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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/crankshaft/ia32/lithium-ia32.h" | 5 #include "src/crankshaft/ia32/lithium-ia32.h" |
| 6 | 6 |
| 7 #include <sstream> | 7 #include <sstream> |
| 8 | 8 |
| 9 #if V8_TARGET_ARCH_IA32 | 9 #if V8_TARGET_ARCH_IA32 |
| 10 | 10 |
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| 897 #endif | 897 #endif |
| 898 | 898 |
| 899 if (FLAG_stress_pointer_maps && !instr->HasPointerMap()) { | 899 if (FLAG_stress_pointer_maps && !instr->HasPointerMap()) { |
| 900 instr = AssignPointerMap(instr); | 900 instr = AssignPointerMap(instr); |
| 901 } | 901 } |
| 902 if (FLAG_stress_environments && !instr->HasEnvironment()) { | 902 if (FLAG_stress_environments && !instr->HasEnvironment()) { |
| 903 instr = AssignEnvironment(instr); | 903 instr = AssignEnvironment(instr); |
| 904 } | 904 } |
| 905 chunk_->AddInstruction(instr, current_block_); | 905 chunk_->AddInstruction(instr, current_block_); |
| 906 | 906 |
| 907 if (instr->IsCall()) { | 907 CreateLazyBailoutForCall(current_block_, instr, hydrogen_val); |
| 908 HEnvironment* hydrogen_env = current_block_->last_environment(); | |
| 909 HValue* hydrogen_value_for_lazy_bailout = hydrogen_val; | |
| 910 DCHECK_NOT_NULL(hydrogen_env); | |
| 911 if (instr->IsSyntacticTailCall()) { | |
| 912 // If it was a syntactic tail call we need to drop the current frame and | |
| 913 // all the frames on top of it that are either an arguments adaptor frame | |
| 914 // or a tail caller frame. | |
| 915 hydrogen_env = hydrogen_env->outer(); | |
| 916 while (hydrogen_env != nullptr && | |
| 917 (hydrogen_env->frame_type() == ARGUMENTS_ADAPTOR || | |
| 918 hydrogen_env->frame_type() == TAIL_CALLER_FUNCTION)) { | |
| 919 hydrogen_env = hydrogen_env->outer(); | |
| 920 } | |
| 921 if (hydrogen_env != nullptr) { | |
| 922 // Push return value on top of outer environment. | |
| 923 hydrogen_env = hydrogen_env->Copy(); | |
| 924 hydrogen_env->Push(hydrogen_val); | |
| 925 } else { | |
| 926 // Although we don't need this lazy bailout for normal execution | |
| 927 // (because when we tail call from the outermost function we should pop | |
| 928 // its frame) we still need it when debugger is on. | |
| 929 hydrogen_env = current_block_->last_environment(); | |
| 930 } | |
| 931 } else { | |
| 932 if (hydrogen_val->HasObservableSideEffects()) { | |
| 933 HSimulate* sim = HSimulate::cast(hydrogen_val->next()); | |
| 934 sim->ReplayEnvironment(hydrogen_env); | |
| 935 hydrogen_value_for_lazy_bailout = sim; | |
| 936 } | |
| 937 } | |
| 938 LInstruction* bailout = LChunkBuilderBase::AssignEnvironment( | |
| 939 new (zone()) LLazyBailout(), hydrogen_env); | |
| 940 bailout->set_hydrogen_value(hydrogen_value_for_lazy_bailout); | |
| 941 chunk_->AddInstruction(bailout, current_block_); | |
| 942 } | |
| 943 } | 908 } |
| 944 | 909 |
| 945 | 910 |
| 946 LInstruction* LChunkBuilder::DoPrologue(HPrologue* instr) { | 911 LInstruction* LChunkBuilder::DoPrologue(HPrologue* instr) { |
| 947 LInstruction* result = new (zone()) LPrologue(); | 912 LInstruction* result = new (zone()) LPrologue(); |
| 948 if (info_->scope()->num_heap_slots() > 0) { | 913 if (info_->scope()->num_heap_slots() > 0) { |
| 949 result = MarkAsCall(result, instr); | 914 result = MarkAsCall(result, instr); |
| 950 } | 915 } |
| 951 return result; | 916 return result; |
| 952 } | 917 } |
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| 2624 LOperand* index = UseTempRegister(instr->index()); | 2589 LOperand* index = UseTempRegister(instr->index()); |
| 2625 LLoadFieldByIndex* load = new(zone()) LLoadFieldByIndex(object, index); | 2590 LLoadFieldByIndex* load = new(zone()) LLoadFieldByIndex(object, index); |
| 2626 LInstruction* result = DefineSameAsFirst(load); | 2591 LInstruction* result = DefineSameAsFirst(load); |
| 2627 return AssignPointerMap(result); | 2592 return AssignPointerMap(result); |
| 2628 } | 2593 } |
| 2629 | 2594 |
| 2630 } // namespace internal | 2595 } // namespace internal |
| 2631 } // namespace v8 | 2596 } // namespace v8 |
| 2632 | 2597 |
| 2633 #endif // V8_TARGET_ARCH_IA32 | 2598 #endif // V8_TARGET_ARCH_IA32 |
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