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Issue 1943513002: [Reland 1] Pepper takes ownership of a mailbox before passing it to the texture layer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Comments from sunnyps and piman. Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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586 586
587 // Overridden from GLES2Decoder. 587 // Overridden from GLES2Decoder.
588 bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, 588 bool Initialize(const scoped_refptr<gfx::GLSurface>& surface,
589 const scoped_refptr<gfx::GLContext>& context, 589 const scoped_refptr<gfx::GLContext>& context,
590 bool offscreen, 590 bool offscreen,
591 const gfx::Size& offscreen_size, 591 const gfx::Size& offscreen_size,
592 const DisallowedFeatures& disallowed_features, 592 const DisallowedFeatures& disallowed_features,
593 const std::vector<int32_t>& attribs) override; 593 const std::vector<int32_t>& attribs) override;
594 void Destroy(bool have_context) override; 594 void Destroy(bool have_context) override;
595 void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) override; 595 void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) override;
596 void ProduceFrontBuffer(const Mailbox& mailbox) override; 596 void TakeFrontBuffer(const Mailbox& mailbox) override;
597 void ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) override;
597 bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override; 598 bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override;
598 void UpdateParentTextureInfo(); 599 void UpdateParentTextureInfo();
599 bool MakeCurrent() override; 600 bool MakeCurrent() override;
600 GLES2Util* GetGLES2Util() override { return &util_; } 601 GLES2Util* GetGLES2Util() override { return &util_; }
601 gfx::GLContext* GetGLContext() override { return context_.get(); } 602 gfx::GLContext* GetGLContext() override { return context_.get(); }
602 ContextGroup* GetContextGroup() override { return group_.get(); } 603 ContextGroup* GetContextGroup() override { return group_.get(); }
603 Capabilities GetCapabilities() override; 604 Capabilities GetCapabilities() override;
604 void RestoreState(const ContextState* prev_state) override; 605 void RestoreState(const ContextState* prev_state) override;
605 606
606 void RestoreActiveTexture() const override { state_.RestoreActiveTexture(); } 607 void RestoreActiveTexture() const override { state_.RestoreActiveTexture(); }
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2000 GLenum offscreen_target_stencil_format_; 2001 GLenum offscreen_target_stencil_format_;
2001 GLsizei offscreen_target_samples_; 2002 GLsizei offscreen_target_samples_;
2002 GLboolean offscreen_target_buffer_preserved_; 2003 GLboolean offscreen_target_buffer_preserved_;
2003 2004
2004 // The copy that is saved when SwapBuffers is called. 2005 // The copy that is saved when SwapBuffers is called.
2005 std::unique_ptr<BackFramebuffer> offscreen_saved_frame_buffer_; 2006 std::unique_ptr<BackFramebuffer> offscreen_saved_frame_buffer_;
2006 std::unique_ptr<BackTexture> offscreen_saved_color_texture_; 2007 std::unique_ptr<BackTexture> offscreen_saved_color_texture_;
2007 scoped_refptr<TextureRef> 2008 scoped_refptr<TextureRef>
2008 offscreen_saved_color_texture_info_; 2009 offscreen_saved_color_texture_info_;
2009 2010
2011 // When a client requests ownership of the swapped front buffer, all
2012 // information is saved in this structure, and |in_use| is set to true. When a
2013 // client releases ownership, |in_use| is set to false.
2014 //
2015 // An instance of this struct, with |in_use| = false may be reused instead of
2016 // making a new BackTexture.
2017 struct SavedBackTexture {
2018 std::unique_ptr<BackTexture> back_texture;
2019 scoped_refptr<TextureRef> texture_ref;
2020 bool in_use;
2021 };
2022 std::vector<SavedBackTexture> saved_back_textures_;
2023
2024 // If there's a SavedBackTexture that's not in use, takes that. Otherwise,
2025 // generates a new back texture.
2026 void CreateBackTexture();
2027 size_t create_back_texture_count_for_test_ = 0;
2028
2029 // Releases all saved BackTextures that are not in use by a client.
2030 void ReleaseNotInUseBackTextures();
2031
2032 // Releases all saved BackTextures.
