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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ | 5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ |
| 6 #define UI_GL_GL_IMPLEMENTATION_H_ | 6 #define UI_GL_GL_IMPLEMENTATION_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/native_library.h" | 11 #include "base/native_library.h" |
| 12 #include "build/build_config.h" | 12 #include "build/build_config.h" |
| 13 #include "ui/gl/gl_export.h" | 13 #include "ui/gl/gl_export.h" |
| 14 #include "ui/gl/gl_switches.h" | 14 #include "ui/gl/gl_switches.h" |
| 15 | 15 |
| 16 namespace gfx { | 16 namespace gfx { |
| 17 | 17 |
| 18 class GLContext; | 18 class GLContext; |
| 19 | 19 |
| 20 // The GL implementation currently in use. | 20 // The GL implementation currently in use. |
| 21 enum GLImplementation { | 21 enum GLImplementation { |
| 22 kGLImplementationNone, | 22 kGLImplementationNone, |
| 23 kGLImplementationDesktopGL, | 23 kGLImplementationDesktopGL, |
| 24 kGLImplementationOSMesaGL, | 24 kGLImplementationOSMesaGL, |
| 25 kGLImplementationAppleGL, | 25 kGLImplementationAppleGL, |
| 26 kGLImplementationEGLGLES2, | 26 kGLImplementationEGLGLES2, |
| 27 kGLImplementationMockGL | 27 kGLImplementationMockGL |
| 28 }; | 28 }; |
| 29 | 29 |
| 30 struct GLWindowSystemBindingInfo { | 30 struct GL_EXPORT GLWindowSystemBindingInfo { |
| 31 GLWindowSystemBindingInfo(); |
| 31 std::string vendor; | 32 std::string vendor; |
| 32 std::string version; | 33 std::string version; |
| 33 std::string extensions; | 34 std::string extensions; |
| 35 bool direct_rendering; |
| 34 }; | 36 }; |
| 35 | 37 |
| 36 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls); | 38 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls); |
| 37 | 39 |
| 38 #if defined(OS_WIN) | 40 #if defined(OS_WIN) |
| 39 typedef void* (WINAPI *GLGetProcAddressProc)(const char* name); | 41 typedef void* (WINAPI *GLGetProcAddressProc)(const char* name); |
| 40 #else | 42 #else |
| 41 typedef void* (*GLGetProcAddressProc)(const char* name); | 43 typedef void* (*GLGetProcAddressProc)(const char* name); |
| 42 #endif | 44 #endif |
| 43 | 45 |
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| 107 // unsupported. | 109 // unsupported. |
| 108 void* GetGLProcAddress(const char* name); | 110 void* GetGLProcAddress(const char* name); |
| 109 | 111 |
| 110 // Return information about the GL window system binding implementation (e.g., | 112 // Return information about the GL window system binding implementation (e.g., |
| 111 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. | 113 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. |
| 112 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info); | 114 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info); |
| 113 | 115 |
| 114 } // namespace gfx | 116 } // namespace gfx |
| 115 | 117 |
| 116 #endif // UI_GL_GL_IMPLEMENTATION_H_ | 118 #endif // UI_GL_GL_IMPLEMENTATION_H_ |
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