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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrProcessor_DEFINED | 8 #ifndef GrProcessor_DEFINED |
9 #define GrProcessor_DEFINED | 9 #define GrProcessor_DEFINED |
10 | 10 |
11 #include "GrColor.h" | 11 #include "GrColor.h" |
12 #include "GrProcessorUnitTest.h" | 12 #include "GrProcessorUnitTest.h" |
13 #include "GrProgramElement.h" | 13 #include "GrProgramElement.h" |
14 #include "GrTextureAccess.h" | 14 #include "GrTextureAccess.h" |
15 #include "GrBufferAccess.h" | 15 #include "GrBufferAccess.h" |
16 #include "SkMath.h" | 16 #include "SkMath.h" |
17 #include "SkString.h" | 17 #include "SkString.h" |
| 18 #include "../private/SkAtomics.h" |
18 | 19 |
19 class GrContext; | 20 class GrContext; |
20 class GrCoordTransform; | 21 class GrCoordTransform; |
21 class GrInvariantOutput; | 22 class GrInvariantOutput; |
22 | 23 |
23 /** | 24 /** |
24 * Used by processors to build their keys. It incorporates each per-processor ke
y into a larger | 25 * Used by processors to build their keys. It incorporates each per-processor ke
y into a larger |
25 * shader key. | 26 * shader key. |
26 */ | 27 */ |
27 class GrProcessorKeyBuilder { | 28 class GrProcessorKeyBuilder { |
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173 static int32_t gCurrProcessorClassID; | 174 static int32_t gCurrProcessorClassID; |
174 | 175 |
175 RequiredFeatures fRequiredFeatures; | 176 RequiredFeatures fRequiredFeatures; |
176 | 177 |
177 typedef GrProgramElement INHERITED; | 178 typedef GrProgramElement INHERITED; |
178 }; | 179 }; |
179 | 180 |
180 GR_MAKE_BITFIELD_OPS(GrProcessor::RequiredFeatures); | 181 GR_MAKE_BITFIELD_OPS(GrProcessor::RequiredFeatures); |
181 | 182 |
182 #endif | 183 #endif |
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