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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/compositor/gpu_process_transport_factory.h" | 5 #include "content/browser/compositor/gpu_process_transport_factory.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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88 #include "content/browser/compositor/vulkan_browser_compositor_output_surface.h" | 88 #include "content/browser/compositor/vulkan_browser_compositor_output_surface.h" |
89 #endif | 89 #endif |
90 | 90 |
91 using cc::ContextProvider; | 91 using cc::ContextProvider; |
92 using gpu::gles2::GLES2Interface; | 92 using gpu::gles2::GLES2Interface; |
93 | 93 |
94 namespace { | 94 namespace { |
95 | 95 |
96 const int kNumRetriesBeforeSoftwareFallback = 4; | 96 const int kNumRetriesBeforeSoftwareFallback = 4; |
97 | 97 |
98 std::unique_ptr<content::WebGraphicsContext3DCommandBufferImpl> | 98 scoped_refptr<content::ContextProviderCommandBuffer> CreateContextCommon( |
99 CreateContextCommon(scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, | 99 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, |
100 gpu::SurfaceHandle surface_handle) { | 100 gpu::SurfaceHandle surface_handle, |
| 101 content::ContextProviderCommandBuffer* shared_context_provider, |
| 102 content::command_buffer_metrics::ContextType type) { |
101 DCHECK( | 103 DCHECK( |
102 content::GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor()); | 104 content::GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor()); |
103 DCHECK(gpu_channel_host); | 105 DCHECK(gpu_channel_host); |
104 | 106 |
105 // This is called from a few places to create different contexts: | 107 // This is called from a few places to create different contexts: |
106 // - The shared main thread context (offscreen). | 108 // - The shared main thread context (offscreen). |
107 // - The compositor context, which is used by the browser compositor | 109 // - The compositor context, which is used by the browser compositor |
108 // (offscreen) for synchronization mostly, and by the display compositor | 110 // (offscreen) for synchronization mostly, and by the display compositor |
109 // (onscreen) for actual GL drawing. | 111 // (onscreen) for actual GL drawing. |
110 // - The compositor worker context (offscreen) used for GPU raster. | 112 // - The compositor worker context (offscreen) used for GPU raster. |
111 // So ask for capabilities needed by any of these cases (we can optimize by | 113 // So ask for capabilities needed by any of these cases (we can optimize by |
112 // branching on |surface_handle| being null if these needs diverge). | 114 // branching on |surface_handle| being null if these needs diverge). |
113 // | 115 // |
114 // The default framebuffer for an offscreen context is not used, so it does | 116 // The default framebuffer for an offscreen context is not used, so it does |
115 // not need alpha, stencil, depth, antialiasing. The display compositor does | 117 // not need alpha, stencil, depth, antialiasing. The display compositor does |
116 // not use these things either, so we can request nothing here. | 118 // not use these things either, so we can request nothing here. |
117 gpu::gles2::ContextCreationAttribHelper attributes; | 119 gpu::gles2::ContextCreationAttribHelper attributes; |
118 attributes.alpha_size = -1; | 120 attributes.alpha_size = -1; |
119 attributes.depth_size = 0; | 121 attributes.depth_size = 0; |
120 attributes.stencil_size = 0; | 122 attributes.stencil_size = 0; |
121 attributes.samples = 0; | 123 attributes.samples = 0; |
122 attributes.sample_buffers = 0; | 124 attributes.sample_buffers = 0; |
123 attributes.bind_generates_resource = false; | 125 attributes.bind_generates_resource = false; |
