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Side by Side Diff: xfa/fxbarcode/BC_BufferedImageLuminanceSource.cpp

Issue 1935793002: Fix lint bugs. (Closed) Base URL: https://pdfium.googlesource.com/pdfium@master
Patch Set: rebase Created 4 years, 7 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 // Original code is licensed as follows: 6 // Original code is licensed as follows:
7 /* 7 /*
8 * Copyright 2009 ZXing authors 8 * Copyright 2009 ZXing authors
9 * 9 *
10 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * Licensed under the Apache License, Version 2.0 (the "License");
(...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after
128 int32_t pixel = rowLine[x]; 128 int32_t pixel = rowLine[x];
129 int32_t luminance = (306 * ((pixel >> 16) & 0xFF) + 129 int32_t luminance = (306 * ((pixel >> 16) & 0xFF) +
130 601 * ((pixel >> 8) & 0xFF) + 117 * (pixel & 0xFF)) >> 130 601 * ((pixel >> 8) & 0xFF) + 117 * (pixel & 0xFF)) >>
131 10; 131 10;
132 row[x] = (uint8_t)luminance; 132 row[x] = (uint8_t)luminance;
133 } 133 }
134 return &row; 134 return &row;
135 } 135 }
136 136
137 CFX_ByteArray* CBC_BufferedImageLuminanceSource::GetMatrix() { 137 CFX_ByteArray* CBC_BufferedImageLuminanceSource::GetMatrix() {
138 CFX_ByteArray* matirx = new CFX_ByteArray(); 138 CFX_ByteArray* matrix = new CFX_ByteArray();
139 matirx->SetSize(m_bytesPerLine * m_height); 139 matrix->SetSize(m_bytesPerLine * m_height);
140 int32_t* rgb = (int32_t*)m_pBitmap->GetBuffer(); 140 int32_t* rgb = (int32_t*)m_pBitmap->GetBuffer();
141 int32_t y; 141 int32_t y;
142 for (y = 0; y < m_height; y++) { 142 for (y = 0; y < m_height; y++) {
143 int32_t offset = y * m_width; 143 int32_t offset = y * m_width;
144 int32_t x; 144 int32_t x;
145 for (x = 0; x < m_width; x++) { 145 for (x = 0; x < m_width; x++) {
146 int32_t pixel = rgb[offset + x]; 146 int32_t pixel = rgb[offset + x];
147 int32_t luminance = 147 int32_t luminance =
148 (306 * ((pixel >> 16) & 0xFF) + 601 * ((pixel >> 8) & 0xFF) + 148 (306 * ((pixel >> 16) & 0xFF) + 601 * ((pixel >> 8) & 0xFF) +
149 117 * (pixel & 0xFF)) >> 149 117 * (pixel & 0xFF)) >>
150 10; 150 10;
151 (*matirx)[offset + x] = (uint8_t)luminance; 151 (*matrix)[offset + x] = (uint8_t)luminance;
152 } 152 }
153 } 153 }
154 return matirx; 154 return matrix;
155 } 155 }
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