2033 void ReleaseAllBackTextures();
2034
2035 size_t GetSavedBackTextureCountForTest() override;
2036 size_t GetCreatedBackTextureCountForTest() override;
2037
2010 // The copy that is used as the destination for multi-sample resolves. 2038 // The copy that is used as the destination for multi-sample resolves.
2011 std::unique_ptr<BackFramebuffer> offscreen_resolved_frame_buffer_; 2039 std::unique_ptr<BackFramebuffer> offscreen_resolved_frame_buffer_;
2012 std::unique_ptr<BackTexture> offscreen_resolved_color_texture_; 2040 std::unique_ptr<BackTexture> offscreen_resolved_color_texture_;
2013 GLenum offscreen_saved_color_format_; 2041 GLenum offscreen_saved_color_format_;
2014 2042
2015 std::unique_ptr<QueryManager> query_manager_; 2043 std::unique_ptr<QueryManager> query_manager_;
2016 2044
2017 std::unique_ptr<VertexArrayManager> vertex_array_manager_; 2045 std::unique_ptr<VertexArrayManager> vertex_array_manager_;
2018 2046
2019 std::unique_ptr<ImageManager> image_manager_; 2047 std::unique_ptr<ImageManager> image_manager_;
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4074 framebuffer_state_.bound_draw_framebuffer = NULL; 4102 framebuffer_state_.bound_draw_framebuffer = NULL;
4075 state_.bound_renderbuffer = NULL; 4103 state_.bound_renderbuffer = NULL;
4076 4104
4077 if (offscreen_saved_color_texture_info_.get()) { 4105 if (offscreen_saved_color_texture_info_.get()) {
4078 DCHECK(offscreen_target_color_texture_); 4106 DCHECK(offscreen_target_color_texture_);
4079 DCHECK_EQ(offscreen_saved_color_texture_info_->service_id(), 4107 DCHECK_EQ(offscreen_saved_color_texture_info_->service_id(),
4080 offscreen_saved_color_texture_->id()); 4108 offscreen_saved_color_texture_->id());
4081 offscreen_saved_color_texture_->Invalidate(); 4109 offscreen_saved_color_texture_->Invalidate();
4082 offscreen_saved_color_texture_info_ = NULL; 4110 offscreen_saved_color_texture_info_ = NULL;
4083 } 4111 }
4112 ReleaseAllBackTextures();
4084 if (have_context) { 4113 if (have_context) {
4085 if (copy_texture_CHROMIUM_.get()) { 4114 if (copy_texture_CHROMIUM_.get()) {
4086 copy_texture_CHROMIUM_->Destroy(); 4115 copy_texture_CHROMIUM_->Destroy();
4087 copy_texture_CHROMIUM_.reset(); 4116 copy_texture_CHROMIUM_.reset();
4088 } 4117 }
4089 4118
4090 clear_framebuffer_blit_.reset(); 4119 clear_framebuffer_blit_.reset();
4091 4120
4092 if (state_.current_program.get()) { 4121 if (state_.current_program.get()) {
4093 program_manager()->UnuseProgram(shader_manager(), 4122 program_manager()->UnuseProgram(shader_manager(),
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4212 } 4241 }
4213 4242
4214 void GLES2DecoderImpl::SetSurface( 4243 void GLES2DecoderImpl::SetSurface(
4215 const scoped_refptr<gfx::GLSurface>& surface) { 4244 const scoped_refptr<gfx::GLSurface>& surface) {
4216 DCHECK(context_->IsCurrent(NULL)); 4245 DCHECK(context_->IsCurrent(NULL));
4217 DCHECK(surface_.get()); 4246 DCHECK(surface_.get());
4218 surface_ = surface; 4247 surface_ = surface;
4219 RestoreCurrentFramebufferBindings(); 4248 RestoreCurrentFramebufferBindings();
4220 } 4249 }
4221 4250
4222 void GLES2DecoderImpl::ProduceFrontBuffer(const Mailbox& mailbox) { 4251 void GLES2DecoderImpl::TakeFrontBuffer(const Mailbox& mailbox) {
4223 if (!offscreen_saved_color_texture_.get()) { 4252 if (!offscreen_saved_color_texture_.get()) {
4224 LOG(ERROR) << "Called ProduceFrontBuffer on a non-offscreen context"; 4253 DLOG(ERROR) << "Called TakeFrontBuffer on a non-offscreen context";
4225 return; 4254 return;
4226 } 4255 }
4256
4227 if (!offscreen_saved_color_texture_info_.get()) { 4257 if (!offscreen_saved_color_texture_info_.get()) {
4228 GLuint service_id = offscreen_saved_color_texture_->id(); 4258 GLuint service_id = offscreen_saved_color_texture_->id();
4229 offscreen_saved_color_texture_info_ = TextureRef::Create( 4259 offscreen_saved_color_texture_info_ = TextureRef::Create(
4230 texture_manager(), 0, service_id); 4260 texture_manager(), 0, service_id);
4231 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(), 4261 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(),
4232 GL_TEXTURE_2D); 4262 GL_TEXTURE_2D);
4233 UpdateParentTextureInfo(); 4263 UpdateParentTextureInfo();
4234 } 4264 }
4265
4235 mailbox_manager()->ProduceTexture( 4266 mailbox_manager()->ProduceTexture(
4236 mailbox, offscreen_saved_color_texture_info_->texture()); 4267 mailbox, offscreen_saved_color_texture_info_->texture());
4268
4269 // Save the BackTexture and TextureRef.
