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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "modules/sensor/Sensor.h" | |
6 | |
7 #include "core/dom/Document.h" | |
8 #include "core/dom/ExceptionCode.h" | |
9 #include "core/events/Event.h" | |
10 | |
11 #include "modules/sensor/SensorReading.h" | |
12 | |
13 namespace blink { | |
14 | |
15 Sensor::~Sensor() | |
16 { | |
17 } | |
18 | |
19 Sensor::Sensor(ExecutionContext* executionContext, const SensorOptions& sensorOp tions) | |
20 : ActiveScriptWrappable(this) | |
21 , ActiveDOMObject(executionContext) | |
22 , PlatformEventController(toDocument(executionContext)->page()) | |
23 , m_sensorState(SensorState::Idle) | |
24 , m_sensorReading(nullptr) | |
25 , m_sensorOptions(sensorOptions) | |
26 { | |
27 } | |
28 | |
29 // Getters | |
30 String Sensor::state() const | |
31 { | |
32 switch (m_sensorState) { | |
33 case SensorState::Idle: | |
34 return "idle"; | |
35 case SensorState::Activating: | |
36 return "activating"; | |
37 case SensorState::Active: | |
38 return "active"; | |
39 case SensorState::Errored: | |
40 return "errored"; | |
41 } | |
42 NOTREACHED(); | |
43 return "idle"; | |
44 } | |
45 | |
46 SensorReading* Sensor::reading() const | |
47 { | |
48 return m_sensorReading.get(); | |
49 } | |
50 | |
51 void Sensor::start(ScriptState* scriptState, ExceptionState& exceptionState) | |
52 { | |
53 if (m_sensorState != SensorState::Idle && m_sensorState != SensorState::Erro red) { | |
54 exceptionState.throwDOMException(InvalidStateError, "Invalid State: Sens orState is not idle or errored"); | |
55 | |
56 // Avoid re-entrancy. sensor.start() inside 'onstatechange' event handle r. | |
57 m_hasEventListener = false; | |
58 stopUpdating(); | |
59 | |
60 return; | |
61 } | |
62 | |
63 updateState(SensorState::Activating); | |
64 | |
65 // TODO(riju) : Add Permissions stuff later. | |
66 | |
67 m_hasEventListener = true; | |
68 startUpdating(); | |
69 updateState(SensorState::Active); | |
timvolodine
2016/05/26 15:49:01
is this correct? startUpdating is async, so it cou
riju_
2016/05/26 17:32:21
No, removing the active statechange from here.
timvolodine
2016/05/27 18:40:57
ok, could you pls add a TODO regarding this in ord
riju_
2016/05/30 10:15:13
Done.
| |
70 | |
71 } | |
72 | |
73 void Sensor::stop(ScriptState* scriptState, ExceptionState& exceptionState) | |
74 { | |
75 if (m_sensorState == SensorState::Idle || m_sensorState == SensorState::Erro red) { | |
76 exceptionState.throwDOMException(InvalidStateError, "Invalid State: Sens orState is either idle or errored"); | |
77 return; | |
78 } | |
79 | |
80 // Avoid re-entrancy. sensor.stop() inside 'onstatechange' event handler. | |
81 if (m_sensorState == SensorState::Activating) { | |
timvolodine
2016/05/26 15:49:01
so this means that we cannot stop the sensor while
riju_
2016/05/26 17:32:20
Wrongly done , fixing it.
| |
82 exceptionState.throwDOMException(InvalidStateError, "Invalid State: Sens orState Activating"); | |
83 return; | |
84 } | |
85 | |
86 m_hasEventListener = false; | |
87 stopUpdating(); | |
88 | |
89 m_sensorReading.clear(); | |
90 updateState(SensorState::Idle); | |
91 } | |
92 | |
93 void Sensor::updateState(SensorState newState) | |
94 { | |
95 if (m_sensorState == newState) | |
96 return; | |
97 | |
98 m_sensorState = newState; | |
99 dispatchEvent(Event::create(EventTypeNames::statechange)); | |
100 } | |
101 | |
102 void Sensor::suspend() | |
103 { | |
104 m_hasEventListener = false; | |
105 stopUpdating(); | |
106 } | |
107 | |
108 void Sensor::resume() | |
109 { | |
110 m_hasEventListener = true; | |
111 startUpdating(); | |
112 } | |
113 | |
114 void Sensor::stop() | |
115 { | |
116 m_hasEventListener = false; | |
117 stopUpdating(); | |
118 } | |
119 | |
120 bool Sensor::hasPendingActivity() const | |
121 { | |
122 // Prevent V8 from garbage collecting the wrapper object if there are | |
123 // event listeners attached to it. | |
124 return hasEventListeners(); | |
125 } | |
126 | |
127 DEFINE_TRACE(Sensor) | |
128 { | |
129 ActiveDOMObject::trace(visitor); | |
130 EventTargetWithInlineData::trace(visitor); | |
131 PlatformEventController::trace(visitor); | |
132 visitor->trace(m_sensorReading); | |
133 } | |
134 | |
135 } // namespace blink | |
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