Index: third_party/WebKit/Source/modules/sensor/Sensor.cpp |
diff --git a/third_party/WebKit/Source/modules/sensor/Sensor.cpp b/third_party/WebKit/Source/modules/sensor/Sensor.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3630a26b1a36e9be95b46eb0185c6a7f12195119 |
--- /dev/null |
+++ b/third_party/WebKit/Source/modules/sensor/Sensor.cpp |
@@ -0,0 +1,114 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "modules/sensor/Sensor.h" |
+ |
+#include "bindings/core/v8/ScriptPromise.h" |
+#include "bindings/core/v8/ScriptPromiseResolver.h" |
+#include "core/dom/Document.h" |
+#include "core/dom/ExceptionCode.h" |
+ |
+#include "modules/sensor/SensorReading.h" |
+#include "modules/sensor/sensor_state_type.h" |
+ |
+namespace blink { |
+ |
+Sensor::~Sensor() |
+{ |
+} |
+ |
+Sensor::Sensor(ExecutionContext* executionContext, const SensorOptions& sensorOptions) |
+ : ActiveScriptWrappable(this) |
+ , ActiveDOMObject(executionContext) |
+ , PlatformEventController(toDocument(executionContext)->page()) |
+ , m_sensorState(SensorState::Idle) |
+ , m_sensorOptions(sensorOptions) |
+{ |
+} |
+ |
+// Getters |
+String Sensor::state() const |
+{ |
+ switch (m_sensorState) { |
+ case SensorState::Idle: |
+ return "idle"; |
+ case SensorState::Activating: |
+ return "activating"; |
+ case SensorState::Active: |
+ return "active"; |
+ case SensorState::Errored: |
+ return "errored"; |
+ } |
+ NOTREACHED(); |
+ return "idle"; |
+} |
+ |
+SensorReading* Sensor::reading() const |
+{ |
+ return m_sensorReading.get(); |
+} |
+ |
+void Sensor::start(ScriptState* scriptState, ExceptionState& exceptionState) |
+{ |
+ if (m_sensorState != SensorState::Idle && m_sensorState != SensorState::Errored) |
+ exceptionState.throwDOMException(InvalidStateError, "Invalid State: SensorState is not idle or errored"); |
+ |
+ updateState(SensorState::Activating); |
+ |
+ // TODO(riju) : Add Permissions stuff later. |
+ |
+ m_hasEventListener = true; |
+ startUpdating(); |
+} |
+ |
+void Sensor::stop(ScriptState* scriptState, ExceptionState& exceptionState) |
+{ |
+ if (m_sensorState == SensorState::Idle || m_sensorState == SensorState::Errored) |
+ exceptionState.throwDOMException(InvalidStateError, "Invalid State: SensorState is either idle or errored"); |
+ |
+ m_hasEventListener = false; |
+ stopUpdating(); |
+ updateState(SensorState::Idle); |
+} |
+ |
+void Sensor::updateState(SensorState newState) |
+{ |
+ m_sensorState = newState; |
+ dispatchEvent(Event::create(EventTypeNames::statechange)); |
timvolodine
2016/05/24 15:30:35
this may need a bit of thinking regarding re-entra
riju_
2016/05/25 15:07:17
Adding,
if (m_sensorState == newState)
return;
timvolodine
2016/05/25 15:40:22
don't think this is sufficient.
if I am not overlo
riju_
2016/05/26 13:21:01
Yes, you are right.
Now I have checked with adding
|
+} |
+ |
+void Sensor::suspend() |
+{ |
+ m_hasEventListener = false; |
+ stopUpdating(); |
+} |
+ |
+void Sensor::resume() |
+{ |
+ m_hasEventListener = true; |
+ startUpdating(); |
+} |
+ |
+void Sensor::stop() |
+{ |
+ m_hasEventListener = false; |
+ stopUpdating(); |
timvolodine
2016/05/24 15:30:35
clear m_sensorReading?
riju_
2016/05/25 15:07:17
for some sensors say geolocation, it is useful to
timvolodine
2016/05/25 15:40:22
caching is nice, but I was thinking in terms of us
riju_
2016/05/26 13:21:01
Ok, I am clearing the reading in sensor.stop() now
|
+} |
+ |
+bool Sensor::hasPendingActivity() const |
+{ |
+ // Prevent V8 from garbage collecting the wrapper object if there are |
+ // event listeners attached to it. |
+ return hasEventListeners(); |
+} |
+ |
+DEFINE_TRACE(Sensor) |
+{ |
+ ActiveDOMObject::trace(visitor); |
+ EventTargetWithInlineData::trace(visitor); |
+ PlatformEventController::trace(visitor); |
+ visitor->trace(m_sensorReading); |
+} |
+ |
+} // namespace blink |