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Side by Side Diff: third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp

Issue 1936413002: Reland Don't assert rect mapping result if impossible (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/layout/PaintInvalidationState.h" 5 #include "core/layout/PaintInvalidationState.h"
6 6
7 #include "core/frame/FrameView.h" 7 #include "core/frame/FrameView.h"
8 #include "core/frame/Settings.h" 8 #include "core/frame/Settings.h"
9 #include "core/layout/LayoutInline.h" 9 #include "core/layout/LayoutInline.h"
10 #include "core/layout/LayoutPart.h" 10 #include "core/layout/LayoutPart.h"
11 #include "core/layout/LayoutView.h" 11 #include "core/layout/LayoutView.h"
12 #include "core/layout/svg/LayoutSVGModelObject.h" 12 #include "core/layout/svg/LayoutSVGModelObject.h"
13 #include "core/layout/svg/LayoutSVGRoot.h" 13 #include "core/layout/svg/LayoutSVGRoot.h"
14 #include "core/layout/svg/SVGLayoutSupport.h" 14 #include "core/layout/svg/SVGLayoutSupport.h"
15 #include "core/paint/PaintLayer.h" 15 #include "core/paint/PaintLayer.h"
16 16
17 // We can't enable this by default because saturated operations of LayoutUnit
18 // don't conform commutative law for overflowing results, preventing us from
19 // making fast path and slow path always return the same result.
20 #define ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH (0 && ENABLE(ASSERT))
21
22 namespace blink { 17 namespace blink {
23 18
24 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH
25 // Make sure that the fast path and the slow path generate the same rect.
26 void assertRectsEqual(const LayoutObject& object, const LayoutBoxModelObject& an cestor, const LayoutRect& rect, const LayoutRect& slowPathRect)
27 {
28 // TODO(wangxianzhu): This is for cases that a sub-frame creates a root Pain tInvalidationState
29 // which doesn't inherit clip from ancestor frames.
30 // Remove the condition when we eliminate the latter case of PaintInvalidati onState(const LayoutView&, ...).
31 if (object.isLayoutView())
32 return;
33
34 // We ignore ancestor clipping for FixedPosition in fast path.
35 if (object.styleRef().position() == FixedPosition)
36 return;
37
38 // TODO(crbug.com/597903): Fast path and slow path should generate equal emp ty rects.
39 if (rect.isEmpty() && slowPathRect.isEmpty())
40 return;
41
42 if (rect == slowPathRect)
43 return;
44
45 // Tolerate the difference between the two paths when crossing frame boundar ies.
46 if (object.view() != ancestor.view()) {
47 LayoutRect inflatedRect = rect;
48 inflatedRect.inflate(1);
49 if (inflatedRect.contains(slowPathRect))
50 return;
51 LayoutRect inflatedSlowPathRect = slowPathRect;
52 inflatedSlowPathRect.inflate(1);
53 if (inflatedSlowPathRect.contains(rect))
54 return;
55 }
56
57 #ifndef NDEBUG
58 WTFLogAlways("Fast path paint invalidation rect differs from slow path: %s v s %s", rect.toString().ascii().data(), slowPathRect.toString().ascii().data());
59 showLayoutTree(&object);
60 #endif
61 ASSERT_NOT_REACHED();
62 }
63 #endif
64
65 static bool supportsCachedOffsets(const LayoutObject& object) 19 static bool supportsCachedOffsets(const LayoutObject& object)
66 { 20 {
67 return !object.hasTransformRelatedProperty() 21 return !object.hasTransformRelatedProperty()
68 && !object.hasReflection() 22 && !object.hasReflection()
69 && !object.hasFilterInducingProperty() 23 && !object.hasFilterInducingProperty()
70 && !object.isLayoutFlowThread() 24 && !object.isLayoutFlowThread()
71 && !object.isLayoutMultiColumnSpannerPlaceholder() 25 && !object.isLayoutMultiColumnSpannerPlaceholder()
72 && !object.styleRef().isFlippedBlocksWritingMode() 26 && !object.styleRef().isFlippedBlocksWritingMode()
