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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <limits.h> | 7 #include <limits.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 #include <stdio.h> | 10 #include <stdio.h> |
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586 | 586 |
587 // Overridden from GLES2Decoder. | 587 // Overridden from GLES2Decoder. |
588 bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, | 588 bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, |
589 const scoped_refptr<gfx::GLContext>& context, | 589 const scoped_refptr<gfx::GLContext>& context, |
590 bool offscreen, | 590 bool offscreen, |
591 const gfx::Size& offscreen_size, | 591 const gfx::Size& offscreen_size, |
592 const DisallowedFeatures& disallowed_features, | 592 const DisallowedFeatures& disallowed_features, |
593 const std::vector<int32_t>& attribs) override; | 593 const std::vector<int32_t>& attribs) override; |
594 void Destroy(bool have_context) override; | 594 void Destroy(bool have_context) override; |
595 void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) override; | 595 void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) override; |
596 void ProduceFrontBuffer(const Mailbox& mailbox) override; | 596 void TakeFrontBuffer(const Mailbox& mailbox) override; |
| 597 void ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) override; |
597 bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override; | 598 bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override; |
598 void UpdateParentTextureInfo(); | 599 void UpdateParentTextureInfo(); |
599 bool MakeCurrent() override; | 600 bool MakeCurrent() override; |
600 GLES2Util* GetGLES2Util() override { return &util_; } | 601 GLES2Util* GetGLES2Util() override { return &util_; } |
601 gfx::GLContext* GetGLContext() override { return context_.get(); } | 602 gfx::GLContext* GetGLContext() override { return context_.get(); } |
602 ContextGroup* GetContextGroup() override { return group_.get(); } | 603 ContextGroup* GetContextGroup() override { return group_.get(); } |
603 Capabilities GetCapabilities() override; | 604 Capabilities GetCapabilities() override; |
604 void RestoreState(const ContextState* prev_state) override; | 605 void RestoreState(const ContextState* prev_state) override; |
605 | 606 |
606 void RestoreActiveTexture() const override { state_.RestoreActiveTexture(); } | 607 void RestoreActiveTexture() const override { state_.RestoreActiveTexture(); } |
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2000 GLenum offscreen_target_stencil_format_; | 2001 GLenum offscreen_target_stencil_format_; |
2001 GLsizei offscreen_target_samples_; | 2002 GLsizei offscreen_target_samples_; |
2002 GLboolean offscreen_target_buffer_preserved_; | 2003 GLboolean offscreen_target_buffer_preserved_; |
2003 | 2004 |
2004 // The copy that is saved when SwapBuffers is called. | 2005 // The copy that is saved when SwapBuffers is called. |
2005 std::unique_ptr<BackFramebuffer> offscreen_saved_frame_buffer_; | 2006 std::unique_ptr<BackFramebuffer> offscreen_saved_frame_buffer_; |
2006 std::unique_ptr<BackTexture> offscreen_saved_color_texture_; | 2007 std::unique_ptr<BackTexture> offscreen_saved_color_texture_; |
2007 scoped_refptr<TextureRef> | 2008 scoped_refptr<TextureRef> |
2008 offscreen_saved_color_texture_info_; | 2009 offscreen_saved_color_texture_info_; |
2009 | 2010 |
| 2011 // When a client requests ownership of the swapped front buffer, all |
| 2012 // information is saved in this structure, and |in_use| is set to true. When a |
| 2013 // client releases ownership, |in_use| is set to false. |
| 2014 // |
| 2015 // An instance of this struct, with |in_use| = false may be reused instead of |
| 2016 // making a new BackTexture. |
| 2017 struct SavedBackTexture { |
| 2018 std::unique_ptr<BackTexture> back_texture; |
| 2019 scoped_refptr<TextureRef> texture_ref; |
| 2020 bool in_use; |
| 2021 }; |
| 2022 std::vector<SavedBackTexture> saved_back_textures_; |
| 2023 |
