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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourceMarker.h

Issue 19351003: Use toSVGMarkerElement() instead of static_cast<> (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebased Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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52 virtual void calcViewport(); 52 virtual void calcViewport();
53 53
54 virtual const AffineTransform& localToParentTransform() const; 54 virtual const AffineTransform& localToParentTransform() const;
55 AffineTransform markerTransformation(const FloatPoint& origin, float angle, float strokeWidth) const; 55 AffineTransform markerTransformation(const FloatPoint& origin, float angle, float strokeWidth) const;
56 56
57 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u nsigned short) { return false; } 57 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u nsigned short) { return false; }
58 virtual FloatRect resourceBoundingBox(RenderObject*) { return FloatRect(); } 58 virtual FloatRect resourceBoundingBox(RenderObject*) { return FloatRect(); }
59 59
60 FloatPoint referencePoint() const; 60 FloatPoint referencePoint() const;
61 float angle() const; 61 float angle() const;
62 SVGMarkerUnitsType markerUnits() const { return static_cast<SVGMarkerElement *>(node())->markerUnitsCurrentValue(); } 62 SVGMarkerUnitsType markerUnits() const { return toSVGMarkerElement(node())-> markerUnitsCurrentValue(); }
63 63
64 virtual RenderSVGResourceType resourceType() const { return s_resourceType; } 64 virtual RenderSVGResourceType resourceType() const { return s_resourceType; }
65 static RenderSVGResourceType s_resourceType; 65 static RenderSVGResourceType s_resourceType;
66 66
67 private: 67 private:
68 // Generates a transformation matrix usable to render marker content. Handle s scaling the marker content 68 // Generates a transformation matrix usable to render marker content. Handle s scaling the marker content
69 // acording to SVGs markerUnits="strokeWidth" concept, when a strokeWidth va lue != -1 is passed in. 69 // acording to SVGs markerUnits="strokeWidth" concept, when a strokeWidth va lue != -1 is passed in.
70 AffineTransform markerContentTransformation(const AffineTransform& contentTr ansformation, const FloatPoint& origin, float strokeWidth = -1) const; 70 AffineTransform markerContentTransformation(const AffineTransform& contentTr ansformation, const FloatPoint& origin, float strokeWidth = -1) const;
71 71
72 AffineTransform viewportTransform() const; 72 AffineTransform viewportTransform() const;
73 73
74 mutable AffineTransform m_localToParentTransform; 74 mutable AffineTransform m_localToParentTransform;
75 FloatRect m_viewport; 75 FloatRect m_viewport;
76 }; 76 };
77 77
78 } 78 }
79 79
80 #endif 80 #endif
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