73 && !(object.isLayoutBlock() && object.isSVG()); 27 && !(object.isLayoutBlock() && object.isSVG());
74 } 28 }
75 29
76 PaintInvalidationState::PaintInvalidationState(const LayoutView& layoutView, Vec tor<LayoutObject*>& pendingDelayedPaintInvalidations) 30 PaintInvalidationState::PaintInvalidationState(const LayoutView& layoutView, Vec tor<LayoutObject*>& pendingDelayedPaintInvalidations)
77 : m_currentObject(layoutView) 31 : m_currentObject(layoutView)
78 , m_forcedSubtreeInvalidationWithinContainer(false) 32 , m_forcedSubtreeInvalidationWithinContainer(false)
79 , m_forcedSubtreeInvalidationRectUpdateWithinContainer(false) 33 , m_forcedSubtreeInvalidationRectUpdateWithinContainer(false)
80 , m_clipped(false) 34 , m_clipped(false)
81 , m_clippedForAbsolutePosition(false) 35 , m_clippedForAbsolutePosition(false)
82 , m_cachedOffsetsEnabled(true) 36 , m_cachedOffsetsEnabled(true)
83 , m_cachedOffsetsForAbsolutePositionEnabled(true) 37 , m_cachedOffsetsForAbsolutePositionEnabled(true)
84 , m_paintInvalidationContainer(&layoutView.containerForPaintInvalidation()) 38 , m_paintInvalidationContainer(&layoutView.containerForPaintInvalidation())
85 , m_paintInvalidationContainerForStackedContents(m_paintInvalidationContaine r) 39 , m_paintInvalidationContainerForStackedContents(m_paintInvalidationContaine r)
86 , m_containerForAbsolutePosition(layoutView) 40 , m_containerForAbsolutePosition(layoutView)
87 , m_pendingDelayedPaintInvalidations(pendingDelayedPaintInvalidations) 41 , m_pendingDelayedPaintInvalidations(pendingDelayedPaintInvalidations)
88 , m_enclosingSelfPaintingLayer(*layoutView.layer()) 42 , m_enclosingSelfPaintingLayer(*layoutView.layer())
89 #if ENABLE(ASSERT) 43 #if ENABLE(ASSERT)
90 , m_didUpdateForChildren(false) 44 , m_didUpdateForChildren(false)
91 #endif 45 #endif
46 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY
47 , m_canCheckFastPathSlowPathEquality(layoutView == m_paintInvalidationContai ner)
48 #endif
92 { 49 {
93 if (!supportsCachedOffsets(layoutView)) { 50 if (!supportsCachedOffsets(layoutView)) {
94 m_cachedOffsetsEnabled = false; 51 m_cachedOffsetsEnabled = false;
95 return; 52 return;
96 } 53 }
97 54
98 FloatPoint point = layoutView.localToAncestorPoint(FloatPoint(), m_paintInva lidationContainer, TraverseDocumentBoundaries | InputIsInFrameCoordinates); 55 FloatPoint point = layoutView.localToAncestorPoint(FloatPoint(), m_paintInva lidationContainer, TraverseDocumentBoundaries | InputIsInFrameCoordinates);
99 m_paintOffset = LayoutSize(point.x(), point.y()); 56 m_paintOffset = LayoutSize(point.x(), point.y());
100 m_paintOffsetForAbsolutePosition = m_paintOffset; 57 m_paintOffsetForAbsolutePosition = m_paintOffset;
101 } 58 }
(...skipping 12 matching lines...) Expand all
114 , m_cachedOffsetsForAbsolutePositionEnabled(parentState.m_cachedOffsetsForAb solutePositionEnabled) 71 , m_cachedOffsetsForAbsolutePositionEnabled(parentState.m_cachedOffsetsForAb solutePositionEnabled)
115 , m_paintInvalidationContainer(parentState.m_paintInvalidationContainer) 72 , m_paintInvalidationContainer(parentState.m_paintInvalidationContainer)
116 , m_paintInvalidationContainerForStackedContents(parentState.m_paintInvalida tionContainerForStackedContents) 73 , m_paintInvalidationContainerForStackedContents(parentState.m_paintInvalida tionContainerForStackedContents)
117 , m_containerForAbsolutePosition(currentObject.canContainAbsolutePositionObj ects() ? currentObject : parentState.m_containerForAbsolutePosition) 74 , m_containerForAbsolutePosition(currentObject.canContainAbsolutePositionObj ects() ? currentObject : parentState.m_containerForAbsolutePosition)
