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Issue 1937493002: cc: 9patch: fix shadow scaling issue (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix rounded corners Created 4 years, 7 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/nine_patch_layer_impl.h" 5 #include "cc/layers/nine_patch_layer_impl.h"
6 6
7 #include "base/strings/stringprintf.h" 7 #include "base/strings/stringprintf.h"
8 #include "base/values.h" 8 #include "base/values.h"
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/quads/solid_color_draw_quad.h" 10 #include "cc/quads/solid_color_draw_quad.h"
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86 DCHECK_LE(border_.x(), border_.width()); 86 DCHECK_LE(border_.x(), border_.width());
87 DCHECK_LE(border_.y(), border_.height()); 87 DCHECK_LE(border_.y(), border_.height());
88 DCHECK_GE(border_.x(), 0); 88 DCHECK_GE(border_.x(), 0);
89 DCHECK_GE(border_.y(), 0); 89 DCHECK_GE(border_.y(), 0);
90 90
91 // |aperture| is in image space. It cannot exceed the bounds of the bitmap. 91 // |aperture| is in image space. It cannot exceed the bounds of the bitmap.
92 DCHECK(!image_aperture_.size().IsEmpty()); 92 DCHECK(!image_aperture_.size().IsEmpty());
93 DCHECK(gfx::Rect(image_bounds_).Contains(image_aperture_)) 93 DCHECK(gfx::Rect(image_bounds_).Contains(image_aperture_))
94 << "image_bounds_ " << gfx::Rect(image_bounds_).ToString() 94 << "image_bounds_ " << gfx::Rect(image_bounds_).ToString()
95 << " image_aperture_ " << image_aperture_.ToString(); 95 << " image_aperture_ " << image_aperture_.ToString();
96
97 // Sanity check on |layer_occlusion_|. It should always be within the
98 // border.
99 gfx::Rect border_rect(border_.x(), border_.y(),
100 bounds().width() - border_.width(),
101 bounds().height() - border_.height());
102 DCHECK(layer_occlusion_.IsEmpty() || layer_occlusion_.Contains(border_rect))
103 << "border_rect " << border_rect.ToString() << " layer_occlusion_ "
104 << layer_occlusion_.ToString();
96 } 105 }
97 106
98 std::vector<NinePatchLayerImpl::Patch> 107 std::vector<NinePatchLayerImpl::Patch>
99 NinePatchLayerImpl::ComputeQuadsWithoutOcclusion() const { 108 NinePatchLayerImpl::ComputeQuadsWithoutOcclusion() const {
100 float image_width = image_bounds_.width(); 109 float image_width = image_bounds_.width();
101 float image_height = image_bounds_.height(); 110 float image_height = image_bounds_.height();
102 int layer_width = bounds().width(); 111 int layer_width = bounds().width();
103 int layer_height = bounds().height(); 112 int layer_height = bounds().height();
104 gfx::Rect layer_aperture(border_.x(), border_.y(), 113 gfx::Rect layer_aperture(border_.x(), border_.y(),
105 layer_width - border_.width(), 114 layer_width - border_.width(),
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167 image_aperture_.right(), image_aperture_.bottom()), 176 image_aperture_.right(), image_aperture_.bottom()),
168 BoundsToRect(layer_aperture.x(), layer_aperture.y(), 177 BoundsToRect(layer_aperture.x(), layer_aperture.y(),
169 layer_aperture.right(), layer_aperture.bottom()))); 178 layer_aperture.right(), layer_aperture.bottom())));
170 } 179 }
171 180
172 return patches; 181 return patches;
173 } 182 }
174 183
175 std::vector<NinePatchLayerImpl::Patch> 184 std::vector<NinePatchLayerImpl::Patch>
176 NinePatchLayerImpl::ComputeQuadsWithOcclusion() const { 185 NinePatchLayerImpl::ComputeQuadsWithOcclusion() const {
177 float image_width = image_bounds_.width(); 186 float image_width = image_bounds_.width(),
178 float image_height = image_bounds_.height(); 187 image_height = image_bounds_.height();
179 int layer_width = bounds().width(); 188 int layer_width = bounds().width(), layer_height = bounds().height();
180 int layer_height = bounds().height(); 189 int layer_border_right = border_.width() - border_.x(),
181 gfx::Rect image_occlusion( 190 layer_border_bottom = border_.height() - border_.y();
182 BoundsToRect(layer_occlusion_.x(), layer_occlusion_.y(), 191 int image_aperture_right = image_width - image_aperture_.right(),
183 image_width - (layer_width - layer_occlusion_.right()), 192 image_aperture_bottom = image_height - image_aperture_.bottom();
184 image_height - (layer_height - layer_occlusion_.bottom()))); 193 int layer_occlusion_right = layer_width - layer_occlusion_.right(),
185 gfx::Rect layer_aperture( 194 layer_occlusion_bottom = layer_height - layer_occlusion_.bottom();
186 BoundsToRect(image_aperture_.x(), image_aperture_.y(), 195 gfx::Rect image_occlusion(BoundsToRect(
187 layer_width - (image_width - image_aperture_.right()), 196 border_.x() == 0 ? 0 : (layer_occlusion_.x() * image_aperture_.x() /
188 layer_height - (image_height - image_aperture_.bottom()))); 197 border_.x()),
198 border_.y() == 0 ? 0 : (layer_occlusion_.y() * image_aperture_.y() /
199 border_.y()),
200 image_width - (layer_border_right == 0 ? 0 : layer_occlusion_right *
201 image_aperture_right /
202 layer_border_right),
203 image_height - (layer_border_bottom == 0 ? 0 : layer_occlusion_bottom *
204 image_aperture_bottom /
205 layer_border_bottom)));
206 gfx::Rect layer_aperture(border_.x(), border_.y(),
207 layer_width - border_.width(),
208 layer_height - border_.height());
189 209
190 std::vector<Patch> patches; 210 std::vector<Patch> patches;
191 patches.reserve(kMaxOcclusionPatches); 211 patches.reserve(kMaxOcclusionPatches);
192 212
193 // Top-left-left. 213 // Top-left-left.
