Index: content/gpu/gpu_main.cc |
diff --git a/content/gpu/gpu_main.cc b/content/gpu/gpu_main.cc |
index 33563a036cfc6fc0a354ebed72d4c94fc76af7bb..9e1388a579d845f602373eadadc7b9f142a6bfe4 100644 |
--- a/content/gpu/gpu_main.cc |
+++ b/content/gpu/gpu_main.cc |
@@ -191,6 +191,7 @@ int GpuMain(const MainFunctionParams& parameters) { |
#if defined(OS_WIN) |
// Use a UI message loop because ANGLE and the desktop GL platform can |
// create child windows to render to. |
+ base::MessagePumpForGpu::InitFactory(); |
base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI); |
#elif defined(OS_LINUX) && defined(USE_X11) |
// We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX |