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Side by Side Diff: debugger/QT/SkGLWidget.cpp

Issue 1935623002: Fix old debugger (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkGLWidget.h" 10 #include "SkGLWidget.h"
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
53 glStencilMask(0xffffffff); 53 glStencilMask(0xffffffff);
54 glClearStencil(0); 54 glClearStencil(0);
55 glClear(GL_STENCIL_BUFFER_BIT); 55 glClear(GL_STENCIL_BUFFER_BIT);
56 fCurContext->resetContext(); 56 fCurContext->resetContext();
57 57
58 fGpuDevice.reset(nullptr); 58 fGpuDevice.reset(nullptr);
59 fCanvas.reset(nullptr); 59 fCanvas.reset(nullptr);
60 60
61 GrBackendRenderTargetDesc desc = this->getDesc(this->width(), this->height() ); 61 GrBackendRenderTargetDesc desc = this->getDesc(this->width(), this->height() );
62 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; 62 desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
63 SkAutoTUnref<GrRenderTarget> curRenderTarget( 63 sk_sp<GrRenderTarget> curRenderTarget(
64 fCurContext->textureProvider()->wrapBackendRenderTarget(desc)); 64 fCurContext->textureProvider()->wrapBackendRenderTarget(desc));
65 SkSurfaceProps props(0, kUnknown_SkPixelGeometry); 65 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
66 fGpuDevice.reset(SkGpuDevice::Create(curRenderTarget, &props, 66 fGpuDevice.reset(SkGpuDevice::Make(std::move(curRenderTarget), &props,
67 SkGpuDevice::kUninit_InitContents)); 67 SkGpuDevice::kUninit_InitContents).releas e());
68 fCanvas.reset(new SkCanvas(fGpuDevice)); 68 fCanvas.reset(new SkCanvas(fGpuDevice));
69 } 69 }
70 70
71 void SkGLWidget::resizeGL(int w, int h) { 71 void SkGLWidget::resizeGL(int w, int h) {
72 SkASSERT(w == this->width() && h == this->height()); 72 SkASSERT(w == this->width() && h == this->height());
73 this->createRenderTarget(); 73 this->createRenderTarget();
74 } 74 }
75 75
76 void SkGLWidget::paintGL() { 76 void SkGLWidget::paintGL() {
77 if (!this->isHidden() && fCanvas) { 77 if (!this->isHidden() && fCanvas) {
(...skipping 13 matching lines...) Expand all
91 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt); 91 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt);
92 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits); 92 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits);
93 GrGLint buffer; 93 GrGLint buffer;
94 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer); 94 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer);
95 desc.fRenderTargetHandle = buffer; 95 desc.fRenderTargetHandle = buffer;
96 96
97 return desc; 97 return desc;
98 } 98 }
99 99
100 #endif 100 #endif
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