124 attributes.lose_context_when_out_of_memory = true; | 126 attributes.lose_context_when_out_of_memory = true; |
125 | 127 |
126 bool automatic_flushes = false; | 128 bool automatic_flushes = false; |
127 | 129 |
128 GURL url("chrome://gpu/GpuProcessTransportFactory::CreateContextCommon"); | 130 GURL url("chrome://gpu/GpuProcessTransportFactory::CreateContextCommon"); |
129 return base::WrapUnique(new content::WebGraphicsContext3DCommandBufferImpl( | 131 return make_scoped_refptr(new content::ContextProviderCommandBuffer( |
130 surface_handle, url, gpu_channel_host.get(), attributes, | 132 base::WrapUnique(new content::WebGraphicsContext3DCommandBufferImpl( |
131 gfx::PreferIntegratedGpu, automatic_flushes)); | 133 surface_handle, url, gpu_channel_host.get(), gfx::PreferIntegratedGpu, |
| 134 automatic_flushes)), |
| 135 gpu::SharedMemoryLimits(), attributes, shared_context_provider, type)); |
132 } | 136 } |
133 | 137 |
134 #if defined(OS_MACOSX) | 138 #if defined(OS_MACOSX) |
135 bool IsCALayersDisabledFromCommandLine() { | 139 bool IsCALayersDisabledFromCommandLine() { |
136 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); | 140 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); |
137 return command_line->HasSwitch(switches::kDisableMacOverlays); | 141 return command_line->HasSwitch(switches::kDisableMacOverlays); |
138 } | 142 } |
139 #endif | 143 #endif |
140 | 144 |
141 } // namespace | 145 } // namespace |
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351 // We attempted to do EstablishGpuChannel already, so we just use | 355 // We attempted to do EstablishGpuChannel already, so we just use |
352 // GetGpuChannel() instead of EstablishGpuChannelSync(). | 356 // GetGpuChannel() instead of EstablishGpuChannelSync(). |
353 gpu_channel_host = | 357 gpu_channel_host = |
354 BrowserGpuChannelHostFactory::instance()->GetGpuChannel(); | 358 BrowserGpuChannelHostFactory::instance()->GetGpuChannel(); |
355 } | 359 } |
356 | 360 |
357 if (!gpu_channel_host) { | 361 if (!gpu_channel_host) { |
358 shared_worker_context_provider_ = nullptr; | 362 shared_worker_context_provider_ = nullptr; |
359 } else { | 363 } else { |
360 if (!shared_worker_context_provider_) { | 364 if (!shared_worker_context_provider_) { |
361 shared_worker_context_provider_ = new ContextProviderCommandBuffer( | 365 shared_worker_context_provider_ = CreateContextCommon( |
362 CreateContextCommon(gpu_channel_host, gpu::kNullSurfaceHandle), | 366 gpu_channel_host, gpu::kNullSurfaceHandle, nullptr, |
363 gpu::SharedMemoryLimits(), nullptr, BROWSER_WORKER_CONTEXT); | 367 command_buffer_metrics::BROWSER_WORKER_CONTEXT); |
364 if (shared_worker_context_provider_->BindToCurrentThread()) | 368 if (shared_worker_context_provider_->BindToCurrentThread()) |
365 shared_worker_context_provider_->SetupLock(); | 369 shared_worker_context_provider_->SetupLock(); |
366 else | 370 else |
367 shared_worker_context_provider_ = nullptr; | 371 shared_worker_context_provider_ = nullptr; |
368 } | 372 } |
369 | 373 |
370 // The |context_provider| is used for both the browser compositor and the | 374 // The |context_provider| is used for both the browser compositor and the |
371 // display compositor. It shares resources with the worker context, so if | 375 // display compositor. It shares resources with the worker context, so if |
372 // we failed to make a worker context, just start over and try again. | 376 // we failed to make a worker context, just start over and try again. |
373 if (shared_worker_context_provider_) { | 377 if (shared_worker_context_provider_) { |
374 context_provider = new ContextProviderCommandBuffer( | 378 context_provider = CreateContextCommon( |
375 CreateContextCommon(std::move(gpu_channel_host), | 379 std::move(gpu_channel_host), data->surface_handle, |
376 data->surface_handle), | 380 shared_worker_context_provider_.get(), |
