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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ | 5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ |
6 #define UI_GL_GL_IMPLEMENTATION_H_ | 6 #define UI_GL_GL_IMPLEMENTATION_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/native_library.h" | 11 #include "base/native_library.h" |
12 #include "build/build_config.h" | 12 #include "build/build_config.h" |
13 #include "ui/gl/gl_export.h" | 13 #include "ui/gl/gl_export.h" |
14 #include "ui/gl/gl_switches.h" | 14 #include "ui/gl/gl_switches.h" |
15 | 15 |
16 namespace gfx { | 16 namespace gfx { |
17 | 17 |
18 class GLContext; | 18 class GLContext; |
19 | 19 |
20 // The GL implementation currently in use. | 20 // The GL implementation currently in use. |
21 enum GLImplementation { | 21 enum GLImplementation { |
22 kGLImplementationNone, | 22 kGLImplementationNone, |
23 kGLImplementationDesktopGL, | 23 kGLImplementationDesktopGL, |
24 kGLImplementationOSMesaGL, | 24 kGLImplementationOSMesaGL, |
25 kGLImplementationAppleGL, | 25 kGLImplementationAppleGL, |
26 kGLImplementationEGLGLES2, | 26 kGLImplementationEGLGLES2, |
27 kGLImplementationMockGL | 27 kGLImplementationMockGL |
28 }; | 28 }; |
29 | 29 |
30 struct GLWindowSystemBindingInfo { | 30 struct GL_EXPORT GLWindowSystemBindingInfo { |
| 31 GLWindowSystemBindingInfo(); |
31 std::string vendor; | 32 std::string vendor; |
32 std::string version; | 33 std::string version; |
33 std::string extensions; | 34 std::string extensions; |
| 35 bool direct_rendering; |
34 }; | 36 }; |
35 | 37 |
36 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls); | 38 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls); |
37 | 39 |
38 #if defined(OS_WIN) | 40 #if defined(OS_WIN) |
39 typedef void* (WINAPI *GLGetProcAddressProc)(const char* name); | 41 typedef void* (WINAPI *GLGetProcAddressProc)(const char* name); |
40 #else | 42 #else |
41 typedef void* (*GLGetProcAddressProc)(const char* name); | 43 typedef void* (*GLGetProcAddressProc)(const char* name); |
42 #endif | 44 #endif |
43 | 45 |
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107 // unsupported. | 109 // unsupported. |
108 void* GetGLProcAddress(const char* name); | 110 void* GetGLProcAddress(const char* name); |
109 | 111 |
110 // Return information about the GL window system binding implementation (e.g., | 112 // Return information about the GL window system binding implementation (e.g., |
111 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. | 113 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. |
112 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info); | 114 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info); |
113 | 115 |
114 } // namespace gfx | 116 } // namespace gfx |
115 | 117 |
116 #endif // UI_GL_GL_IMPLEMENTATION_H_ | 118 #endif // UI_GL_GL_IMPLEMENTATION_H_ |
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