| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/media/avda_codec_image.h" | 5 #include "media/gpu/avda_codec_image.h" |
| 6 | 6 |
| 7 #include <string.h> | 7 #include <string.h> |
| 8 | 8 |
| 9 #include <memory> | 9 #include <memory> |
| 10 | 10 |
| 11 #include "base/metrics/histogram_macros.h" | 11 #include "base/metrics/histogram_macros.h" |
| 12 #include "content/common/gpu/media/avda_shared_state.h" | |
| 13 #include "gpu/command_buffer/service/context_group.h" | 12 #include "gpu/command_buffer/service/context_group.h" |
| 14 #include "gpu/command_buffer/service/context_state.h" | 13 #include "gpu/command_buffer/service/context_state.h" |
| 15 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 16 #include "gpu/command_buffer/service/texture_manager.h" | 15 #include "gpu/command_buffer/service/texture_manager.h" |
| 16 #include "media/gpu/avda_shared_state.h" |
| 17 #include "ui/gl/android/surface_texture.h" | 17 #include "ui/gl/android/surface_texture.h" |
| 18 #include "ui/gl/gl_context.h" | 18 #include "ui/gl/gl_context.h" |
| 19 #include "ui/gl/scoped_make_current.h" | 19 #include "ui/gl/scoped_make_current.h" |
| 20 | 20 |
| 21 namespace content { | 21 namespace media { |
| 22 | 22 |
| 23 AVDACodecImage::AVDACodecImage( | 23 AVDACodecImage::AVDACodecImage( |
| 24 int picture_buffer_id, | 24 int picture_buffer_id, |
| 25 const scoped_refptr<AVDASharedState>& shared_state, | 25 const scoped_refptr<AVDASharedState>& shared_state, |
| 26 media::VideoCodecBridge* codec, | 26 media::VideoCodecBridge* codec, |
| 27 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder, | 27 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder, |
| 28 const scoped_refptr<gfx::SurfaceTexture>& surface_texture) | 28 const scoped_refptr<gfx::SurfaceTexture>& surface_texture) |
| 29 : shared_state_(shared_state), | 29 : shared_state_(shared_state), |
| 30 codec_buffer_index_(kInvalidCodecBufferIndex), | 30 codec_buffer_index_(kInvalidCodecBufferIndex), |
| 31 media_codec_(codec), | 31 media_codec_(codec), |
| (...skipping 245 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 277 // Our current matrix may be stale. Update it if possible. | 277 // Our current matrix may be stale. Update it if possible. |
| 278 if (surface_texture_) | 278 if (surface_texture_) |
| 279 UpdateSurface(UpdateMode::RENDER_TO_FRONT_BUFFER); | 279 UpdateSurface(UpdateMode::RENDER_TO_FRONT_BUFFER); |
| 280 memcpy(matrix, gl_matrix_, sizeof(gl_matrix_)); | 280 memcpy(matrix, gl_matrix_, sizeof(gl_matrix_)); |
| 281 } | 281 } |
| 282 | 282 |
| 283 bool AVDACodecImage::IsCodecBufferOutstanding() const { | 283 bool AVDACodecImage::IsCodecBufferOutstanding() const { |
| 284 return codec_buffer_index_ != kInvalidCodecBufferIndex && media_codec_; | 284 return codec_buffer_index_ != kInvalidCodecBufferIndex && media_codec_; |
| 285 } | 285 } |
| 286 | 286 |
| 287 } // namespace content | 287 } // namespace media |
| OLD | NEW |