| Index: content/renderer/pepper/pepper_plugin_instance_impl.h
|
| diff --git a/content/renderer/pepper/pepper_plugin_instance_impl.h b/content/renderer/pepper/pepper_plugin_instance_impl.h
|
| index 315381f011fd06e226866b1f32200a6e7aa8f6d8..da461798a5502d85b77b040a6e0bbc80c3ec0cb0 100644
|
| --- a/content/renderer/pepper/pepper_plugin_instance_impl.h
|
| +++ b/content/renderer/pepper/pepper_plugin_instance_impl.h
|
| @@ -24,7 +24,6 @@
|
| #include "cc/layers/content_layer_client.h"
|
| #include "cc/layers/layer.h"
|
| #include "cc/layers/texture_layer_client.h"
|
| -#include "cc/resources/texture_mailbox.h"
|
| #include "content/common/content_export.h"
|
| #include "content/public/renderer/pepper_plugin_instance.h"
|
| #include "content/public/renderer/plugin_instance_throttler.h"
|
| @@ -198,17 +197,9 @@
|
| // slow path can also be triggered if there is an overlapping frame.
|
| void ScrollRect(int dx, int dy, const gfx::Rect& rect);
|
|
|
| - // Commit the texture mailbox to the screen.
|
| - void CommitTextureMailbox(const cc::TextureMailbox& texture_mailbox);
|
| -
|
| - // Passes the committed texture to |texture_layer_| and marks it as in use.
|
| - void PassCommittedTextureToTextureLayer();
|
| -
|
| - // Callback when the compositor is finished consuming the committed texture.
|
| - void FinishedConsumingCommittedTexture(
|
| - const cc::TextureMailbox& texture_mailbox,
|
| - const gpu::SyncToken& sync_token,
|
| - bool is_lost);
|
| + // Commit the backing texture to the screen once the side effects some
|
| + // rendering up to an offscreen SwapBuffers are visible.
|
| + void CommitBackingTexture();
|
|
|
| // Called when the out-of-process plugin implementing this instance crashed.
|
| void InstanceCrashed();
|
| @@ -942,16 +933,6 @@
|
| // The text that is currently selected in the plugin.
|
| base::string16 selected_text_;
|
|
|
| - // The most recently committed texture. This is kept around in case the layer
|
| - // needs to be regenerated.
|
| - cc::TextureMailbox committed_texture_;
|
| -
|
| - // Whether the most recently committed texture is still in use by the
|
| - // compositor.
|
| - bool committed_texture_in_use_ = false;
|
| -
|
| - gpu::SyncToken committed_texture_consumed_sync_token_;
|
| -
|
| bool initialized_;
|
|
|
| // We use a weak ptr factory for scheduling DidChangeView events so that we
|
|
|