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Unified Diff: content/renderer/media/audio_renderer_sink_cache_impl.h

Issue 1942803002: Caching AudioOutputDevice instances in mixer manager (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase, fix for sleep() compile error on win and a bit of cleanup around timeouts. Created 4 years, 7 months ago
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Index: content/renderer/media/audio_renderer_sink_cache_impl.h
diff --git a/content/renderer/media/audio_renderer_sink_cache_impl.h b/content/renderer/media/audio_renderer_sink_cache_impl.h
new file mode 100644
index 0000000000000000000000000000000000000000..97eb75ef76f433f83848df8e6eb49bdaa9e9a313
--- /dev/null
+++ b/content/renderer/media/audio_renderer_sink_cache_impl.h
@@ -0,0 +1,133 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/renderer/media/audio_renderer_sink_cache.h"
+
+#include <map>
+
+#include "base/single_thread_task_runner.h"
+#include "base/synchronization/lock.h"
+#include "content/common/content_export.h"
+#include "media/audio/audio_device_description.h"
+#include "media/base/audio_renderer_sink.h"
+
+namespace content {
+
+// AudioRendererSinkCache implementation.
+class CONTENT_EXPORT AudioRendererSinkCacheImpl
+ : public AudioRendererSinkCache {
+ public:
+ // Callback to be used for AudioRendererSink creation
+ typedef base::Callback<scoped_refptr<media::AudioRendererSink>(
+ int render_frame_id,
+ int session_id,
+ const std::string& device_id,
+ const url::Origin& security_origin)>
+ CreateSinkCallback;
+
+ AudioRendererSinkCacheImpl(
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner,
+ const CreateSinkCallback& create_sink_callback);
+
+ ~AudioRendererSinkCacheImpl() final;
+
+ media::OutputDeviceInfo GetSinkInfo(int source_render_frame_id,
+ int session_id,
+ const std::string& device_id,
+ const url::Origin& security_origin) final;
+
+ media::AudioRendererSink* GetSink(int source_render_frame_id,
+ const std::string& device_id,
+ const url::Origin& security_origin) final;
+
+ void ReleaseSink(media::AudioRendererSink* sink) final;
+
+ private:
+ friend class AudioRendererSinkCacheTest;
+
+ // Cached sink deletion timeout.
+ // For example: (1) sink was create and cached in GetSinkInfo(), and then (2)
+ // the same sink is requested in GetSink(), if time interval between (1) and
+ // (2) is less than |kDeleteTimeoutMs|, then sink cached in (1) is reused in
+ // (2). On the other hand, if after (1) nobody is interested in the sink
+ // within |kDeleteTimeoutMs|, it is garbage-collected.
+ enum { kDeleteTimeoutMs = 5000 };
+
+ // The key to be used to access a cached sink (not unique,there can be
+ // multiple sinks per device.
+ struct SinkKey {
+ SinkKey(int source_render_frame_id,
+ const std::string& device_id,
+ const url::Origin& security_origin);
+ SinkKey(const SinkKey& other);
+ int source_render_frame_id;
+ std::string device_id;
+ url::Origin security_origin;
+ };
+
+ // Strict weak ordering of the keys.
+ struct SinkKeyCompare {
+ bool operator()(const SinkKey& a, const SinkKey& b) const {
+ if (a.source_render_frame_id != b.source_render_frame_id)
+ return a.source_render_frame_id < b.source_render_frame_id;
+
+ if (media::AudioDeviceDescription::IsDefaultDevice(a.device_id) &&
+ media::AudioDeviceDescription::IsDefaultDevice(b.device_id)) {
+ // Both device IDs represent the same default device => do not compare
+ // them; the default device is always authorized => ignoring security
+ // origin.
+ return false;
+ }
+
+ if (a.device_id != b.device_id)
+ return a.device_id < b.device_id;
+
+ return a.security_origin < b.security_origin;
+ }
+ };
+
+ // Cached sink data.
+ struct AudioRendererSinkReference {
+ AudioRendererSinkReference(scoped_refptr<media::AudioRendererSink> sink,
+ bool used);
+ AudioRendererSinkReference(const AudioRendererSinkReference& other);
+ ~AudioRendererSinkReference();
+ scoped_refptr<media::AudioRendererSink> sink; // Sink instance
+ bool used; // True if in used by a client.
+ };
+
+ typedef std::multimap<SinkKey, AudioRendererSinkReference, SinkKeyCompare>
miu 2016/05/12 21:53:06 1. If the number of sinks is small, consider using
o1ka 2016/05/17 17:17:24 1. multimap is also used for find() in GetSinkInfo
miu 2016/05/19 22:27:14 Well, okay. I'll admit I'm "bike-shedding" a littl
o1ka 2016/05/20 10:40:32 Ok. But before reverting this to the first version
+ AudioRendererSinkMap;
+
+ // Schedules a sink for deletion. Deletion will be performed on the same
+ // thread the cache is created on.
+ void DeleteLaterIfUnused(media::AudioRendererSink* sink);
+
+ // Deletes a sink from the cache. If |force_delete_used| is set, a sink being
+ // deleted can (and should) be in use at the moment of deletion; otherwise the
+ // sink is deleted only if unused.
+ void DeleteSink(media::AudioRendererSink* sink, bool force_delete_used);
+
+ // Creates a sink with a specified |key| and |used| state and inserts it into
+ // the cache. Note: |sinks_lock_| must be held while operating on the result
+ // of this function, otherwise the sink may be deleted and the pointer becomes
+ // invalid.
+ media::AudioRendererSink* InsertNewSink(const SinkKey& key, bool used);
+
+ // Task runner for scheduled sink garbage collection.
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
miu 2016/05/12 21:53:06 Please make this const.
o1ka 2016/05/17 17:17:24 Done.
+
+ // Callback used for sink creation.
+ const CreateSinkCallback create_sink_cb_;
+
+ // Cached sinks, protected by lock.
+ base::Lock sinks_lock_;
+ AudioRendererSinkMap sinks_;
+
+ base::WeakPtrFactory<AudioRendererSinkCacheImpl> weak_ptr_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(AudioRendererSinkCacheImpl);
+};
+
+} // namespace content

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