Chromium Code Reviews| Index: src/gpu/vk/GrVkGpu.h |
| diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h |
| index 8b8883bd047d44977bf6d12dae31b62a14a9a712..4dc1f526750e23e84bb427952a77c7d52b52a62e 100644 |
| --- a/src/gpu/vk/GrVkGpu.h |
| +++ b/src/gpu/vk/GrVkGpu.h |
| @@ -208,9 +208,6 @@ private: |
| // These Vulkan objects are provided by the client, and also stored in fBackendContext. |
| // They're copied here for convenient access. |
| -#ifdef ENABLE_VK_LAYERS |
| - VkInstance fVkInstance; |
| -#endif |
| VkDevice fDevice; |
| VkQueue fQueue; // Must be Graphics queue |
| @@ -222,7 +219,7 @@ private: |
| #ifdef ENABLE_VK_LAYERS |
| // For reporting validation layer errors |
| - VkDebugReportCallbackEXT fCallback; |
| + VkDebugReportCallbackEXT fCallback; |
|
djsollen
2016/05/02 19:17:44
spaces not tabs.
jvanverth1
2016/05/02 19:56:33
Done.
|
| #endif |
| // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once |