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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef MEDIA_GPU_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define MEDIA_GPU_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <list> | 10 #include <list> |
| 11 #include <map> | 11 #include <map> |
| 12 #include <memory> | 12 #include <memory> |
| 13 #include <queue> | 13 #include <queue> |
| 14 #include <string> | 14 #include <string> |
| 15 #include <vector> | 15 #include <vector> |
| 16 | 16 |
| 17 #include "base/compiler_specific.h" | 17 #include "base/compiler_specific.h" |
| 18 #include "base/threading/thread_checker.h" | 18 #include "base/threading/thread_checker.h" |
| 19 #include "base/timer/timer.h" | 19 #include "base/timer/timer.h" |
| 20 #include "content/common/content_export.h" | |
| 21 #include "content/common/gpu/media/avda_state_provider.h" | |
| 22 #include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h" | |
| 23 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 20 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 24 #include "gpu/command_buffer/service/gpu_preferences.h" | 21 #include "gpu/command_buffer/service/gpu_preferences.h" |
| 25 #include "media/base/android/media_drm_bridge_cdm_context.h" | 22 #include "media/base/android/media_drm_bridge_cdm_context.h" |
| 26 #include "media/base/android/sdk_media_codec_bridge.h" | 23 #include "media/base/android/sdk_media_codec_bridge.h" |
| 27 #include "media/base/media_keys.h" | 24 #include "media/base/media_keys.h" |
| 25 #include "media/gpu/avda_state_provider.h" |
| 26 #include "media/gpu/gpu_video_decode_accelerator_helpers.h" |
| 27 #include "media/gpu/media_gpu_export.h" |
| 28 #include "media/video/video_decode_accelerator.h" | 28 #include "media/video/video_decode_accelerator.h" |
| 29 #include "ui/gl/android/scoped_java_surface.h" | 29 #include "ui/gl/android/scoped_java_surface.h" |
| 30 | 30 |
| 31 namespace gfx { | 31 namespace gfx { |
| 32 class SurfaceTexture; | 32 class SurfaceTexture; |
| 33 } | 33 } |
| 34 | 34 |
| 35 namespace content { | 35 namespace media { |
| 36 | 36 |
| 37 // A VideoDecodeAccelerator implementation for Android. | 37 // A VideoDecodeAccelerator implementation for Android. |
| 38 // This class decodes the input encoded stream by using Android's MediaCodec | 38 // This class decodes the input encoded stream by using Android's MediaCodec |
| 39 // class. http://developer.android.com/reference/android/media/MediaCodec.html | 39 // class. http://developer.android.com/reference/android/media/MediaCodec.html |
| 40 // It delegates attaching pictures to PictureBuffers to a BackingStrategy, but | 40 // It delegates attaching pictures to PictureBuffers to a BackingStrategy, but |
| 41 // otherwise handles the work of transferring data to / from MediaCodec. | 41 // otherwise handles the work of transferring data to / from MediaCodec. |
| 42 class CONTENT_EXPORT AndroidVideoDecodeAccelerator | 42 class MEDIA_GPU_EXPORT AndroidVideoDecodeAccelerator |
| 43 : public media::VideoDecodeAccelerator, | 43 : public media::VideoDecodeAccelerator, |
| 44 public AVDAStateProvider { | 44 public AVDAStateProvider { |
| 45 public: | 45 public: |
| 46 using OutputBufferMap = std::map<int32_t, media::PictureBuffer>; | 46 using OutputBufferMap = std::map<int32_t, media::PictureBuffer>; |
| 47 | 47 |
| 48 // A BackingStrategy is responsible for making a PictureBuffer's texture | 48 // A BackingStrategy is responsible for making a PictureBuffer's texture |
| 49 // contain the image that a MediaCodec decoder buffer tells it to. | 49 // contain the image that a MediaCodec decoder buffer tells it to. |
| 50 class BackingStrategy { | 50 class BackingStrategy { |
| 51 public: | 51 public: |
| 52 virtual ~BackingStrategy() {} | 52 virtual ~BackingStrategy() {} |
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| 415 // True if and only if VDA initialization is deferred, and we have not yet | 415 // True if and only if VDA initialization is deferred, and we have not yet |
| 416 // called NotifyInitializationComplete. | 416 // called NotifyInitializationComplete. |
| 417 bool deferred_initialization_pending_; | 417 bool deferred_initialization_pending_; |
| 418 | 418 |
| 419 // WeakPtrFactory for posting tasks back to |this|. | 419 // WeakPtrFactory for posting tasks back to |this|. |
| 420 base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_; | 420 base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_; |
| 421 | 421 |
| 422 friend class AndroidVideoDecodeAcceleratorTest; | 422 friend class AndroidVideoDecodeAcceleratorTest; |
| 423 }; | 423 }; |
| 424 | 424 |
| 425 } // namespace content | 425 } // namespace media |
| 426 | 426 |
| 427 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ | 427 #endif // MEDIA_GPU_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ |
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