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Unified Diff: ui/views/animation/square_ink_drop_animation.h

Issue 1937103003: Rename of InkDropAnimation classes to InkDropRipple. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removed test_ink_drop_animation_observer.h from views.gyp and doc update. Created 4 years, 8 months ago
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Index: ui/views/animation/square_ink_drop_animation.h
diff --git a/ui/views/animation/square_ink_drop_animation.h b/ui/views/animation/square_ink_drop_animation.h
deleted file mode 100644
index 04dc09f8aa0815d79f4c947ac9efe7b37f6bee5c..0000000000000000000000000000000000000000
--- a/ui/views/animation/square_ink_drop_animation.h
+++ /dev/null
@@ -1,184 +0,0 @@
-// Copyright 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_VIEWS_ANIMATION_SQUARE_INK_DROP_ANIMATION_H_
-#define UI_VIEWS_ANIMATION_SQUARE_INK_DROP_ANIMATION_H_
-
-#include <memory>
-#include <string>
-
-#include "base/macros.h"
-#include "base/time/time.h"
-#include "third_party/skia/include/core/SkColor.h"
-#include "ui/compositor/layer.h"
-#include "ui/compositor/layer_animator.h"
-#include "ui/gfx/animation/tween.h"
-#include "ui/gfx/geometry/point.h"
-#include "ui/gfx/geometry/size.h"
-#include "ui/gfx/transform.h"
-#include "ui/views/animation/ink_drop_animation.h"
-#include "ui/views/animation/ink_drop_state.h"
-#include "ui/views/views_export.h"
-
-namespace ui {
-class Layer;
-} // namespace ui
-
-namespace views {
-class CircleLayerDelegate;
-class RectangleLayerDelegate;
-
-namespace test {
-class SquareInkDropAnimationTestApi;
-} // namespace test
-
-// An ink drop animation that smoothly animates between a circle and a rounded
-// rectangle of different sizes for each of the different InkDropStates. The
-// final frame for each InkDropState will be bounded by either a |large_size_|
-// rectangle or a |small_size_| rectangle.
-//
-// The valid InkDropState transitions are defined below:
-//
-// {All InkDropStates} => HIDDEN
-// HIDDEN => ACTION_PENDING
-// HIDDEN, ACTION_PENDING => ACTION_TRIGGERED
-// ACTION_PENDING => ALTERNATE_ACTION_PENDING
-// ALTERNATE_ACTION_PENDING => ALTERNATE_ACTION_TRIGGERED
-// {All InkDropStates} => ACTIVATED
-// {All InkDropStates} => DEACTIVATED
-//
-class VIEWS_EXPORT SquareInkDropAnimation : public InkDropAnimation {
- public:
- SquareInkDropAnimation(const gfx::Size& large_size,
- int large_corner_radius,
- const gfx::Size& small_size,
- int small_corner_radius,
- const gfx::Point& center_point,
- SkColor color);
- ~SquareInkDropAnimation() override;
-
- // InkDropAnimation:
- void SnapToActivated() override;
- ui::Layer* GetRootLayer() override;
- bool IsVisible() const override;
-
- private:
- friend class test::SquareInkDropAnimationTestApi;
-
- // Enumeration of the different shapes that compose the ink drop.
- enum PaintedShape {
- TOP_LEFT_CIRCLE = 0,
- TOP_RIGHT_CIRCLE,
- BOTTOM_RIGHT_CIRCLE,
- BOTTOM_LEFT_CIRCLE,
- HORIZONTAL_RECT,
- VERTICAL_RECT,
- // The total number of shapes, not an actual shape.
- PAINTED_SHAPE_COUNT
- };
-
- // Returns a human readable string for the |painted_shape| value.
- static std::string ToLayerName(PaintedShape painted_shape);
-
- // Type that contains a gfx::Tansform for each of the layers required by the
- // ink drop.
