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| 1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 // Original code is licensed as follows: | 6 // Original code is licensed as follows: |
| 7 /* | 7 /* |
| 8 * Copyright 2009 ZXing authors | 8 * Copyright 2009 ZXing authors |
| 9 * | 9 * |
| 10 * Licensed under the Apache License, Version 2.0 (the "License"); | 10 * Licensed under the Apache License, Version 2.0 (the "License"); |
| (...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 128 int32_t pixel = rowLine[x]; | 128 int32_t pixel = rowLine[x]; |
| 129 int32_t luminance = (306 * ((pixel >> 16) & 0xFF) + | 129 int32_t luminance = (306 * ((pixel >> 16) & 0xFF) + |
| 130 601 * ((pixel >> 8) & 0xFF) + 117 * (pixel & 0xFF)) >> | 130 601 * ((pixel >> 8) & 0xFF) + 117 * (pixel & 0xFF)) >> |
| 131 10; | 131 10; |
| 132 row[x] = (uint8_t)luminance; | 132 row[x] = (uint8_t)luminance; |
| 133 } | 133 } |
| 134 return &row; | 134 return &row; |
| 135 } | 135 } |
| 136 | 136 |
| 137 CFX_ByteArray* CBC_BufferedImageLuminanceSource::GetMatrix() { | 137 CFX_ByteArray* CBC_BufferedImageLuminanceSource::GetMatrix() { |
| 138 CFX_ByteArray* matirx = new CFX_ByteArray(); | 138 CFX_ByteArray* matrix = new CFX_ByteArray(); |
| 139 matirx->SetSize(m_bytesPerLine * m_height); | 139 matrix->SetSize(m_bytesPerLine * m_height); |
| 140 int32_t* rgb = (int32_t*)m_pBitmap->GetBuffer(); | 140 int32_t* rgb = (int32_t*)m_pBitmap->GetBuffer(); |
| 141 int32_t y; | 141 int32_t y; |
| 142 for (y = 0; y < m_height; y++) { | 142 for (y = 0; y < m_height; y++) { |
| 143 int32_t offset = y * m_width; | 143 int32_t offset = y * m_width; |
| 144 int32_t x; | 144 int32_t x; |
| 145 for (x = 0; x < m_width; x++) { | 145 for (x = 0; x < m_width; x++) { |
| 146 int32_t pixel = rgb[offset + x]; | 146 int32_t pixel = rgb[offset + x]; |
| 147 int32_t luminance = | 147 int32_t luminance = |
| 148 (306 * ((pixel >> 16) & 0xFF) + 601 * ((pixel >> 8) & 0xFF) + | 148 (306 * ((pixel >> 16) & 0xFF) + 601 * ((pixel >> 8) & 0xFF) + |
| 149 117 * (pixel & 0xFF)) >> | 149 117 * (pixel & 0xFF)) >> |
| 150 10; | 150 10; |
| 151 (*matirx)[offset + x] = (uint8_t)luminance; | 151 (*matrix)[offset + x] = (uint8_t)luminance; |
| 152 } | 152 } |
| 153 } | 153 } |
| 154 return matirx; | 154 return matrix; |
| 155 } | 155 } |
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