4270 SavedBackTexture save;
4271 save.back_texture.swap(offscreen_saved_color_texture_);
4272 save.texture_ref = offscreen_saved_color_texture_info_;
4273 offscreen_saved_color_texture_info_ = nullptr;
4274 save.in_use = true;
4275 saved_back_textures_.push_back(std::move(save));
4276
4277 CreateBackTexture();
4278 }
4279
4280 void GLES2DecoderImpl::ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) {
4281 Texture* texture = mailbox_manager()->ConsumeTexture(mailbox);
4282 for (auto it = saved_back_textures_.begin(); it != saved_back_textures_.end();
4283 ++it) {
4284 if (texture != it->texture_ref->texture())
4285 continue;
4286
4287 if (is_lost || it->back_texture->size() != offscreen_size_) {
4288 it->back_texture->Invalidate();
4289 saved_back_textures_.erase(it);
4290 return;
4291 }
4292
4293 it->in_use = false;
4294 return;
4295 }
4296
4297 DLOG(ERROR) << "Attempting to return a frontbuffer that was not saved.";
4298 }
4299
4300 void GLES2DecoderImpl::CreateBackTexture() {
4301 for (auto it = saved_back_textures_.begin(); it != saved_back_textures_.end();
4302 ++it) {
4303 if (it->in_use)
4304 continue;
4305
4306 if (it->back_texture->size() != offscreen_size_)
4307 continue;
4308 offscreen_saved_color_texture_ = std::move(it->back_texture);
4309 offscreen_saved_color_texture_info_ = it->texture_ref;
4310 saved_back_textures_.erase(it);
4311 return;
4312 }
4313
4314 ++create_back_texture_count_for_test_;
4315 offscreen_saved_color_texture_.reset(
4316 new BackTexture(memory_tracker(), &state_));
4317 offscreen_saved_color_texture_->Create();
4318 offscreen_saved_color_texture_->AllocateStorage(
4319 offscreen_size_, offscreen_saved_color_format_, false);
4320 offscreen_saved_frame_buffer_->AttachRenderTexture(
4321 offscreen_saved_color_texture_.get());
4322 }
4323
4324 void GLES2DecoderImpl::ReleaseNotInUseBackTextures() {
4325 for (auto& saved_back_texture : saved_back_textures_) {
4326 if (!saved_back_texture.in_use)
4327 saved_back_texture.back_texture->Invalidate();
4328 }
4329
4330 auto to_remove =
4331 std::remove_if(saved_back_textures_.begin(), saved_back_textures_.end(),
4332 [](const SavedBackTexture& saved_back_texture) {
4333 return !saved_back_texture.in_use;
4334 });
4335 saved_back_textures_.erase(to_remove, saved_back_textures_.end());
4336 }
4337
4338 void GLES2DecoderImpl::ReleaseAllBackTextures() {
4339 for (auto& saved_back_texture : saved_back_textures_) {
4340 // The texture will be destroyed by texture_ref's destructor.