| 2024 // If there's a SavedBackTexture that's not in use, takes that. Otherwise, |
| 2025 // generates a new back texture. |
| 2026 void CreateBackTexture(); |
| 2027 size_t create_back_texture_count_for_test_ = 0; |
| 2028 |
| 2029 // Releases all saved BackTextures that are not in use by a client. |
| 2030 void ReleaseNotInUseBackTextures(); |
| 2031 |
| 2032 // Releases all saved BackTextures. |
| 2033 void ReleaseAllBackTextures(); |
| 2034 |
| 2035 size_t GetSavedBackTextureCountForTest() override; |
| 2036 size_t GetCreatedBackTextureCountForTest() override; |
| 2037 |
2010 // The copy that is used as the destination for multi-sample resolves. | 2038 // The copy that is used as the destination for multi-sample resolves. |
2011 std::unique_ptr<BackFramebuffer> offscreen_resolved_frame_buffer_; | 2039 std::unique_ptr<BackFramebuffer> offscreen_resolved_frame_buffer_; |
2012 std::unique_ptr<BackTexture> offscreen_resolved_color_texture_; | 2040 std::unique_ptr<BackTexture> offscreen_resolved_color_texture_; |
2013 GLenum offscreen_saved_color_format_; | 2041 GLenum offscreen_saved_color_format_; |
2014 | 2042 |
2015 std::unique_ptr<QueryManager> query_manager_; | 2043 std::unique_ptr<QueryManager> query_manager_; |
2016 | 2044 |
2017 std::unique_ptr<VertexArrayManager> vertex_array_manager_; | 2045 std::unique_ptr<VertexArrayManager> vertex_array_manager_; |
2018 | 2046 |
2019 std::unique_ptr<ImageManager> image_manager_; | 2047 std::unique_ptr<ImageManager> image_manager_; |
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4074 framebuffer_state_.bound_draw_framebuffer = NULL; | 4102 framebuffer_state_.bound_draw_framebuffer = NULL; |
4075 state_.bound_renderbuffer = NULL; | 4103 state_.bound_renderbuffer = NULL; |
4076 | 4104 |
4077 if (offscreen_saved_color_texture_info_.get()) { | 4105 if (offscreen_saved_color_texture_info_.get()) { |
4078 DCHECK(offscreen_target_color_texture_); | 4106 DCHECK(offscreen_target_color_texture_); |
4079 DCHECK_EQ(offscreen_saved_color_texture_info_->service_id(), | 4107 DCHECK_EQ(offscreen_saved_color_texture_info_->service_id(), |
4080 offscreen_saved_color_texture_->id()); | 4108 offscreen_saved_color_texture_->id()); |
4081 offscreen_saved_color_texture_->Invalidate(); | 4109 offscreen_saved_color_texture_->Invalidate(); |
4082 offscreen_saved_color_texture_info_ = NULL; | 4110 offscreen_saved_color_texture_info_ = NULL; |
4083 } | 4111 } |
| 4112 ReleaseAllBackTextures(); |
4084 if (have_context) { | 4113 if (have_context) { |
4085 if (copy_texture_CHROMIUM_.get()) { | 4114 if (copy_texture_CHROMIUM_.get()) { |
4086 copy_texture_CHROMIUM_->Destroy(); | 4115 copy_texture_CHROMIUM_->Destroy(); |
4087 copy_texture_CHROMIUM_.reset(); | 4116 copy_texture_CHROMIUM_.reset(); |
4088 } | 4117 } |
4089 | 4118 |
4090 clear_framebuffer_blit_.reset(); | 4119 clear_framebuffer_blit_.reset(); |
4091 | 4120 |
4092 if (state_.current_program.get()) { | 4121 if (state_.current_program.get()) { |
4093 program_manager()->UnuseProgram(shader_manager(), | 4122 program_manager()->UnuseProgram(shader_manager(), |
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4212 } | 4241 } |
4213 | 4242 |
4214 void GLES2DecoderImpl::SetSurface( | 4243 void GLES2DecoderImpl::SetSurface( |
4215 const scoped_refptr<gfx::GLSurface>& surface) { | 4244 const scoped_refptr<gfx::GLSurface>& surface) { |
4216 DCHECK(context_->IsCurrent(NULL)); | 4245 DCHECK(context_->IsCurrent(NULL)); |
4217 DCHECK(surface_.get()); | 4246 DCHECK(surface_.get()); |
4218 surface_ = surface; | 4247 surface_ = surface; |
4219 RestoreCurrentFramebufferBindings(); | 4248 RestoreCurrentFramebufferBindings(); |
4220 } | 4249 } |
4221 | 4250 |
4222 void GLES2DecoderImpl::ProduceFrontBuffer(const Mailbox& mailbox) { | 4251 void GLES2DecoderImpl::TakeFrontBuffer(const Mailbox& mailbox) { |
4223 if (!offscreen_saved_color_texture_.get()) { | 4252 if (!offscreen_saved_color_texture_.get()) { |
4224 LOG(ERROR) << "Called ProduceFrontBuffer on a non-offscreen context"; | 4253 DLOG(ERROR) << "Called TakeFrontBuffer on a non-offscreen context"; |