118 , m_svgTransform(parentState.m_svgTransform) 75 , m_svgTransform(parentState.m_svgTransform)
119 , m_pendingDelayedPaintInvalidations(parentState.pendingDelayedPaintInvalida tionTargets()) 76 , m_pendingDelayedPaintInvalidations(parentState.pendingDelayedPaintInvalida tionTargets())
120 , m_enclosingSelfPaintingLayer(parentState.enclosingSelfPaintingLayer(curren tObject)) 77 , m_enclosingSelfPaintingLayer(parentState.enclosingSelfPaintingLayer(curren tObject))
121 #if ENABLE(ASSERT) 78 #if ENABLE(ASSERT)
122 , m_didUpdateForChildren(false) 79 , m_didUpdateForChildren(false)
123 #endif 80 #endif
81 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY
82 , m_canCheckFastPathSlowPathEquality(parentState.m_canCheckFastPathSlowPathE quality)
83 #endif
124 { 84 {
125 if (currentObject == parentState.m_currentObject) { 85 if (currentObject == parentState.m_currentObject) {
126 // Sometimes we create a new PaintInvalidationState from parentState on the same object 86 // Sometimes we create a new PaintInvalidationState from parentState on the same object
127 // (e.g. LayoutView, and the HorriblySlowRectMapping cases in LayoutBloc k::invalidatePaintOfSubtreesIfNeeded()). 87 // (e.g. LayoutView, and the HorriblySlowRectMapping cases in LayoutBloc k::invalidatePaintOfSubtreesIfNeeded()).
128 // TODO(wangxianzhu): Avoid this for RuntimeEnabledFeatures::slimmingPai ntInvalidationEnabled(). 88 // TODO(wangxianzhu): Avoid this for RuntimeEnabledFeatures::slimmingPai ntInvalidationEnabled().
129 #if ENABLE(ASSERT) 89 #if ENABLE(ASSERT)
130 m_didUpdateForChildren = parentState.m_didUpdateForChildren; 90 m_didUpdateForChildren = parentState.m_didUpdateForChildren;
131 #endif 91 #endif
132 return; 92 return;
133 } 93 }
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
194 // from the original paintInvalidationContainerForStackingContents, then use this paint offset to adjust 154 // from the original paintInvalidationContainerForStackingContents, then use this paint offset to adjust
195 // m_paintOffsetForAbsolutePosition. 155 // m_paintOffsetForAbsolutePosition.
196 updateForCurrentObject(parentState); 156 updateForCurrentObject(parentState);
197 m_paintOffsetForAbsolutePosition -= m_paintOffset; 157 m_paintOffsetForAbsolutePosition -= m_paintOffset;
198 if (m_clippedForAbsolutePosition) 158 if (m_clippedForAbsolutePosition)
199 m_clipRectForAbsolutePosition.move(-m_paintOffset); 159 m_clipRectForAbsolutePosition.move(-m_paintOffset);
200 } 160 }
201 161
202 m_clipped = false; // Will be updated in updateForChildren(). 162 m_clipped = false; // Will be updated in updateForChildren().
203 m_paintOffset = LayoutSize(); 163 m_paintOffset = LayoutSize();
164 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY
165 m_canCheckFastPathSlowPathEquality = true;
166 #endif
204 return; 167 return;
205 } 168 }
206 169
207 updateForCurrentObject(parentState); 170 updateForCurrentObject(parentState);
208 } 171 }
209 172
210 void PaintInvalidationState::updateForCurrentObject(const PaintInvalidationState & parentState) 173 void PaintInvalidationState::updateForCurrentObject(const PaintInvalidationState & parentState)
211 { 174 {
212 if (!m_cachedOffsetsEnabled) 175 if (!m_cachedOffsetsEnabled)
213 return; 176 return;
(...skipping 14 matching lines...) Expand all
228 // is under the containing LayoutView. 191 // is under the containing LayoutView.
229 m_cachedOffsetsEnabled = false; 192 m_cachedOffsetsEnabled = false;
230 return; 193 return;
231 } 194 }
232 // Use slow path to get the offset of the fixed-position, and enable fas t path for descendants. 195 // Use slow path to get the offset of the fixed-position, and enable fas t path for descendants.