4341 DCHECK(saved_back_texture.texture_ref);
4342 saved_back_texture.back_texture->Invalidate();
4343 }
4344 saved_back_textures_.clear();
4345 }
4346
4347 size_t GLES2DecoderImpl::GetSavedBackTextureCountForTest() {
4348 return saved_back_textures_.size();
4349 }
4350
4351 size_t GLES2DecoderImpl::GetCreatedBackTextureCountForTest() {
4352 return create_back_texture_count_for_test_;
4237 } 4353 }
4238 4354
4239 bool GLES2DecoderImpl::ResizeOffscreenFrameBuffer(const gfx::Size& size) { 4355 bool GLES2DecoderImpl::ResizeOffscreenFrameBuffer(const gfx::Size& size) {
4240 bool is_offscreen = !!offscreen_target_frame_buffer_.get(); 4356 bool is_offscreen = !!offscreen_target_frame_buffer_.get();
4241 if (!is_offscreen) { 4357 if (!is_offscreen) {
4242 LOG(ERROR) << "GLES2DecoderImpl::ResizeOffscreenFrameBuffer called " 4358 LOG(ERROR) << "GLES2DecoderImpl::ResizeOffscreenFrameBuffer called "
4243 << " with an onscreen framebuffer."; 4359 << " with an onscreen framebuffer.";
4244 return false; 4360 return false;
4245 } 4361 }
4246 4362
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12779 "width", offscreen_size_.width(), "height", offscreen_size_.height()); 12895 "width", offscreen_size_.width(), "height", offscreen_size_.height());
12780 if (offscreen_size_ != offscreen_saved_color_texture_->size()) { 12896 if (offscreen_size_ != offscreen_saved_color_texture_->size()) {
12781 // Workaround for NVIDIA driver bug on OS X; crbug.com/89557, 12897 // Workaround for NVIDIA driver bug on OS X; crbug.com/89557,
12782 // crbug.com/94163. TODO(kbr): figure out reproduction so Apple will 12898 // crbug.com/94163. TODO(kbr): figure out reproduction so Apple will
12783 // fix this. 12899 // fix this.
12784 if (workarounds().needs_offscreen_buffer_workaround) { 12900 if (workarounds().needs_offscreen_buffer_workaround) {
12785 offscreen_saved_frame_buffer_->Create(); 12901 offscreen_saved_frame_buffer_->Create();
12786 glFinish(); 12902 glFinish();
12787 } 12903 }
12788 12904
12905 // The size has changed, so none of the cached BackTextures are useful
12906 // anymore.
12907 ReleaseNotInUseBackTextures();
12908
12789 // Allocate the offscreen saved color texture. 12909 // Allocate the offscreen saved color texture.
12790 DCHECK(offscreen_saved_color_format_); 12910 DCHECK(offscreen_saved_color_format_);
12791 offscreen_saved_color_texture_->AllocateStorage( 12911 offscreen_saved_color_texture_->AllocateStorage(
12792 offscreen_size_, offscreen_saved_color_format_, false); 12912 offscreen_size_, offscreen_saved_color_format_, false);
12793 12913
12794 offscreen_saved_frame_buffer_->AttachRenderTexture( 12914 offscreen_saved_frame_buffer_->AttachRenderTexture(
12795 offscreen_saved_color_texture_.get()); 12915 offscreen_saved_color_texture_.get());
12796 if (offscreen_size_.width() != 0 && offscreen_size_.height() != 0) { 12916 if (offscreen_size_.width() != 0 && offscreen_size_.height() != 0) {
12797 if (offscreen_saved_frame_buffer_->CheckStatus() != 12917 if (offscreen_saved_frame_buffer_->CheckStatus() !=
12798 GL_FRAMEBUFFER_COMPLETE) { 12918 GL_FRAMEBUFFER_COMPLETE) {
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16427 } 16547 }
16428 16548
16429 // Include the auto-generated part of this file. We split this because it means 16549 // Include the auto-generated part of this file. We split this because it means
16430 // we can easily edit the non-auto generated parts right here in this file 16550 // we can easily edit the non-auto generated parts right here in this file
16431 // instead of having to edit some template or the code generator. 16551 // instead of having to edit some template or the code generator.
16432 #include "base/macros.h" 16552 #include "base/macros.h"
16433 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 16553 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
16434 16554
16435 } // namespace gles2 16555 } // namespace gles2
16436 } // namespace gpu 16556 } // namespace gpu
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