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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h

Issue 1935783002: Delete blink::WebGraphicsContext3D and cc_blink::ContextProviderWebContext (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@sharegroup
Patch Set: rmwgc3d: export Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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38 #include "modules/webgl/WebGLContextAttributes.h" 38 #include "modules/webgl/WebGLContextAttributes.h"
39 #include "modules/webgl/WebGLExtensionName.h" 39 #include "modules/webgl/WebGLExtensionName.h"
40 #include "modules/webgl/WebGLTexture.h" 40 #include "modules/webgl/WebGLTexture.h"
41 #include "modules/webgl/WebGLVertexArrayObjectBase.h" 41 #include "modules/webgl/WebGLVertexArrayObjectBase.h"
42 #include "platform/Timer.h" 42 #include "platform/Timer.h"
43 #include "platform/graphics/GraphicsTypes3D.h" 43 #include "platform/graphics/GraphicsTypes3D.h"
44 #include "platform/graphics/ImageBuffer.h" 44 #include "platform/graphics/ImageBuffer.h"
45 #include "platform/graphics/gpu/DrawingBuffer.h" 45 #include "platform/graphics/gpu/DrawingBuffer.h"
46 #include "platform/graphics/gpu/Extensions3DUtil.h" 46 #include "platform/graphics/gpu/Extensions3DUtil.h"
47 #include "platform/graphics/gpu/WebGLImageConversion.h" 47 #include "platform/graphics/gpu/WebGLImageConversion.h"
48 #include "public/platform/WebGraphicsContext3D.h"
49 #include "wtf/OwnPtr.h" 48 #include "wtf/OwnPtr.h"
50 #include "wtf/text/WTFString.h" 49 #include "wtf/text/WTFString.h"
51 50
52 #include <set> 51 #include <set>
53 52
54 namespace blink { 53 namespace blink {
55 class WebLayer; 54 class WebLayer;
56 } 55 }
57 56
58 namespace gpu { 57 namespace gpu {
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373 372
374 // Restore as soon as possible, but only when 373 // Restore as soon as possible, but only when
375 // the canvas is visible. 374 // the canvas is visible.
376 Auto 375 Auto
377 }; 376 };
378 void loseContext(LostContextMode) override; 377 void loseContext(LostContextMode) override;
379 void forceLostContext(LostContextMode, AutoRecoveryMethod); 378 void forceLostContext(LostContextMode, AutoRecoveryMethod);
380 void forceRestoreContext(); 379 void forceRestoreContext();
381 void loseContextImpl(LostContextMode, AutoRecoveryMethod); 380 void loseContextImpl(LostContextMode, AutoRecoveryMethod);
382 381
383 WebGraphicsContext3D* webContext() const { return drawingBuffer()->context() ; }
384 gpu::gles2::GLES2Interface* contextGL() const 382 gpu::gles2::GLES2Interface* contextGL() const
385 { 383 {
386 DrawingBuffer* d = drawingBuffer(); 384 DrawingBuffer* d = drawingBuffer();
387 if (!d) 385 if (!d)
388 return nullptr; 386 return nullptr;
389 return d->contextGL(); 387 return d->contextGL();
390 } 388 }
391 WebGLContextGroup* contextGroup() const { return m_contextGroup.get(); } 389 WebGLContextGroup* contextGroup() const { return m_contextGroup.get(); }
392 Extensions3DUtil* extensionsUtil(); 390 Extensions3DUtil* extensionsUtil();
393 391
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1009 1007
1010 void dispatchContextLostEvent(Timer<WebGLRenderingContextBase>*); 1008 void dispatchContextLostEvent(Timer<WebGLRenderingContextBase>*);
1011 // Helper for restoration after context lost. 1009 // Helper for restoration after context lost.
1012 void maybeRestoreContext(Timer<WebGLRenderingContextBase>*); 1010 void maybeRestoreContext(Timer<WebGLRenderingContextBase>*);
1013 1011
1014 enum ConsoleDisplayPreference { 1012 enum ConsoleDisplayPreference {
1015 DisplayInConsole, 1013 DisplayInConsole,
1016 DontDisplayInConsole 1014 DontDisplayInConsole
1017 }; 1015 };
1018 1016
1019 // Wrapper for WebGraphicsContext3D::synthesizeGLError that sends a message 1017 // Reports an error to glGetError, sends a message to the JavaScript
1020 // to the JavaScript console. 1018 // console.
1021 void synthesizeGLError(GLenum, const char* functionName, const char* descrip tion, ConsoleDisplayPreference = DisplayInConsole); 1019 void synthesizeGLError(GLenum, const char* functionName, const char* descrip tion, ConsoleDisplayPreference = DisplayInConsole);
1022 void emitGLWarning(const char* function, const char* reason); 1020 void emitGLWarning(const char* function, const char* reason);
1023 1021
1024 String ensureNotNull(const String&) const; 1022 String ensureNotNull(const String&) const;
1025 1023
1026 // Enable or disable stencil test based on user setting and 1024 // Enable or disable stencil test based on user setting and
1027 // whether the current FBO has a stencil buffer. 1025 // whether the current FBO has a stencil buffer.
1028 void applyStencilTest(); 1026 void applyStencilTest();
1029 1027
1030 // Helper for enabling or disabling a capability. 1028 // Helper for enabling or disabling a capability.
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1081 WebGLRenderingContextBase(HTMLCanvasElement*, OffscreenCanvas*, PassOwnPtr<W ebGraphicsContext3DProvider>, const WebGLContextAttributes&); 1079 WebGLRenderingContextBase(HTMLCanvasElement*, OffscreenCanvas*, PassOwnPtr<W ebGraphicsContext3DProvider>, const WebGLContextAttributes&);
1082 }; 1080 };
1083 1081
1084 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d()); 1082 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d());
1085 1083
1086 } // namespace blink 1084 } // namespace blink
1087 1085
1088 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState); 1086 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState);
1089 1087
1090 #endif // WebGLRenderingContextBase_h 1088 #endif // WebGLRenderingContextBase_h
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