "ash/wm/common/ash_wm_common_export.h" |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
| 11 #include "ui/gfx/geometry/point.h" | 11 #include "ui/gfx/geometry/point.h" |
| 12 | 12 |
| 13 namespace ash { | 13 namespace ash { |
| 14 | 14 |
| 15 // TwoStepEdgeCycler is responsible for cycling between two modes when the mouse | 15 // TwoStepEdgeCycler is responsible for cycling between two modes when the mouse |
| 16 // is at the edge of the workspace. The cycler does not loop so it is impossible | 16 // is at the edge of the workspace. The cycler does not loop so it is impossible |
| 17 // to get back to the first mode once the second mode is reached. | 17 // to get back to the first mode once the second mode is reached. |
| 18 // TwoStepEdgeCycler should be destroyed once the mouse moves off the edge of | 18 // TwoStepEdgeCycler should be destroyed once the mouse moves off the edge of |
| 19 // the workspace. | 19 // the workspace. |
| 20 class ASH_EXPORT TwoStepEdgeCycler { | 20 class ASH_WM_COMMON_EXPORT TwoStepEdgeCycler { |
| 21 public: | 21 public: |
| 22 // The direction in which a mouse should travel to switch mode. | 22 // The direction in which a mouse should travel to switch mode. |
| 23 enum Direction { DIRECTION_LEFT, DIRECTION_RIGHT }; | 23 enum Direction { DIRECTION_LEFT, DIRECTION_RIGHT }; |
| 24 | 24 |
| 25 explicit TwoStepEdgeCycler(const gfx::Point& start, Direction direction); | 25 explicit TwoStepEdgeCycler(const gfx::Point& start, Direction direction); |
| 26 ~TwoStepEdgeCycler(); | 26 ~TwoStepEdgeCycler(); |
| 27 | 27 |
| 28 // Update which mode should be used as a result of a mouse / touch move. | 28 // Update which mode should be used as a result of a mouse / touch move. |
| 29 // |location| is the location of the event. | 29 // |location| is the location of the event. |
| 30 void OnMove(const gfx::Point& location); | 30 void OnMove(const gfx::Point& location); |
| (...skipping 21 matching lines...) Expand all Loading... |
| 52 | 52 |
| 53 // Determines a preferred movement direction that we are watching. | 53 // Determines a preferred movement direction that we are watching. |
| 54 Direction direction_; | 54 Direction direction_; |
| 55 | 55 |
| 56 DISALLOW_COPY_AND_ASSIGN(TwoStepEdgeCycler); | 56 DISALLOW_COPY_AND_ASSIGN(TwoStepEdgeCycler); |
| 57 }; | 57 }; |
| 58 | 58 |
| 59 } // namespace ash | 59 } // namespace ash |
| 60 | 60 |
| 61 #endif // ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ | 61 #endif // ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ |
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