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Side by Side Diff: media/gpu/avda_surface_tracker.h

Issue 1939683002: Test X11 header pollution (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_AVDA_SURFACE_TRACKER_H_ 5 #ifndef MEDIA_GPU_AVDA_SURFACE_TRACKER_H_
6 #define CONTENT_COMMON_GPU_MEDIA_AVDA_SURFACE_TRACKER_H_ 6 #define MEDIA_GPU_AVDA_SURFACE_TRACKER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
11 #include "base/threading/thread_checker.h" 11 #include "base/threading/thread_checker.h"
12 #include "content/common/content_export.h" 12 #include "media/gpu/media_gpu_export.h"
13 13
14 namespace content { 14 namespace media {
15 15
16 using OnDestroyingSurfaceCallback = base::Callback<void(int)>; 16 using OnDestroyingSurfaceCallback = base::Callback<void(int)>;
17 17
18 // AVDASurfaceTracker provides AndroidVideoDecodeAccelerators a way to register 18 // AVDASurfaceTracker provides AndroidVideoDecodeAccelerators a way to register
19 // callbacks that will be called when surfaces are destroyed. This is important 19 // callbacks that will be called when surfaces are destroyed. This is important
20 // because Android SurfaceView Surfaces can be destroyed by the framework at any 20 // because Android SurfaceView Surfaces can be destroyed by the framework at any
21 // time and we must stop rendering to them before returning from 21 // time and we must stop rendering to them before returning from
22 // onSurfaceDestroyed(). 22 // onSurfaceDestroyed().
23 // This is not thread safe. All access should be on the gpu main thread. 23 // This is not thread safe. All access should be on the gpu main thread.
24 // Callbacks will be run on the same thread. 24 // Callbacks will be run on the same thread.
25 class AVDASurfaceTracker { 25 class MEDIA_GPU_EXPORT AVDASurfaceTracker {
26 public: 26 public:
27 AVDASurfaceTracker(); 27 AVDASurfaceTracker();
28 ~AVDASurfaceTracker(); 28 ~AVDASurfaceTracker();
29 29
30 static AVDASurfaceTracker* GetInstance(); 30 static AVDASurfaceTracker* GetInstance();
31 31
32 void RegisterOnDestroyingSurfaceCallback( 32 void RegisterOnDestroyingSurfaceCallback(
33 const OnDestroyingSurfaceCallback& cb); 33 const OnDestroyingSurfaceCallback& cb);
34 34
35 // Unregister a callback that was previously registered. 35 // Unregister a callback that was previously registered.
36 void UnregisterOnDestroyingSurfaceCallback( 36 void UnregisterOnDestroyingSurfaceCallback(
37 const OnDestroyingSurfaceCallback& cb); 37 const OnDestroyingSurfaceCallback& cb);
38 38
39 // Called in response to a message from the Browser indicating that the given 39 // Called in response to a message from the Browser indicating that the given
40 // surface is in the process of being destroyed. 40 // surface is in the process of being destroyed.
41 void NotifyDestroyingSurface(int surface_id); 41 void NotifyDestroyingSurface(int surface_id);
42 42
43 private: 43 private:
44 std::vector<OnDestroyingSurfaceCallback> callbacks_; 44 std::vector<OnDestroyingSurfaceCallback> callbacks_;
45 base::ThreadChecker thread_checker_; 45 base::ThreadChecker thread_checker_;
46 46
47 DISALLOW_COPY_AND_ASSIGN(AVDASurfaceTracker); 47 DISALLOW_COPY_AND_ASSIGN(AVDASurfaceTracker);
48 }; 48 };
49 49
50 } // namespace content 50 } // namespace media
51 51
52 #endif // CONTENT_COMMON_GPU_MEDIA_AVDA_SURFACE_TRACKER_H_ 52 #endif // MEDIA_GPU_AVDA_SURFACE_TRACKER_H_
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