| Index: ui/views/animation/ink_drop_animation.h
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| diff --git a/ui/views/animation/ink_drop_animation.h b/ui/views/animation/ink_drop_animation.h
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| deleted file mode 100644
|
| index b00be7db26fe73f040ac80ff90eab1f046e4d849..0000000000000000000000000000000000000000
|
| --- a/ui/views/animation/ink_drop_animation.h
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| +++ /dev/null
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| @@ -1,131 +0,0 @@
|
| -// Copyright 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_
|
| -#define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_
|
| -
|
| -#include "base/macros.h"
|
| -#include "ui/gfx/geometry/point.h"
|
| -#include "ui/views/animation/ink_drop_animation_observer.h"
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| -#include "ui/views/animation/ink_drop_state.h"
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| -#include "ui/views/views_export.h"
|
| -
|
| -namespace ui {
|
| -class CallbackLayerAnimationObserver;
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| -class Layer;
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| -class LayerAnimationObserver;
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| -} // namespace ui
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| -
|
| -namespace views {
|
| -
|
| -namespace test {
|
| -class InkDropAnimationTestApi;
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| -} // namespace test
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| -
|
| -// Simple base class for animations that provide visual feedback for View state.
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| -// Manages the attached InkDropAnimationObservers.
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| -//
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| -// TODO(bruthig): Document the ink drop ripple on chromium.org and add a link to
|
| -// the doc here.
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| -class VIEWS_EXPORT InkDropAnimation {
|
| - public:
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| - // TODO(bruthig): Remove UseFastAnimations() and kSlowAnimationDurationFactor.
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| - // See http://crbug.com/584681
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| -
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| - // Checks CommandLine switches to determine if the visual feedback should have
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| - // a fast animations speed.
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| - static bool UseFastAnimations();
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| -
|
| - // The factor at which to increase the animation durations if
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| - // UseFastAnimations() returns true.
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| - static const double kSlowAnimationDurationFactor;
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| -
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| - // The opacity of the ink drop when it is not visible.
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| - static const float kHiddenOpacity;
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| -
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| - // The opacity of the ink drop when it is visible.
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| - static const float kVisibleOpacity;
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| -
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| - InkDropAnimation();
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| - virtual ~InkDropAnimation();
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| -
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| - // In the event that an animation is in progress for ink drop state 's1' and
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| - // an animation to a new state 's2' is triggered, then
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| - // AnimationEnded(s1, PRE_EMPTED) will be called before
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| - // AnimationStarted(s2).
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| - void set_observer(InkDropAnimationObserver* observer) {
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| - observer_ = observer;
|
| - }
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| -
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| - // Animates from the current InkDropState to the new |ink_drop_state|.
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| - //
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| - // NOTE: GetTargetInkDropState() should return the new |ink_drop_state| value
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| - // to any observers being notified as a result of the call.
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| - void AnimateToState(InkDropState ink_drop_state);
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| -
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| - InkDropState target_ink_drop_state() const { return target_ink_drop_state_; }
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| -
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| - // Immediately aborts all in-progress animations and hides the ink drop.
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| - //
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| - // NOTE: This will NOT raise InkDropAnimation(Started|Ended) events for the
|
| - // state transition to HIDDEN!
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| - void HideImmediately();
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| -
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| - // Immediately snaps the ink drop to the ACTIVATED target state. All pending
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| - // animations are aborted. Events will be raised for the pending animations
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| - // as well as the transition to the ACTIVATED state.
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| - virtual void SnapToActivated();
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| -
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| - // The root Layer that can be added in to a Layer tree.
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| - virtual ui::Layer* GetRootLayer() = 0;
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| -
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| - // Returns true when the ripple is visible. This is different from checking if
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| - // the ink_drop_state() == HIDDEN because the ripple may be visible while it
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| - // animates to the target HIDDEN state.
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| - virtual bool IsVisible() const = 0;
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| -
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| - // Returns a test api to access internals of this. Default implmentations
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| - // should return nullptr and test specific subclasses can override to return
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| - // an instance.
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| - virtual test::InkDropAnimationTestApi* GetTestApi();
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| -
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| - protected:
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| - // Animates the ripple from the |old_ink_drop_state| to the
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| - // |new_ink_drop_state|. |observer| is added to all LayerAnimationSequence's
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| - // used if not null.
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| - virtual void AnimateStateChange(InkDropState old_ink_drop_state,
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| - InkDropState new_ink_drop_state,
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| - ui::LayerAnimationObserver* observer) = 0;
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| -
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| - // Updates the transforms, opacity, and visibility to a HIDDEN state.
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| - virtual void SetStateToHidden() = 0;
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| -
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| - virtual void AbortAllAnimations() = 0;
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| -
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| - private:
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| - // The Callback invoked when all of the animation sequences for the specific
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| - // |ink_drop_state| animation have started. |observer| is the
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| - // ui::CallbackLayerAnimationObserver which is notifying the callback.
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| - void AnimationStartedCallback(
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| - InkDropState ink_drop_state,
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| - const ui::CallbackLayerAnimationObserver& observer);
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| -
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| - // The Callback invoked when all of the animation sequences for the specific
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| - // |ink_drop_state| animation have finished. |observer| is the
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| - // ui::CallbackLayerAnimationObserver which is notifying the callback.
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| - bool AnimationEndedCallback(
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| - InkDropState ink_drop_state,
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| - const ui::CallbackLayerAnimationObserver& observer);
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| -
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| - // The target InkDropState.
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| - InkDropState target_ink_drop_state_;
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| -
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| - InkDropAnimationObserver* observer_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(InkDropAnimation);
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| -};
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| -
|
| -} // namespace views
|
| -
|
| -#endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_
|
|
|