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Side by Side Diff: src/core/SkWriteBuffer.cpp

Issue 1936103002: Remove unused encodedString API on SkWriteBuffer/SkReadBuffer (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkWriteBuffer.h" 8 #include "SkWriteBuffer.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkBitmapHeap.h" 10 #include "SkBitmapHeap.h"
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67 } 67 }
68 68
69 void SkWriteBuffer::write32(int32_t value) { 69 void SkWriteBuffer::write32(int32_t value) {
70 fWriter.write32(value); 70 fWriter.write32(value);
71 } 71 }
72 72
73 void SkWriteBuffer::writeString(const char* value) { 73 void SkWriteBuffer::writeString(const char* value) {
74 fWriter.writeString(value); 74 fWriter.writeString(value);
75 } 75 }
76 76
77 void SkWriteBuffer::writeEncodedString(const void* value, size_t byteLength,
78 SkPaint::TextEncoding encoding) {
79 fWriter.writeInt(encoding);
80 fWriter.writeInt(SkToU32(byteLength));
81 fWriter.write(value, byteLength);
82 }
83
84
85 void SkWriteBuffer::writeColor(const SkColor& color) { 77 void SkWriteBuffer::writeColor(const SkColor& color) {
86 fWriter.write32(color); 78 fWriter.write32(color);
87 } 79 }
88 80
89 void SkWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) { 81 void SkWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) {
90 fWriter.write32(count); 82 fWriter.write32(count);
91 fWriter.write(color, count * sizeof(SkColor)); 83 fWriter.write(color, count * sizeof(SkColor));
92 } 84 }
93 85
94 void SkWriteBuffer::writePoint(const SkPoint& point) { 86 void SkWriteBuffer::writePoint(const SkPoint& point) {
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309 // make room for the size of the flattened object 301 // make room for the size of the flattened object
310 (void)fWriter.reserve(sizeof(uint32_t)); 302 (void)fWriter.reserve(sizeof(uint32_t));
311 // record the current size, so we can subtract after the object writes. 303 // record the current size, so we can subtract after the object writes.
312 size_t offset = fWriter.bytesWritten(); 304 size_t offset = fWriter.bytesWritten();
313 // now flatten the object 305 // now flatten the object
314 flattenable->flatten(*this); 306 flattenable->flatten(*this);
315 size_t objSize = fWriter.bytesWritten() - offset; 307 size_t objSize = fWriter.bytesWritten() - offset;
316 // record the obj's size 308 // record the obj's size
317 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); 309 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize));
318 } 310 }
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