4225 return; | 4254 return; |
4226 } | 4255 } |
| 4256 |
4227 if (!offscreen_saved_color_texture_info_.get()) { | 4257 if (!offscreen_saved_color_texture_info_.get()) { |
4228 GLuint service_id = offscreen_saved_color_texture_->id(); | 4258 GLuint service_id = offscreen_saved_color_texture_->id(); |
4229 offscreen_saved_color_texture_info_ = TextureRef::Create( | 4259 offscreen_saved_color_texture_info_ = TextureRef::Create( |
4230 texture_manager(), 0, service_id); | 4260 texture_manager(), 0, service_id); |
4231 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(), | 4261 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(), |
4232 GL_TEXTURE_2D); | 4262 GL_TEXTURE_2D); |
4233 UpdateParentTextureInfo(); | 4263 UpdateParentTextureInfo(); |
4234 } | 4264 } |
| 4265 |
4235 mailbox_manager()->ProduceTexture( | 4266 mailbox_manager()->ProduceTexture( |
4236 mailbox, offscreen_saved_color_texture_info_->texture()); | 4267 mailbox, offscreen_saved_color_texture_info_->texture()); |
| 4268 |
| 4269 // Save the BackTexture and TextureRef. |
| 4270 SavedBackTexture save; |
| 4271 save.back_texture.swap(offscreen_saved_color_texture_); |
| 4272 save.texture_ref = offscreen_saved_color_texture_info_; |
| 4273 offscreen_saved_color_texture_info_ = nullptr; |
| 4274 save.in_use = true; |
| 4275 saved_back_textures_.push_back(std::move(save)); |
| 4276 |
| 4277 CreateBackTexture(); |
| 4278 } |
| 4279 |
| 4280 void GLES2DecoderImpl::ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) { |
| 4281 Texture* texture = mailbox_manager()->ConsumeTexture(mailbox); |
| 4282 for (auto it = saved_back_textures_.begin(); it != saved_back_textures_.end(); |
| 4283 ++it) { |
| 4284 if (texture != it->texture_ref->texture()) |
| 4285 continue; |
| 4286 |
| 4287 if (is_lost || it->back_texture->size() != offscreen_size_) { |
| 4288 it->back_texture->Invalidate(); |
| 4289 saved_back_textures_.erase(it); |
| 4290 return; |
| 4291 } |
| 4292 |
| 4293 it->in_use = false; |
| 4294 return; |
| 4295 } |
| 4296 |
| 4297 DLOG(ERROR) << "Attempting to return a frontbuffer that was not saved."; |
| 4298 } |
| 4299 |
| 4300 void GLES2DecoderImpl::CreateBackTexture() { |
| 4301 for (auto it = saved_back_textures_.begin(); it != saved_back_textures_.end(); |
| 4302 ++it) { |
| 4303 if (it->in_use) |
| 4304 continue; |
| 4305 |
| 4306 if (it->back_texture->size() != offscreen_size_) |
| 4307 continue; |
| 4308 offscreen_saved_color_texture_ = std::move(it->back_texture); |
| 4309 offscreen_saved_color_texture_info_ = it->texture_ref; |
| 4310 saved_back_textures_.erase(it); |
| 4311 return; |
| 4312 } |
| 4313 |
| 4314 ++create_back_texture_count_for_test_; |
| 4315 offscreen_saved_color_texture_.reset( |
| 4316 new BackTexture(memory_tracker(), &state_)); |
| 4317 offscreen_saved_color_texture_->Create(); |
| 4318 offscreen_saved_color_texture_->AllocateStorage( |
| 4319 offscreen_size_, offscreen_saved_color_format_, false); |
| 4320 offscreen_saved_frame_buffer_->AttachRenderTexture( |
| 4321 offscreen_saved_color_texture_.get()); |
| 4322 } |
| 4323 |
| 4324 void GLES2DecoderImpl::ReleaseNotInUseBackTextures() { |
| 4325 for (auto& saved_back_texture : saved_back_textures_) { |
| 4326 if (!saved_back_texture.in_use) |
| 4327 saved_back_texture.back_texture->Invalidate(); |
| 4328 } |
| 4329 |
| 4330 auto to_remove = |
| 4331 std::remove_if(saved_back_textures_.begin(), saved_back_textures_.end(), |
| 4332 [](const SavedBackTexture& saved_back_texture) { |
| 4333 return !saved_back_texture.in_use; |
| 4334 }); |
| 4335 saved_back_textures_.erase(to_remove, saved_back_textures_.end()); |
| 4336 } |
| 4337 |
| 4338 void GLES2DecoderImpl::ReleaseAllBackTextures() { |
| 4339 for (auto& saved_back_texture : saved_back_textures_) { |
| 4340 // The texture will be destroyed by texture_ref's destructor. |
| 4341 DCHECK(saved_back_texture.texture_ref); |
| 4342 saved_back_texture.back_texture->Invalidate(); |
| 4343 } |
| 4344 saved_back_textures_.clear(); |
| 4345 } |
| 4346 |