233 FloatPoint fixedOffset = m_currentObject.localToAncestorPoint(FloatPoint (), m_paintInvalidationContainer, TraverseDocumentBoundaries); 196 FloatPoint fixedOffset = m_currentObject.localToAncestorPoint(FloatPoint (), m_paintInvalidationContainer, TraverseDocumentBoundaries);
234 m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y()); 197 m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y());
235 // In the above way to get paint offset, we can't get accurate clip rect , so just assume no clip. 198 // In the above way to get paint offset, we can't get accurate clip rect , so just assume no clip.
236 // Clip on fixed-position is rare, in case that paintInvalidationContain er crosses frame boundary 199 // Clip on fixed-position is rare, in case that paintInvalidationContain er crosses frame boundary
237 // and the LayoutView is clipped by something in owner document. 200 // and the LayoutView is clipped by something in owner document.
238 m_clipped = false; 201 if (m_clipped) {
202 m_clipped = false;
203 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY
204 m_canCheckFastPathSlowPathEquality = false;
205 #endif
206 }
239 return; 207 return;
240 } 208 }
241 209
242 if (position == AbsolutePosition) { 210 if (position == AbsolutePosition) {
243 m_cachedOffsetsEnabled = m_cachedOffsetsForAbsolutePositionEnabled; 211 m_cachedOffsetsEnabled = m_cachedOffsetsForAbsolutePositionEnabled;
244 if (!m_cachedOffsetsEnabled) 212 if (!m_cachedOffsetsEnabled)
245 return; 213 return;
246 214
247 m_paintOffset = m_paintOffsetForAbsolutePosition; 215 m_paintOffset = m_paintOffsetForAbsolutePosition;
248 m_clipped = m_clippedForAbsolutePosition; 216 m_clipped = m_clippedForAbsolutePosition;
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after
341 LayoutPoint PaintInvalidationState::computePositionFromPaintInvalidationBacking( ) const 309 LayoutPoint PaintInvalidationState::computePositionFromPaintInvalidationBacking( ) const
342 { 310 {
343 ASSERT(!m_didUpdateForChildren); 311 ASSERT(!m_didUpdateForChildren);
344 312
345 FloatPoint point; 313 FloatPoint point;
346 if (m_paintInvalidationContainer != &m_currentObject) { 314 if (m_paintInvalidationContainer != &m_currentObject) {
347 if (m_cachedOffsetsEnabled) { 315 if (m_cachedOffsetsEnabled) {
348 if (m_currentObject.isSVG() && !m_currentObject.isSVGRoot()) 316 if (m_currentObject.isSVG() && !m_currentObject.isSVGRoot())
349 point = m_svgTransform.mapPoint(point); 317 point = m_svgTransform.mapPoint(point);
350 point += FloatPoint(m_paintOffset); 318 point += FloatPoint(m_paintOffset);
351 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH 319 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY
352 // TODO(wangxianzhu): We can't enable this ASSERT for now because of crbug.com/597745. 320 // TODO(wangxianzhu): We can't enable this ASSERT for now because of crbug.com/597745.
353 // ASSERT(point == slowLocalOriginToAncestorPoint(m_currentObject, m _paintInvalidationContainer, FloatPoint()); 321 // ASSERT(point == slowLocalOriginToAncestorPoint(m_currentObject, m _paintInvalidationContainer, FloatPoint());
354 #endif 322 #endif
355 } else { 323 } else {
356 point = slowLocalToAncestorPoint(m_currentObject, *m_paintInvalidati onContainer, FloatPoint()); 324 point = slowLocalToAncestorPoint(m_currentObject, *m_paintInvalidati onContainer, FloatPoint());
357 } 325 }
358 } 326 }
359 327
360 if (m_paintInvalidationContainer->layer()->groupedMapping()) 328 if (m_paintInvalidationContainer->layer()->groupedMapping())
361 PaintLayer::mapPointInPaintInvalidationContainerToBacking(*m_paintInvali dationContainer, point); 329 PaintLayer::mapPointInPaintInvalidationContainerToBacking(*m_paintInvali dationContainer, point);
(...skipping 15 matching lines...) Expand all
377 345
378 LayoutRect PaintInvalidationState::computePaintInvalidationRectInBackingForSVG() const 346 LayoutRect PaintInvalidationState::computePaintInvalidationRectInBackingForSVG() const