194 patches.push_back( 214 patches.push_back(
195 Patch(BoundsToRect(0, 0, image_occlusion.x(), image_aperture_.y()), 215 Patch(BoundsToRect(0, 0, image_occlusion.x(), image_aperture_.y()),
196 BoundsToRect(0, 0, layer_occlusion_.x(), layer_aperture.y()))); 216 BoundsToRect(0, 0, layer_occlusion_.x(), layer_aperture.y())));
197 217
198 // Top-left-right. 218 // Top-left-right.
(...skipping 16 matching lines...) Expand all
215 image_occlusion.y()), 235 image_occlusion.y()),
216 BoundsToRect(layer_aperture.right(), 0, layer_occlusion_.right(), 236 BoundsToRect(layer_aperture.right(), 0, layer_occlusion_.right(),
217 layer_occlusion_.y()))); 237 layer_occlusion_.y())));
218 238
219 // Top-right-right. 239 // Top-right-right.
220 patches.push_back(Patch(BoundsToRect(image_occlusion.right(), 0, image_width, 240 patches.push_back(Patch(BoundsToRect(image_occlusion.right(), 0, image_width,
221 image_aperture_.y()), 241 image_aperture_.y()),
222 BoundsToRect(layer_occlusion_.right(), 0, layer_width, 242 BoundsToRect(layer_occlusion_.right(), 0, layer_width,
223 layer_aperture.y()))); 243 layer_aperture.y())));
224 244
225 // Right-center. 245 // Left-center.
226 patches.push_back( 246 patches.push_back(
227 Patch(BoundsToRect(0, image_aperture_.y(), image_occlusion.x(), 247 Patch(BoundsToRect(0, image_aperture_.y(), image_occlusion.x(),
228 image_aperture_.bottom()), 248 image_aperture_.bottom()),
229 BoundsToRect(0, layer_aperture.y(), layer_occlusion_.x(), 249 BoundsToRect(0, layer_aperture.y(), layer_occlusion_.x(),
230 layer_aperture.bottom()))); 250 layer_aperture.bottom())));
231 251
232 // Left-center. 252 // Right-center.
233 patches.push_back( 253 patches.push_back(
234 Patch(BoundsToRect(image_occlusion.right(), image_aperture_.y(), 254 Patch(BoundsToRect(image_occlusion.right(), image_aperture_.y(),
235 image_width, image_aperture_.bottom()), 255 image_width, image_aperture_.bottom()),
236 BoundsToRect(layer_occlusion_.right(), layer_aperture.y(), 256 BoundsToRect(layer_occlusion_.right(), layer_aperture.y(),
237 layer_width, layer_aperture.bottom()))); 257 layer_width, layer_aperture.bottom())));
238 258
239 // Bottom-left-left. 259 // Bottom-left-left.
240 patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(), 260 patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(),
241 image_occlusion.x(), image_height), 261 image_occlusion.x(), image_height),
242 BoundsToRect(0, layer_aperture.bottom(), 262 BoundsToRect(0, layer_aperture.bottom(),
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290 ResourceId resource = 310 ResourceId resource =
291 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_); 311 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_);
292 312
293 if (!resource) 313 if (!resource)
294 return; 314 return;
295 315
296 DCHECK(!bounds().IsEmpty()); 316 DCHECK(!bounds().IsEmpty());
297 317
298 std::vector<Patch> patches; 318 std::vector<Patch> patches;
299 319
300 if (!layer_occlusion_.IsEmpty() && border_.IsEmpty() && !fill_center_) 320 if (layer_occlusion_.IsEmpty() || fill_center_)
321 patches = ComputeQuadsWithoutOcclusion();
322 else
301 patches = ComputeQuadsWithOcclusion(); 323 patches = ComputeQuadsWithOcclusion();
302 else
303 patches = ComputeQuadsWithoutOcclusion();
304 324
305 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 325 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
306 const bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_); 326 const bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_);
307 static const bool flipped = false; 327 static const bool flipped = false;
308 static const bool premultiplied_alpha = true; 328 static const bool premultiplied_alpha = true;
309 329
310 for (const auto& patch : patches) { 330 for (const auto& patch : patches) {
311 gfx::Rect visible_rect = 331 gfx::Rect visible_rect =
312 draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( 332 draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
313 patch.layer_rect); 333 patch.layer_rect);
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354 list->AppendInteger(layer_occlusion_.x()); 374 list->AppendInteger(layer_occlusion_.x());
355 list->AppendInteger(layer_occlusion_.y()); 375 list->AppendInteger(layer_occlusion_.y());
356 list->AppendInteger(layer_occlusion_.width()); 376 list->AppendInteger(layer_occlusion_.width());
357 list->AppendInteger(layer_occlusion_.height()); 377 list->AppendInteger(layer_occlusion_.height());
358 result->Set("LayerOcclusion", list); 378 result->Set("LayerOcclusion", list);
359 379
360 return result; 380 return result;
361 } 381 }
362 382
363 } // namespace cc 383 } // namespace cc
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