Index: src/gpu/vk/GrVkGpu.h |
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h |
index 8b8883bd047d44977bf6d12dae31b62a14a9a712..4dc1f526750e23e84bb427952a77c7d52b52a62e 100644 |
--- a/src/gpu/vk/GrVkGpu.h |
+++ b/src/gpu/vk/GrVkGpu.h |
@@ -208,9 +208,6 @@ private: |
// These Vulkan objects are provided by the client, and also stored in fBackendContext. |
// They're copied here for convenient access. |
-#ifdef ENABLE_VK_LAYERS |
- VkInstance fVkInstance; |
-#endif |
VkDevice fDevice; |
VkQueue fQueue; // Must be Graphics queue |
@@ -222,7 +219,7 @@ private: |
#ifdef ENABLE_VK_LAYERS |
// For reporting validation layer errors |
- VkDebugReportCallbackEXT fCallback; |
+ VkDebugReportCallbackEXT fCallback; |
djsollen
2016/05/02 19:17:44
spaces not tabs.
jvanverth1
2016/05/02 19:56:33
Done.
|
#endif |
// Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once |