377 gpu::SharedMemoryLimits(), shared_worker_context_provider_.get(), | 381 command_buffer_metrics::DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT); |
378 DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT); | |
379 if (!context_provider->BindToCurrentThread()) | 382 if (!context_provider->BindToCurrentThread()) |
380 context_provider = nullptr; | 383 context_provider = nullptr; |
381 } | 384 } |
382 } | 385 } |
383 | 386 |
384 bool created_gpu_browser_compositor = | 387 bool created_gpu_browser_compositor = |
385 !!context_provider && !!shared_worker_context_provider_; | 388 !!context_provider && !!shared_worker_context_provider_; |
386 | 389 |
387 UMA_HISTOGRAM_BOOLEAN("Aura.CreatedGpuBrowserCompositor", | 390 UMA_HISTOGRAM_BOOLEAN("Aura.CreatedGpuBrowserCompositor", |
388 created_gpu_browser_compositor); | 391 created_gpu_browser_compositor); |
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676 return nullptr; | 679 return nullptr; |
677 CauseForGpuLaunch cause = | 680 CauseForGpuLaunch cause = |
678 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; | 681 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; |
679 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host( | 682 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host( |
680 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannelSync(cause)); | 683 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannelSync(cause)); |
681 if (!gpu_channel_host) | 684 if (!gpu_channel_host) |
682 return nullptr; | 685 return nullptr; |
683 | 686 |
684 // We need a separate context from the compositor's so that skia and gl_helper | 687 // We need a separate context from the compositor's so that skia and gl_helper |
685 // don't step on each other. | 688 // don't step on each other. |
686 shared_main_thread_contexts_ = new ContextProviderCommandBuffer( | 689 shared_main_thread_contexts_ = CreateContextCommon( |
687 CreateContextCommon(std::move(gpu_channel_host), gpu::kNullSurfaceHandle), | 690 std::move(gpu_channel_host), gpu::kNullSurfaceHandle, nullptr, |
688 gpu::SharedMemoryLimits(), nullptr, BROWSER_OFFSCREEN_MAINTHREAD_CONTEXT); | 691 command_buffer_metrics::BROWSER_OFFSCREEN_MAINTHREAD_CONTEXT); |
689 shared_main_thread_contexts_->SetLostContextCallback(base::Bind( | 692 shared_main_thread_contexts_->SetLostContextCallback(base::Bind( |
690 &GpuProcessTransportFactory::OnLostMainThreadSharedContextInsideCallback, | 693 &GpuProcessTransportFactory::OnLostMainThreadSharedContextInsideCallback, |
691 callback_factory_.GetWeakPtr())); | 694 callback_factory_.GetWeakPtr())); |
692 if (!shared_main_thread_contexts_->BindToCurrentThread()) | 695 if (!shared_main_thread_contexts_->BindToCurrentThread()) |
693 shared_main_thread_contexts_ = nullptr; | 696 shared_main_thread_contexts_ = nullptr; |
694 return shared_main_thread_contexts_; | 697 return shared_main_thread_contexts_; |
695 } | 698 } |
696 | 699 |
697 GpuProcessTransportFactory::PerCompositorData* | 700 GpuProcessTransportFactory::PerCompositorData* |
698 GpuProcessTransportFactory::CreatePerCompositorData( | 701 GpuProcessTransportFactory::CreatePerCompositorData( |
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756 shared_vulkan_context_provider_ = | 759 shared_vulkan_context_provider_ = |
757 cc::VulkanInProcessContextProvider::Create(); | 760 cc::VulkanInProcessContextProvider::Create(); |
758 } | 761 } |
759 | 762 |
760 shared_vulkan_context_provider_initialized_ = true; | 763 shared_vulkan_context_provider_initialized_ = true; |
761 } | 764 } |
762 return shared_vulkan_context_provider_; | 765 return shared_vulkan_context_provider_; |
763 } | 766 } |
764 | 767 |
765 } // namespace content | 768 } // namespace content |
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