| Index: content/gpu/gpu_main.cc
|
| diff --git a/content/gpu/gpu_main.cc b/content/gpu/gpu_main.cc
|
| index 33563a036cfc6fc0a354ebed72d4c94fc76af7bb..9e1388a579d845f602373eadadc7b9f142a6bfe4 100644
|
| --- a/content/gpu/gpu_main.cc
|
| +++ b/content/gpu/gpu_main.cc
|
| @@ -191,6 +191,7 @@ int GpuMain(const MainFunctionParams& parameters) {
|
| #if defined(OS_WIN)
|
| // Use a UI message loop because ANGLE and the desktop GL platform can
|
| // create child windows to render to.
|
| + base::MessagePumpForGpu::InitFactory();
|
| base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI);
|
| #elif defined(OS_LINUX) && defined(USE_X11)
|
| // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX
|
|
|