| 4347 size_t GLES2DecoderImpl::GetSavedBackTextureCountForTest() { |
| 4348 return saved_back_textures_.size(); |
| 4349 } |
| 4350 |
| 4351 size_t GLES2DecoderImpl::GetCreatedBackTextureCountForTest() { |
| 4352 return create_back_texture_count_for_test_; |
4237 } | 4353 } |
4238 | 4354 |
4239 bool GLES2DecoderImpl::ResizeOffscreenFrameBuffer(const gfx::Size& size) { | 4355 bool GLES2DecoderImpl::ResizeOffscreenFrameBuffer(const gfx::Size& size) { |
4240 bool is_offscreen = !!offscreen_target_frame_buffer_.get(); | 4356 bool is_offscreen = !!offscreen_target_frame_buffer_.get(); |
4241 if (!is_offscreen) { | 4357 if (!is_offscreen) { |
4242 LOG(ERROR) << "GLES2DecoderImpl::ResizeOffscreenFrameBuffer called " | 4358 LOG(ERROR) << "GLES2DecoderImpl::ResizeOffscreenFrameBuffer called " |
4243 << " with an onscreen framebuffer."; | 4359 << " with an onscreen framebuffer."; |
4244 return false; | 4360 return false; |
4245 } | 4361 } |
4246 | 4362 |
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12779 "width", offscreen_size_.width(), "height", offscreen_size_.height()); | 12895 "width", offscreen_size_.width(), "height", offscreen_size_.height()); |
12780 if (offscreen_size_ != offscreen_saved_color_texture_->size()) { | 12896 if (offscreen_size_ != offscreen_saved_color_texture_->size()) { |
12781 // Workaround for NVIDIA driver bug on OS X; crbug.com/89557, | 12897 // Workaround for NVIDIA driver bug on OS X; crbug.com/89557, |
12782 // crbug.com/94163. TODO(kbr): figure out reproduction so Apple will | 12898 // crbug.com/94163. TODO(kbr): figure out reproduction so Apple will |
12783 // fix this. | 12899 // fix this. |
12784 if (workarounds().needs_offscreen_buffer_workaround) { | 12900 if (workarounds().needs_offscreen_buffer_workaround) { |
12785 offscreen_saved_frame_buffer_->Create(); | 12901 offscreen_saved_frame_buffer_->Create(); |
12786 glFinish(); | 12902 glFinish(); |
12787 } | 12903 } |
12788 | 12904 |
| 12905 // The size has changed, so none of the cached BackTextures are useful |
| 12906 // anymore. |
| 12907 ReleaseNotInUseBackTextures(); |
| 12908 |
12789 // Allocate the offscreen saved color texture. | 12909 // Allocate the offscreen saved color texture. |
12790 DCHECK(offscreen_saved_color_format_); | 12910 DCHECK(offscreen_saved_color_format_); |
12791 offscreen_saved_color_texture_->AllocateStorage( | 12911 offscreen_saved_color_texture_->AllocateStorage( |
12792 offscreen_size_, offscreen_saved_color_format_, false); | 12912 offscreen_size_, offscreen_saved_color_format_, false); |
12793 | 12913 |
12794 offscreen_saved_frame_buffer_->AttachRenderTexture( | 12914 offscreen_saved_frame_buffer_->AttachRenderTexture( |
12795 offscreen_saved_color_texture_.get()); | 12915 offscreen_saved_color_texture_.get()); |
12796 if (offscreen_size_.width() != 0 && offscreen_size_.height() != 0) { | 12916 if (offscreen_size_.width() != 0 && offscreen_size_.height() != 0) { |
12797 if (offscreen_saved_frame_buffer_->CheckStatus() != | 12917 if (offscreen_saved_frame_buffer_->CheckStatus() != |
12798 GL_FRAMEBUFFER_COMPLETE) { | 12918 GL_FRAMEBUFFER_COMPLETE) { |
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16427 } | 16547 } |
16428 | 16548 |
16429 // Include the auto-generated part of this file. We split this because it means | 16549 // Include the auto-generated part of this file. We split this because it means |
16430 // we can easily edit the non-auto generated parts right here in this file | 16550 // we can easily edit the non-auto generated parts right here in this file |
16431 // instead of having to edit some template or the code generator. | 16551 // instead of having to edit some template or the code generator. |
16432 #include "base/macros.h" | 16552 #include "base/macros.h" |
16433 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 16553 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
16434 | 16554 |
16435 } // namespace gles2 | 16555 } // namespace gles2 |
16436 } // namespace gpu | 16556 } // namespace gpu |
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