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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_LAYER_H_ | 5 #ifndef CC_LAYERS_LAYER_H_ |
6 #define CC_LAYERS_LAYER_H_ | 6 #define CC_LAYERS_LAYER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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21 #include "cc/base/cc_export.h" | 21 #include "cc/base/cc_export.h" |
22 #include "cc/base/region.h" | 22 #include "cc/base/region.h" |
23 #include "cc/debug/micro_benchmark.h" | 23 #include "cc/debug/micro_benchmark.h" |
24 #include "cc/input/input_handler.h" | 24 #include "cc/input/input_handler.h" |
25 #include "cc/layers/layer_collections.h" | 25 #include "cc/layers/layer_collections.h" |
26 #include "cc/layers/layer_position_constraint.h" | 26 #include "cc/layers/layer_position_constraint.h" |
27 #include "cc/layers/paint_properties.h" | 27 #include "cc/layers/paint_properties.h" |
28 #include "cc/output/filter_operations.h" | 28 #include "cc/output/filter_operations.h" |
29 #include "cc/trees/property_tree.h" | 29 #include "cc/trees/property_tree.h" |
30 #include "third_party/skia/include/core/SkColor.h" | 30 #include "third_party/skia/include/core/SkColor.h" |
31 #include "third_party/skia/include/core/SkImageFilter.h" | |
32 #include "third_party/skia/include/core/SkPicture.h" | 31 #include "third_party/skia/include/core/SkPicture.h" |
33 #include "third_party/skia/include/core/SkXfermode.h" | 32 #include "third_party/skia/include/core/SkXfermode.h" |
34 #include "ui/gfx/geometry/point3_f.h" | 33 #include "ui/gfx/geometry/point3_f.h" |
35 #include "ui/gfx/geometry/rect.h" | 34 #include "ui/gfx/geometry/rect.h" |
36 #include "ui/gfx/geometry/rect_f.h" | 35 #include "ui/gfx/geometry/rect_f.h" |
37 #include "ui/gfx/geometry/scroll_offset.h" | 36 #include "ui/gfx/geometry/scroll_offset.h" |
38 #include "ui/gfx/transform.h" | 37 #include "ui/gfx/transform.h" |
39 | 38 |
40 namespace gfx { | 39 namespace gfx { |
41 class BoxF; | 40 class BoxF; |
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681 // These all act like draw properties, so don't need push properties. | 680 // These all act like draw properties, so don't need push properties. |
682 gfx::Rect visible_layer_rect_; | 681 gfx::Rect visible_layer_rect_; |
683 size_t num_unclipped_descendants_; | 682 size_t num_unclipped_descendants_; |
684 | 683 |
685 DISALLOW_COPY_AND_ASSIGN(Layer); | 684 DISALLOW_COPY_AND_ASSIGN(Layer); |
686 }; | 685 }; |
687 | 686 |
688 } // namespace cc | 687 } // namespace cc |
689 | 688 |
690 #endif // CC_LAYERS_LAYER_H_ | 689 #endif // CC_LAYERS_LAYER_H_ |
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