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Side by Side Diff: content/common/gpu/client/context_provider_command_buffer.cc

Issue 1935783002: Delete blink::WebGraphicsContext3D and cc_blink::ContextProviderWebContext (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@sharegroup
Patch Set: rmwgc3d: export Created 4 years, 7 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/client/context_provider_command_buffer.h" 5 #include "content/common/gpu/client/context_provider_command_buffer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <memory> 9 #include <memory>
10 #include <set> 10 #include <set>
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after
83 // Disconnect lost callbacks during destruction. 83 // Disconnect lost callbacks during destruction.
84 lost_context_callback_proxy_.reset(); 84 lost_context_callback_proxy_.reset();
85 } 85 }
86 } 86 }
87 87
88 gpu::CommandBufferProxyImpl* 88 gpu::CommandBufferProxyImpl*
89 ContextProviderCommandBuffer::GetCommandBufferProxy() { 89 ContextProviderCommandBuffer::GetCommandBufferProxy() {
90 return context3d_->GetCommandBufferProxy(); 90 return context3d_->GetCommandBufferProxy();
91 } 91 }
92 92
93 WebGraphicsContext3DCommandBufferImpl*
94 ContextProviderCommandBuffer::WebContext3D() {
95 DCHECK(context3d_);
96 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
97 DCHECK(context_thread_checker_.CalledOnValidThread());
98 return context3d_.get();
99 }
100
101 bool ContextProviderCommandBuffer::BindToCurrentThread() { 93 bool ContextProviderCommandBuffer::BindToCurrentThread() {
102 // This is called on the thread the context will be used. 94 // This is called on the thread the context will be used.
103 DCHECK(context_thread_checker_.CalledOnValidThread()); 95 DCHECK(context_thread_checker_.CalledOnValidThread());
104 96
105 if (lost_context_callback_proxy_) 97 if (lost_context_callback_proxy_)
106 return true; 98 return true;
107 99
108 context3d_->SetContextType(context_type_); 100 context3d_->SetContextType(context_type_);
109 101
110 // It's possible to be running BindToCurrentThread on two contexts 102 // It's possible to be running BindToCurrentThread on two contexts
(...skipping 133 matching lines...) Expand 10 before | Expand all | Expand 10 after
244 236
245 void ContextProviderCommandBuffer::SetLostContextCallback( 237 void ContextProviderCommandBuffer::SetLostContextCallback(
246 const LostContextCallback& lost_context_callback) { 238 const LostContextCallback& lost_context_callback) {
247 DCHECK(context_thread_checker_.CalledOnValidThread()); 239 DCHECK(context_thread_checker_.CalledOnValidThread());
248 DCHECK(lost_context_callback_.is_null() || 240 DCHECK(lost_context_callback_.is_null() ||
249 lost_context_callback.is_null()); 241 lost_context_callback.is_null());
250 lost_context_callback_ = lost_context_callback; 242 lost_context_callback_ = lost_context_callback;
251 } 243 }
252 244
253 } // namespace content 245 } // namespace content
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