379 { 347 {
380 LayoutRect rect; 348 LayoutRect rect;
381 if (m_cachedOffsetsEnabled) { 349 if (m_cachedOffsetsEnabled) {
382 FloatRect svgRect = SVGLayoutSupport::localOverflowRectForPaintInvalidat ion(m_currentObject); 350 FloatRect svgRect = SVGLayoutSupport::localOverflowRectForPaintInvalidat ion(m_currentObject);
383 rect = SVGLayoutSupport::transformPaintInvalidationRect(m_currentObject, m_svgTransform, svgRect); 351 rect = SVGLayoutSupport::transformPaintInvalidationRect(m_currentObject, m_svgTransform, svgRect);
384 rect.move(m_paintOffset); 352 rect.move(m_paintOffset);
385 if (m_clipped) 353 if (m_clipped)
386 rect.intersect(m_clipRect); 354 rect.intersect(m_clipRect);
387 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH 355 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY
388 LayoutRect slowPathRect = SVGLayoutSupport::clippedOverflowRectForPaintI nvalidation(m_currentObject, *m_paintInvalidationContainer); 356 LayoutRect slowPathRect = SVGLayoutSupport::clippedOverflowRectForPaintI nvalidation(m_currentObject, *m_paintInvalidationContainer);
389 assertRectsEqual(m_currentObject, m_paintInvalidationContainer, rect, sl owPathRect); 357 assertFastPathAndSlowPathRectsEqual(rect, slowPathRect);
390 #endif 358 #endif
391 } else { 359 } else {
392 // TODO(wangxianzhu): Sometimes m_cachedOffsetsEnabled==false doesn't me an we can't use cached 360 // TODO(wangxianzhu): Sometimes m_cachedOffsetsEnabled==false doesn't me an we can't use cached
393 // m_svgTransform. We can use hybrid fast path (for SVG) and slow path ( for things above the SVGRoot). 361 // m_svgTransform. We can use hybrid fast path (for SVG) and slow path ( for things above the SVGRoot).
394 rect = SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(m_curre ntObject, *m_paintInvalidationContainer); 362 rect = SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(m_curre ntObject, *m_paintInvalidationContainer);
395 } 363 }
396 364
397 if (m_paintInvalidationContainer->layer()->groupedMapping()) 365 if (m_paintInvalidationContainer->layer()->groupedMapping())
398 PaintLayer::mapRectInPaintInvalidationContainerToBacking(*m_paintInvalid ationContainer, rect); 366 PaintLayer::mapRectInPaintInvalidationContainerToBacking(*m_paintInvalid ationContainer, rect);
399 return rect; 367 return rect;
400 } 368 }
401 369
402 static void slowMapToVisualRectInAncestorSpace(const LayoutObject& object, const LayoutBoxModelObject& ancestor, LayoutRect& rect) 370 static void slowMapToVisualRectInAncestorSpace(const LayoutObject& object, const LayoutBoxModelObject& ancestor, LayoutRect& rect)
403 { 371 {
404 if (object.isLayoutView()) 372 if (object.isLayoutView())
405 toLayoutView(object).mapToVisualRectInAncestorSpace(&ancestor, rect, Inp utIsInFrameCoordinates, DefaultVisualRectFlags); 373 toLayoutView(object).mapToVisualRectInAncestorSpace(&ancestor, rect, Inp utIsInFrameCoordinates, DefaultVisualRectFlags);
406 else 374 else
407 object.mapToVisualRectInAncestorSpace(&ancestor, rect); 375 object.mapToVisualRectInAncestorSpace(&ancestor, rect);
408 } 376 }
409 377
410 void PaintInvalidationState::mapLocalRectToPaintInvalidationContainer(LayoutRect & rect) const 378 void PaintInvalidationState::mapLocalRectToPaintInvalidationContainer(LayoutRect & rect) const
411 { 379 {
412 ASSERT(!m_didUpdateForChildren); 380 ASSERT(!m_didUpdateForChildren);
413 381
414 if (m_cachedOffsetsEnabled) { 382 if (m_cachedOffsetsEnabled) {
415 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH 383 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY
416 LayoutRect slowPathRect(rect); 384 LayoutRect slowPathRect(rect);
417 slowMapToVisualRectInAncestorSpace(m_currentObject, *m_paintInvalidation Container, slowPathRect); 385 slowMapToVisualRectInAncestorSpace(m_currentObject, *m_paintInvalidation Container, slowPathRect);