- typedef gfx::Transform InkDropTransforms[PAINTED_SHAPE_COUNT];
-
- float GetCurrentOpacity() const;
-
- // InkDropAnimation:
- void AnimateStateChange(InkDropState old_ink_drop_state,
- InkDropState new_ink_drop_state,
- ui::LayerAnimationObserver* observer) override;
- void SetStateToHidden() override;
- void AbortAllAnimations() override;
-
- // Animates all of the painted shape layers to the specified |transforms|. The
- // animation will be configured with the given |duration|, |tween|, and
- // |preemption_strategy| values. The |observer| will be added to all
- // LayerAnimationSequences if not null.
- void AnimateToTransforms(
- const InkDropTransforms transforms,
- base::TimeDelta duration,
- ui::LayerAnimator::PreemptionStrategy preemption_strategy,
- gfx::Tween::Type tween,
- ui::LayerAnimationObserver* observer);
-
- // Sets the |transforms| on all of the shape layers. Note that this does not
- // perform any animation.
- void SetTransforms(const InkDropTransforms transforms);
-
- // Sets the opacity of the ink drop. Note that this does not perform any
- // animation.
- void SetOpacity(float opacity);
-
- // Animates all of the painted shape layers to the specified |opacity|. The
- // animation will be configured with the given |duration|, |tween|, and
- // |preemption_strategy| values. The |observer| will be added to all
- // LayerAnimationSequences if not null.
- void AnimateToOpacity(
- float opacity,
- base::TimeDelta duration,
- ui::LayerAnimator::PreemptionStrategy preemption_strategy,
- gfx::Tween::Type tween,
- ui::LayerAnimationObserver* observer);
-
- // Updates all of the Transforms in |transforms_out| for a circle of the given
- // |size|.
- void CalculateCircleTransforms(const gfx::Size& size,
- InkDropTransforms* transforms_out) const;
-
- // Updates all of the Transforms in |transforms_out| for a rounded rectangle
- // of the given |size| and |corner_radius|.
- void CalculateRectTransforms(const gfx::Size& size,
- float corner_radius,
- InkDropTransforms* transforms_out) const;
-
- // Updates all of the Transforms in |transforms_out| to the current Transforms
- // of the painted shape Layers.
- void GetCurrentTransforms(InkDropTransforms* transforms_out) const;
-
- // Updates all of the Transforms in |transforms_out| with the target
- // Transforms for the ACTIVATED animation.
- void GetActivatedTargetTransforms(InkDropTransforms* transforms_out) const;
-
- // Adds and configures a new |painted_shape| layer to |painted_layers_|.
- void AddPaintLayer(PaintedShape painted_shape);
-
- // Maximum size that an ink drop will be drawn to for any InkDropState whose
- // final frame should be large.
- gfx::Size large_size_;
-
- // Corner radius used to draw the rounded rectangles corner for any
- // InkDropState whose final frame should be large.
- int large_corner_radius_;
-
- // Maximum size that an ink drop will be drawn to for any InkDropState whose
- // final frame should be small.
- gfx::Size small_size_;
-
- // Corner radius used to draw the rounded rectangles corner for any
- // InkDropState whose final frame should be small.
- int small_corner_radius_;
-
- // ui::LayerDelegate to paint circles for all the circle layers.
- std::unique_ptr<CircleLayerDelegate> circle_layer_delegate_;
-
- // ui::LayerDelegate to paint rectangles for all the rectangle layers.
- std::unique_ptr<RectangleLayerDelegate> rect_layer_delegate_;
-
- // The root layer that parents the animating layers. The root layer is used to
- // manipulate opacity and location, and its children are used to manipulate
- // the different painted shapes that compose the ink drop.
- ui::Layer root_layer_;
-
- // ui::Layers for all of the painted shape layers that compose the ink drop.
- std::unique_ptr<ui::Layer> painted_layers_[PAINTED_SHAPE_COUNT];
-
- DISALLOW_COPY_AND_ASSIGN(SquareInkDropAnimation);
-};
-
-} // namespace views
-
-#endif // UI_VIEWS_ANIMATION_SQUARE_INK_DROP_ANIMATION_H_
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