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Side by Side Diff: media/gpu/rendering_helper.h

Issue 1939683002: Test X11 header pollution (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 5 #ifndef MEDIA_GPU_RENDERING_HELPER_H_
6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 6 #define MEDIA_GPU_RENDERING_HELPER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <map> 11 #include <map>
12 #include <memory> 12 #include <memory>
13 #include <queue> 13 #include <queue>
14 #include <vector> 14 #include <vector>
15 15
16 #include "base/cancelable_callback.h" 16 #include "base/cancelable_callback.h"
17 #include "base/macros.h" 17 #include "base/macros.h"
18 #include "base/time/time.h" 18 #include "base/time/time.h"
19 #include "build/build_config.h" 19 #include "build/build_config.h"
20 #include "ui/gfx/geometry/rect.h" 20 #include "ui/gfx/geometry/rect.h"
21 #include "ui/gfx/geometry/size.h" 21 #include "ui/gfx/geometry/size.h"
22 #include "ui/gl/gl_bindings.h" 22 #include "ui/gl/gl_bindings.h"
23 #include "ui/gl/gl_context.h" 23 #include "ui/gl/gl_context.h"
24 #include "ui/gl/gl_surface.h" 24 #include "ui/gl/gl_surface.h"
25 25
26 namespace base { 26 namespace base {
27 class MessageLoop; 27 class MessageLoop;
28 class WaitableEvent; 28 class WaitableEvent;
29 } 29 }
30 30
31 namespace ui { 31 namespace ui {
32 class DisplayConfigurator; 32 class DisplayConfigurator;
33 } 33 }
34 34
35 namespace content { 35 namespace media {
36 36
37 class VideoFrameTexture : public base::RefCounted<VideoFrameTexture> { 37 class VideoFrameTexture : public base::RefCounted<VideoFrameTexture> {
38 public: 38 public:
39 uint32_t texture_id() const { return texture_id_; } 39 uint32_t texture_id() const { return texture_id_; }
40 uint32_t texture_target() const { return texture_target_; } 40 uint32_t texture_target() const { return texture_target_; }
41 41
42 VideoFrameTexture(uint32_t texture_target, 42 VideoFrameTexture(uint32_t texture_target,
43 uint32_t texture_id, 43 uint32_t texture_id,
44 const base::Closure& no_longer_needed_cb); 44 const base::Closure& no_longer_needed_cb);
45 45
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79 gfx::Size thumbnails_page_size; 79 gfx::Size thumbnails_page_size;
80 // The size of each thumbnail within the FBO. 80 // The size of each thumbnail within the FBO.
81 gfx::Size thumbnail_size; 81 gfx::Size thumbnail_size;
82 }; 82 };
83 83
84 // Creates and draws textures used by the video decoder. 84 // Creates and draws textures used by the video decoder.
85 // This class is not thread safe and thus all the methods of this class 85 // This class is not thread safe and thus all the methods of this class
86 // (except for ctor/dtor) ensure they're being run on a single thread. 86 // (except for ctor/dtor) ensure they're being run on a single thread.
87 class RenderingHelper { 87 class RenderingHelper {
88 public: 88 public:
89
90 RenderingHelper(); 89 RenderingHelper();
91 ~RenderingHelper(); 90 ~RenderingHelper();
92 91
93 // Initialize GL. This method must be called on the rendering 92 // Initialize GL. This method must be called on the rendering
94 // thread. 93 // thread.
95 static void InitializeOneOff(base::WaitableEvent* done); 94 static void InitializeOneOff(base::WaitableEvent* done);
96 95
97 // Setup the platform window to display test results. This method 96 // Setup the platform window to display test results. This method
98 // must be called on the main thread. 97 // must be called on the main thread.
99 void Setup(); 98 void Setup();
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154 bool is_flushing; 153 bool is_flushing;
155 154
156 // The number of frames need to be dropped to catch up the rendering. We 155 // The number of frames need to be dropped to catch up the rendering. We
157 // always keep the last remaining frame in pending_frames even after it 156 // always keep the last remaining frame in pending_frames even after it
158 // has been rendered, so that we have something to display if the client 157 // has been rendered, so that we have something to display if the client
159 // is falling behind on providing us with new frames during timer-driven 158 // is falling behind on providing us with new frames during timer-driven
160 // playback. 159 // playback.
161 int frames_to_drop; 160 int frames_to_drop;
162 161
163 // The video frames pending for rendering. 162 // The video frames pending for rendering.
164 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames; 163 std::queue<scoped_refptr<VideoFrameTexture>> pending_frames;
165 164
166 RenderedVideo(); 165 RenderedVideo();
167 RenderedVideo(const RenderedVideo& other); 166 RenderedVideo(const RenderedVideo& other);
168 ~RenderedVideo(); 167 ~RenderedVideo();
169 }; 168 };
170 169
171 void Clear(); 170 void Clear();
172 171
173 void RenderContent(); 172 void RenderContent();
174 173
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218 GLuint program_; 217 GLuint program_;
219 base::TimeDelta frame_duration_; 218 base::TimeDelta frame_duration_;
220 base::TimeTicks scheduled_render_time_; 219 base::TimeTicks scheduled_render_time_;
221 base::CancelableClosure render_task_; 220 base::CancelableClosure render_task_;
222 base::TimeTicks vsync_timebase_; 221 base::TimeTicks vsync_timebase_;
223 base::TimeDelta vsync_interval_; 222 base::TimeDelta vsync_interval_;
224 223
225 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); 224 DISALLOW_COPY_AND_ASSIGN(RenderingHelper);
226 }; 225 };
227 226
228 } // namespace content 227 } // namespace media
229 228
230 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 229 #endif // MEDIA_GPU_RENDERING_HELPER_H_
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