418 #endif 386 #endif
419 rect.move(m_paintOffset); 387 rect.move(m_paintOffset);
420 if (m_clipped) 388 if (m_clipped)
421 rect.intersect(m_clipRect); 389 rect.intersect(m_clipRect);
422 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH 390 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY
423 assertRectsEqual(m_currentObject, *m_paintInvalidationContainer, rect, s lowPathRect); 391 assertFastPathAndSlowPathRectsEqual(rect, slowPathRect);
424 #endif 392 #endif
425 } else { 393 } else {
426 slowMapToVisualRectInAncestorSpace(m_currentObject, *m_paintInvalidation Container, rect); 394 slowMapToVisualRectInAncestorSpace(m_currentObject, *m_paintInvalidation Container, rect);
427 } 395 }
428 } 396 }
429 397
430 void PaintInvalidationState::mapLocalRectToPaintInvalidationBacking(LayoutRect& rect) const 398 void PaintInvalidationState::mapLocalRectToPaintInvalidationBacking(LayoutRect& rect) const
431 { 399 {
432 mapLocalRectToPaintInvalidationContainer(rect); 400 mapLocalRectToPaintInvalidationContainer(rect);
433 401
(...skipping 14 matching lines...) Expand all
448 } 416 }
449 417
450 PaintLayer& PaintInvalidationState::enclosingSelfPaintingLayer(const LayoutObjec t& layoutObject) const 418 PaintLayer& PaintInvalidationState::enclosingSelfPaintingLayer(const LayoutObjec t& layoutObject) const
451 { 419 {
452 if (layoutObject.hasLayer() && toLayoutBoxModelObject(layoutObject).hasSelfP aintingLayer()) 420 if (layoutObject.hasLayer() && toLayoutBoxModelObject(layoutObject).hasSelfP aintingLayer())
453 return *toLayoutBoxModelObject(layoutObject).layer(); 421 return *toLayoutBoxModelObject(layoutObject).layer();
454 422
455 return m_enclosingSelfPaintingLayer; 423 return m_enclosingSelfPaintingLayer;
456 } 424 }
457 425
426 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY
427
428 static bool mayHaveBeenSaturated(LayoutUnit value)
429 {
430 // This is not accurate, just to avoid too big values.
431 return value.abs() >= LayoutUnit::max() / 2;
432 }
433
434 static bool mayHaveBeenSaturated(const LayoutRect& rect)
435 {
436 return mayHaveBeenSaturated(rect.x()) || mayHaveBeenSaturated(rect.y()) || m ayHaveBeenSaturated(rect.width()) || mayHaveBeenSaturated(rect.height());
437 }
438
439 void PaintInvalidationState::assertFastPathAndSlowPathRectsEqual(const LayoutRec t& fastPathRect, const LayoutRect& slowPathRect) const
440 {
441 if (!m_canCheckFastPathSlowPathEquality)
442 return;
443
444 // TODO(crbug.com/597903): Fast path and slow path should generate equal emp ty rects.
445 if (fastPathRect.isEmpty() && slowPathRect.isEmpty())
446 return;
447
448 if (fastPathRect == slowPathRect)
449 return;
450
451 // LayoutUnit uses saturated arithmetic operations. If any interim or final result is saturated,
452 // the same operations in different order produce different results. Don't c ompare results
453 // if any of them may have been saturated.
454 if (mayHaveBeenSaturated(fastPathRect) || mayHaveBeenSaturated(slowPathRect) )
455 return;
456
457 // Tolerate the difference between the two paths when crossing frame boundar ies.
458 if (m_currentObject.view() != m_paintInvalidationContainer->view()) {
459 LayoutRect inflatedFastPathRect = fastPathRect;
460 inflatedFastPathRect.inflate(1);
461 if (inflatedFastPathRect.contains(slowPathRect))
462 return;
463 LayoutRect inflatedSlowPathRect = slowPathRect;
464 inflatedSlowPathRect.inflate(1);
465 if (inflatedSlowPathRect.contains(fastPathRect))
466 return;
467 }
468
469 WTFLogAlways("Fast path paint invalidation rect differs from slow path: fast : %s vs slow: %s",
470 fastPathRect.toString().ascii().data(), slowPathRect.toString().ascii(). data());
471 showLayoutTree(&m_currentObject);
472
473 ASSERT_NOT_REACHED();
474 }
475
476 #endif // CHECK_FAST_PATH_SLOW_PATH_EQUALITY
477
458 } // namespace blink 478 } // namespace blink
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